Player Matchup

Baron Samedi
Baron Samedi
Destertion
Baron Samedi
Level 34
God Stats
4W - 1L
1,520 SR
Queue Stats
81W - 44L
1,523 Elo+
Party 1
Chaac
Chaac
SnortinPercs
Chaac
Level 62
God Stats
33W - 21L
1,575 SR
Queue Stats
180W - 167L
1,476 Elo+
Party 1
Neith
Neith
onlysmite-
Neith
Level 24
God Stats
6W - 3L
1,798 SR
Queue Stats
98W - 32L
1,655 Elo+
Party 1
Team Averages
Level 40
1,631 SR
1,552 Elo+

VS

Team Averages
Level 65
1,472 SR
1,398 Elo+
Cernunnos
Cernunnos
Goldhammer 17
Cernunnos
Level 29
God Stats
4W - 4L
1,704 SR
Queue Stats
168W - 142L
1,443 Elo+
Solo
Bellona
Bellona
Mr_Sinister_616
Bellona
Level 12
God Stats
0W - 2L
1,247 SR
Queue Stats
4W - 11L
1,256 Elo+
Party 2
Poseidon
Poseidon
lXlStarSoulslXl
Poseidon
Level 153
God Stats
0W - 1L
1,464 SR
Queue Stats
13W - 22L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Destertion
Baron Samedi
13
9 / 0 / 7
8,389
839
9,407
6,197
2,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 11
7,496
750
6,018
7,438
7,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
13
7 / 1 / 11
8,441
844
12,109
7,241
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Goldhammer 17
Cernunnos
9
0 / 6 / 2
6,094
609
4,329
10,858
3,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 8 / 1
5,717
572
2,318
11,301
7,696
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
11
2 / 5 / 0
6,916
692
6,145
9,899
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Destertion
Baron Samedi
9
0
7
12.5
L
Cernunnos
Goldhammer 17
Cernunnos
0
6
2
0.17
L
0
8
1
0.06
W
3
1
11
8.5
L
Poseidon
2
5
0
0.4
W
Neith
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,534
Damage
12,792
20,876
Taken
32,058
12,908
Mitigated
13,032
8,219
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Destertion
Baron Samedi
9,407
1,163
1,156
3,036
6,197
2,749
425
2,597
3,600
23,737
0
L
Cernunnos
Goldhammer 17
Cernunnos
4,329
1,825
0
1,159
10,858
3,031
0
3,447
7,411
0
15,314
L
2,318
1,051
0
510
11,301
7,696
0
3,425
7,876
0
5,613
W
6,018
394
523
1,415
7,438
7,014
65
2,391
5,047
5,304
18,749
L
Poseidon
6,145
457
0
1,912
9,899
2,305
0
4,098
5,801
23,616
0
W
Neith
12,109
5,462
0
2,089
7,241
3,145
825
1,551
5,690
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,326
Gold Earned
18,727
130
Minions Killed
78
8
Camps Cleared
1
533,887
Distance Traveled
464,577
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,389
839
28
3
2
169,523
2
L
Cernunnos
6,094
609
32
3
1
168,826
0
L
Bellona
5,717
572
6
1
0
132,376
0
W
Chaac
7,496
750
30
3
3
193,513
2
L
Poseidon
6,916
692
40
4
0
163,375
3
W
Neith
8,441
844
72
7
3
170,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role