Player Matchup

Odin
Odin
Cyilical
Odin
Level 13
God Stats
1W - 3L
1,232 SR
Queue Stats
121W - 101L
1,447 Elo+
Solo
Artemis
Artemis
Jewles999
Artemis
Level 9
God Stats
11W - 5L
1,846 SR
Queue Stats
17W - 11L
1,673 Elo+
Party 1
Chronos
Chronos
Milo_Diablo
Chronos
Level 14
God Stats
4W - 1L
1,673 SR
Queue Stats
17W - 13L
1,542 Elo+
Solo
Xing Tian
Xing Tian
OGRedD44
Xing Tian
Level 8
God Stats
14W - 8L
1,655 SR
Queue Stats
15W - 12L
1,521 Elo+
Party 1
Kali
Kali
PlAgUeD_JeW
Kali
Level 8
God Stats
1W - 0L
1,696 SR
Queue Stats
33W - 49L
1,527 Elo+
Solo
Team Averages
Level 10
1,620 SR
1,542 Elo+

VS

Team Averages
Level 13
1,582 SR
1,544 Elo+
Merlin
Merlin
MissxMary
Merlin
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,536 Elo+
Solo
Freya
Freya
Teddygraham993
Freya
Level 23
God Stats
1W - 1L
1,765 SR
Queue Stats
42W - 44L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Wonton Teas
Danzaburou
Level 24
God Stats
10W - 12L
1,465 SR
Queue Stats
53W - 54L
1,414 Elo+
Party 2
Da Ji
Da Ji
Woozie24036
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,564 Elo+
Party 2
Hercules
Hercules
muleque_doidodc
Hercules
Level 3
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
10 / 0 / 1
9,212
614
9,154
5,542
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Jewles999
Artemis
11
5 / 1 / 1
6,961
464
5,283
3,539
1,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Milo_Diablo
Chronos
15
11 / 2 / 2
9,466
631
10,283
10,360
7,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
OGRedD44
Xing Tian
12
1 / 0 / 7
7,269
485
4,309
9,641
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 4
6,552
437
2,661
9,475
2,793
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MissxMary
Merlin
11
1 / 5 / 0
6,600
440
2,162
6,941
1,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 4
5,962
397
4,872
8,128
2,491
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Wonton Teas
Danzaburou
11
2 / 4 / 0
6,622
441
7,186
10,322
3,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 7 / 0
7,313
488
3,905
10,726
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
7
0 / 8 / 1
5,032
335
139
8,377
2,193

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
29
Kills
7
8
Deaths
29
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
10
0
1
10.5
W
Artemis
Jewles999
Artemis
5
1
1
5.5
W
Chronos
Milo_Diablo
Chronos
11
2
2
6
L
Merlin
MissxMary
Merlin
1
5
0
0.2
W
Xing Tian
OGRedD44
Xing Tian
1
0
7
4.5
W
2
5
4
0.8
L
0
5
4
0.4
L
Danzaburou
Wonton Teas
Danzaburou
2
4
0
0.5
L
4
7
0
0.57
L
Hercules
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
18,264
38,557
Taken
44,494
23,128
Mitigated
13,545
7,497
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,154
1,981
0
1,122
5,542
3,395
156
634
4,908
0
55,201
W
Artemis
Jewles999
Artemis
5,283
1,891
0
1,085
3,539
1,066
0
113
3,426
0
30,954
W
Chronos
Milo_Diablo
Chronos
10,283
4,011
0
2,038
10,360
7,005
0
3,012
7,348
59,405
0
L
Merlin
MissxMary
Merlin
2,162
67
0
838
6,941
1,432
222
362
6,244
36,847
0
W
Xing Tian
OGRedD44
Xing Tian
4,309
461
0
2,869
9,641
8,869
0
1,350
8,291
17,805
0
W
2,661
1,303
0
383
9,475
2,793
1,309
1,925
7,550
0
20,097
L
4,872
1,719
0
1,474
8,128
2,491
75
3,360
4,720
21,264
0
L
Danzaburou
Wonton Teas
Danzaburou
7,186
2,851
0
2,082
10,322
3,290
165
4,546
5,603
0
40,188
L
3,905
988
0
1,098
10,726
4,139
0
3,604
7,122
0
34,992
L
Hercules
139
139
0
336
8,377
2,193
0
2,547
5,577
0
3,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
31,529
317
Minions Killed
266
0
Camps Cleared
0
1,287,578
Distance Traveled
1,284,986
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,212
614
96
6
0
290,295
2
W
Artemis
6,961
464
58
4
0
164,456
2
W
Chronos
9,466
631
103
7
0
266,379
3
L
Merlin
6,600
440
86
6
0
250,488
0
W
Xing Tian
7,269
485
28
2
0
291,304
4
W
Kali
6,552
437
32
2
0
275,144
0
L
Freya
5,962
397
34
2
0
244,550
0
L
Danzaburou
6,622
441
75
5
0
246,304
0
L
Da Ji
7,313
488
66
4
0
292,283
0
L
Hercules
5,032
335
5
0
0
251,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role