Player Matchup

Set
Set
Anbu_Unknown115
Set
Level 25
God Stats
3W - 6L
1,254 SR
Queue Stats
35W - 41L
1,458 Elo+
Solo
Aphrodite
Aphrodite
DCG Fox
Aphrodite
Level 25
God Stats
22W - 10L
1,673 SR
Queue Stats
65W - 48L
1,535 Elo+
Party 2
Ra
Ra
Infect Mercy
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,589 Elo+
Party 2
Fenrir
Fenrir
Lacy2695
Fenrir
Level 48
God Stats
2W - 2L
1,293 SR
Queue Stats
85W - 81L
1,438 Elo+
Party 2
Apollo
Apollo
Seyrack
Apollo
Level 17
God Stats
19W - 19L
1,482 SR
Queue Stats
33W - 34L
1,374 Elo+
Party 2
Team Averages
Level 26
1,440 SR
1,479 Elo+

VS

Team Averages
Level 25
1,439 SR
1,456 Elo+
Cabrakan
Cabrakan
JaChrispy5
Cabrakan
Level 29
God Stats
0W - 1L
1,252 SR
Queue Stats
98W - 95L
1,412 Elo+
Solo
Fenrir
Fenrir
Jrobidas17
Fenrir
Level 28
God Stats
1W - 2L
1,183 SR
Queue Stats
95W - 92L
1,443 Elo+
Party 1
Olorun
Olorun
Ninjadude3765
Olorun
Level 27
God Stats
5W - 5L
1,592 SR
Queue Stats
92W - 89L
1,489 Elo+
Party 1
Loki
Loki
bluehouse622
Loki
Level 14
God Stats
3W - 2L
1,732 SR
Queue Stats
23W - 28L
1,438 Elo+
Solo
Sol
Sol
umiushy
Sol
Level 28
God Stats
0W - 3L
1,438 SR
Queue Stats
106W - 109L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
7,203
655
3,631
4,452
2,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
DCG Fox
Aphrodite
10
2 / 0 / 7
6,662
606
3,581
5,435
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 9
7,159
651
6,137
6,002
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Lacy2695
Fenrir
10
4 / 4 / 4
6,586
599
2,800
9,204
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Seyrack
Apollo
10
6 / 2 / 3
6,684
608
4,890
5,198
1,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JaChrispy5
Cabrakan
7
2 / 4 / 1
5,130
466
2,069
7,339
5,541
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Jrobidas17
Fenrir
9
1 / 3 / 2
5,430
494
1,364
5,446
1,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
3 / 1 / 2
6,632
603
4,027
6,388
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 8 / 1
4,984
453
1,688
7,815
1,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
7
0 / 5 / 3
4,931
448
4,288
6,952
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
7
9
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Aphrodite
DCG Fox
Aphrodite
2
0
7
5.5
W
3
2
9
3.75
L
Cabrakan
JaChrispy5
Cabrakan
2
4
1
0.63
L
Fenrir
Jrobidas17
Fenrir
1
3
2
0.67
W
Fenrir
Lacy2695
Fenrir
4
4
4
1.5
L
3
1
2
4
W
Apollo
Seyrack
Apollo
6
2
3
3.75
L
1
8
1
0.19
L
Sol
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
13,436
30,291
Taken
33,940
12,070
Mitigated
13,324
12,553
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,631
1,556
0
1,116
4,452
2,425
124
1,062
3,390
0
28,042
W
Aphrodite
DCG Fox
Aphrodite
3,581
995
2,149
3,589
5,435
2,584
161
3,062
2,373
23,000
0
W
6,137
1,037
724
1,936
6,002
2,088
617
2,064
3,938
45,700
0
L
Cabrakan
JaChrispy5
Cabrakan
2,069
379
0
760
7,339
5,541
0
2,600
4,729
11,168
0
L
Fenrir
Jrobidas17
Fenrir
1,364
271
347
507
5,446
1,706
0
1,119
4,233
0
21,080
W
Fenrir
Lacy2695
Fenrir
2,800
836
0
2,178
9,204
3,677
571
2,012
7,192
0
32,252
L
4,027
1,602
256
2,595
6,388
2,055
929
1,205
5,070
35,469
0
W
Apollo
Seyrack
Apollo
4,890
2,198
0
861
5,198
1,296
522
1,730
3,468
0
33,984
L
1,688
312
78
1,317
7,815
1,878
221
2,036
5,593
0
14,438
L
Sol
4,288
1,709
0
2,079
6,952
2,144
0
2,273
4,597
20,121
3,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
27,107
282
Minions Killed
214
0
Camps Cleared
0
1,089,006
Distance Traveled
937,354
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,203
655
52
5
0
217,344
0
W
Aphrodite
6,662
606
48
4
0
206,822
2
W
Ra
7,159
651
77
7
0
231,207
3
L
Cabrakan
5,130
466
18
2
0
190,835
5
L
Fenrir
5,430
494
47
4
0
159,918
0
W
Fenrir
6,586
599
59
5
0
208,386
2
L
Olorun
6,632
603
80
7
0
210,142
2
W
Apollo
6,684
608
46
4
0
225,247
4
L
Loki
4,984
453
28
3
0
175,054
0
L
Sol
4,931
448
41
4
0
201,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role