Player Matchup

Charybdis
Charybdis
BurningMaple673
Charybdis
Level 28
God Stats
16W - 11L
1,604 SR
Queue Stats
84W - 104L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Hentia_great
Cthulhu
Level 9
God Stats
5W - 6L
1,460 SR
Queue Stats
11W - 10L
1,378 Elo+
Solo
Amaterasu
Amaterasu
Mellow Memestar
Amaterasu
Level 29
God Stats
39W - 34L
1,503 SR
Queue Stats
138W - 154L
1,420 Elo+
Party 1
Pele
Pele
devillman07
Pele
Level 17
God Stats
8W - 2L
1,844 SR
Queue Stats
65W - 87L
1,306 Elo+
Solo
Hades
Hades
munchmaballs
Hades
Level 10
God Stats
15W - 6L
1,604 SR
Queue Stats
18W - 12L
1,335 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,369 Elo+

VS

Team Averages
Level 15
1,482 SR
1,285 Elo+
Erlang Shen
Erlang Shen
PlayboiDREN978
Erlang Shen
Level 29
God Stats
27W - 31L
1,434 SR
Queue Stats
103W - 120L
1,302 Elo+
Solo
Ra
Ra
XxNerdKillerXxtr
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,154 Elo+
Party 2
Chaac
Chaac
alma_peleador5
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Serqet
Serqet
blasphemu
Serqet
Level 29
God Stats
52W - 69L
1,476 SR
Queue Stats
75W - 97L
1,396 Elo+
Solo
Olorun
Olorun
tinawalker787
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BurningMaple673
Charybdis
14
4 / 0 / 5
8,972
561
6,033
6,174
2,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Hentia_great
Cthulhu
13
4 / 2 / 1
8,792
550
4,707
9,953
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Mellow Memestar
Amaterasu
14
5 / 0 / 5
9,261
579
5,669
6,820
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
8 / 3 / 5
9,587
599
8,232
10,545
3,334
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
11 / 6 / 5
9,588
599
14,480
14,798
6,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PlayboiDREN978
Erlang Shen
9
3 / 3 / 0
6,444
403
1,972
7,724
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 12 / 0
6,035
377
4,914
11,344
3,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
4 / 8 / 1
7,531
471
3,249
13,573
10,170
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
blasphemu
Serqet
7
0 / 0 / 0
5,662
354
254
3,322
2,182
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 11 / 4
7,293
456
8,658
18,151
5,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
32
Kills
10
11
Deaths
34
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BurningMaple673
Charybdis
4
0
5
6.5
W
Cthulhu
Hentia_great
Cthulhu
4
2
1
2.25
W
Amaterasu
Mellow Memestar
Amaterasu
5
0
5
7.5
L
Erlang Shen
PlayboiDREN978
Erlang Shen
3
3
0
1
L
0
12
0
0
L
4
8
1
0.56
L
Serqet
blasphemu
Serqet
0
0
0
0
W
8
3
5
3.5
W
11
6
5
2.25
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,121
Damage
19,047
48,290
Taken
54,114
27,333
Mitigated
24,006
17,239
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BurningMaple673
Charybdis
6,033
2,972
0
1,231
6,174
2,761
5,223
861
5,309
0
51,877
W
Cthulhu
Hentia_great
Cthulhu
4,707
102
838
1,013
9,953
9,176
2,343
1,627
8,285
37,945
0
W
Amaterasu
Mellow Memestar
Amaterasu
5,669
1,390
0
3,180
6,820
5,302
1,863
2,111
4,682
5,352
33,789
L
Erlang Shen
PlayboiDREN978
Erlang Shen
1,972
840
0
1,537
7,724
3,163
817
1,675
5,924
0
22,231
L
4,914
1,728
0
1,061
11,344
3,045
0
4,518
6,645
29,008
0
L
3,249
620
0
2,754
13,573
10,170
0
4,453
8,857
459
12,587
L
Serqet
blasphemu
Serqet
254
34
0
165
3,322
2,182
0
230
3,010
0
15,700
W
8,232
3,334
315
4,386
10,545
3,334
1,585
1,546
8,243
0
47,548
W
14,480
3,843
89
6,187
14,798
6,760
1,925
7,789
6,933
39,701
0
L
8,658
4,810
70
4,083
18,151
5,446
747
8,376
9,775
29,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,200
Gold Earned
32,965
376
Minions Killed
200
0
Camps Cleared
0
1,472,651
Distance Traveled
1,124,916
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,972
561
102
6
0
301,626
1
W
Cthulhu
8,792
550
72
5
0
305,278
0
W
Amaterasu
9,261
579
63
4
0
299,583
3
L
Erlang Shen
6,444
403
43
3
0
238,205
0
L
Ra
6,035
377
54
3
0
234,554
5
L
Chaac
7,531
471
14
1
0
242,196
0
L
Serqet
5,662
354
45
3
0
198,700
0
W
Pele
9,587
599
78
5
0
301,549
0
W
Hades
9,588
599
61
4
0
264,615
1
L
Olorun
7,293
456
44
3
0
211,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role