Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
luiiisito_
Horus
Level 142
God Stats
2W - 4L
1,443 SR
Queue Stats
190W - 289L
1,354 Elo+
Party 1
Ullr
Ullr
miguelahm96
Ullr
Level 150
God Stats
118W - 149L
1,482 SR
Queue Stats
593W - 685L
1,441 Elo+
Solo
Team Averages
Level 142
1,475 SR
1,432 Elo+

VS

Team Averages
Level 77
1,476 SR
1,383 Elo+
Cthulhu
Cthulhu
MugiwaraNoStanY
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,253 Elo+
Solo
Merlin
Merlin
Thordan2063
Merlin
Level 100
God Stats
10W - 17L
1,445 SR
Queue Stats
843W - 1,252L
1,436 Elo+
Party 2
Hou Yi
Hou Yi
dpshut
Hou Yi
Level 116
God Stats
45W - 80L
1,481 SR
Queue Stats
496W - 792L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 3 / 9
10,057
774
12,131
8,571
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
13
5 / 3 / 5
9,251
712
5,882
13,455
11,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 8
9,840
757
12,478
10,338
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
8,249
635
6,632
12,590
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
10
0 / 7 / 3
7,423
571
7,750
10,753
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
dpshut
Hou Yi
13
4 / 7 / 2
9,015
693
8,529
13,922
3,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
7
7
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
9
3.83
L
3
3
2
1.33
L
Merlin
0
7
3
0.21
L
Hou Yi
dpshut
Hou Yi
4
7
2
0.71
W
Horus
5
3
5
2.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
22,911
32,364
Taken
37,265
17,376
Mitigated
15,860
8,343
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,131
4,524
43
1,856
8,571
2,530
562
3,339
5,108
32,907
0
L
6,632
733
112
1,003
12,590
10,021
0
3,521
9,069
19,166
0
L
Merlin
7,750
443
0
80
10,753
2,082
0
5,438
5,315
32,289
0
L
Hou Yi
dpshut
Hou Yi
8,529
2,032
0
741
13,922
3,757
180
3,298
10,624
0
27,189
W
Horus
5,882
2,645
1,442
3,490
13,455
11,150
103
4,883
7,793
0
16,029
W
12,478
3,823
0
1,512
10,338
3,696
1,747
5,383
4,708
0
40,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
24,687
126
Minions Killed
114
6
Camps Cleared
3
678,276
Distance Traveled
580,855
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,057
774
28
2
2
191,177
0
L
Cthulhu
8,249
635
17
1
2
208,373
2
L
Merlin
7,423
571
53
4
1
187,881
1
L
Hou Yi
9,015
693
44
3
0
184,601
2
W
Horus
9,251
712
19
1
0
251,699
4
W
Ullr
9,840
757
79
6
4
235,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role