Player Matchup

Cthulhu
Cthulhu
CTM4200
Cthulhu
Level 7
God Stats
1W - 1L
1,797 SR
Queue Stats
1W - 4L
1,250 Elo+
Party 1
Loki
Loki
Zagonheart
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1
Anubis
Anubis
serahgore
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1
Team Averages
Level 39
1,599 SR
1,358 Elo+

VS

Team Averages
Level 95
1,669 SR
1,538 Elo+
Agni
Agni
Repaul
Agni
Level 138
God Stats
17W - 5L
1,786 SR
Queue Stats
196W - 163L
1,627 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Roxaus
Ah Muzen Cab
Level 30
God Stats
5W - 4L
1,483 SR
Queue Stats
21W - 31L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
West232
Gilgamesh
Level 118
God Stats
13W - 4L
1,739 SR
Queue Stats
55W - 34L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTM4200
Cthulhu
11
3 / 4 / 3
7,168
717
5,859
10,271
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 5
6,264
626
4,534
9,955
3,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
serahgore
Anubis
12
3 / 3 / 3
7,471
747
6,796
8,014
3,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Repaul
Agni
13
7 / 1 / 8
8,562
856
11,429
5,529
1,276
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Roxaus
Ah Muzen Cab
12
2 / 2 / 12
7,566
757
7,640
6,610
1,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
West232
Gilgamesh
12
6 / 3 / 8
8,506
851
6,518
10,983
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
15
15
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CTM4200
Cthulhu
3
4
3
1.13
W
Agni
Repaul
Agni
7
1
8
11
W
Ah Muzen Cab
Roxaus
Ah Muzen Cab
2
2
12
4
W
Gilgamesh
West232
Gilgamesh
6
3
8
3.33
L
0
8
5
0.31
L
Anubis
serahgore
Anubis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,189
Damage
25,587
28,240
Taken
23,122
15,571
Mitigated
5,922
2,779
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CTM4200
Cthulhu
5,859
298
0
680
10,271
8,447
0
3,386
6,885
14,548
0
W
Agni
Repaul
Agni
11,429
1,067
0
1,083
5,529
1,276
789
3,188
1,956
28,983
0
W
Ah Muzen Cab
Roxaus
Ah Muzen Cab
7,640
1,973
121
2,703
6,610
1,776
783
2,838
3,606
0
31,911
W
Gilgamesh
West232
Gilgamesh
6,518
1,853
0
2,675
10,983
2,870
0
6,028
4,652
0
13,629
L
4,534
819
0
220
9,955
3,192
0
3,994
5,961
0
10,079
L
Anubis
serahgore
Anubis
6,796
169
0
1,879
8,014
3,932
0
4,194
3,820
26,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,903
Gold Earned
24,634
102
Minions Killed
123
3
Camps Cleared
6
547,597
Distance Traveled
607,105
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,168
717
22
2
0
192,780
0
W
Agni
8,562
856
54
5
2
213,967
2
W
Ah Muzen Cab
7,566
757
52
5
2
185,626
0
W
Gilgamesh
8,506
851
17
2
2
207,512
1
L
Loki
6,264
626
13
1
1
162,340
0
L
Anubis
7,471
747
67
7
2
192,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role