Player Matchup

Thoth
Thoth
CauzeBljad
Thoth
Level 37
God Stats
9W - 6L
1,723 SR
Queue Stats
200W - 179L
1,625 Elo+
Party 1
Sylvanus
Sylvanus
FMMW
Sylvanus
Level 67
God Stats
64W - 41L
1,633 SR
Queue Stats
224W - 205L
1,601 Elo+
Party 4
Thanatos
Thanatos
Matrex2011
Thanatos
Level 26
God Stats
15W - 2L
1,790 SR
Queue Stats
31W - 15L
1,630 Elo+
Party 4
Hachiman
Hachiman
Semtäx
Hachiman
Level 64
God Stats
7W - 5L
1,604 SR
Queue Stats
265W - 287L
1,361 Elo+
Party 1
King Arthur
King Arthur
seds122
King Arthur
Level 77
God Stats
7W - 11L
1,474 SR
Queue Stats
138W - 109L
1,598 Elo+
Party 4
Team Averages
Level 54
1,645 SR
1,563 Elo+

VS

Team Averages
Level 58
1,525 SR
1,439 Elo+
Artemis
Artemis
Ekkø
Artemis
Level 127
God Stats
2W - 1L
1,795 SR
Queue Stats
62W - 77L
1,437 Elo+
Party 3
Horus
Horus
Gonpadi
Horus
Level 68
God Stats
1W - 1L
1,436 SR
Queue Stats
33W - 43L
1,463 Elo+
Party 3
Set
Set
ImEnvi
Set
Level 23
God Stats
6W - 8L
1,579 SR
Queue Stats
132W - 148L
1,561 Elo+
Party 2
Scylla
Scylla
Manuermejoo
Scylla
Level 28
God Stats
1W - 3L
1,401 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 3
Thanatos
Thanatos
tommygun91
Thanatos
Level 43
God Stats
22W - 29L
1,415 SR
Queue Stats
268W - 264L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
7 / 0 / 3
6,738
674
6,329
3,044
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
FMMW
Sylvanus
9
3 / 1 / 4
5,805
581
3,315
6,331
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Matrex2011
Thanatos
10
5 / 2 / 4
6,438
644
5,389
5,979
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Semtäx
Hachiman
9
1 / 2 / 7
5,426
543
5,217
5,401
1,269
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
seds122
King Arthur
11
7 / 0 / 5
6,761
676
5,056
6,471
3,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ekkø
Artemis
8
3 / 5 / 0
5,176
518
5,361
6,967
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Gonpadi
Horus
7
0 / 3 / 3
4,792
479
1,733
8,973
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
ImEnvi
Set
7
2 / 7 / 0
4,745
475
5,585
7,971
5,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
8
0 / 3 / 0
4,529
453
323
5,061
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
tommygun91
Thanatos
8
0 / 5 / 1
4,923
492
2,256
7,678
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
23
Kills
5
5
Deaths
23
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
7
0
3
8.5
L
Artemis
Ekkø
Artemis
3
5
0
0.6
W
Sylvanus
FMMW
Sylvanus
3
1
4
5
L
Horus
Gonpadi
Horus
0
3
3
0.5
L
Set
ImEnvi
Set
2
7
0
0.29
L
Scylla
0
3
0
0
W
Thanatos
Matrex2011
Thanatos
5
2
4
3.5
W
Hachiman
Semtäx
Hachiman
1
2
7
2.25
W
King Arthur
seds122
King Arthur
7
0
5
9.5
L
Thanatos
tommygun91
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
15,258
27,226
Taken
36,650
11,882
Mitigated
13,759
10,585
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
6,329
267
0
990
3,044
728
0
283
2,721
31,844
0
L
Artemis
Ekkø
Artemis
5,361
2,546
0
926
6,967
1,548
0
2,359
4,538
0
25,078
W
Sylvanus
FMMW
Sylvanus
3,315
1,029
538
2,060
6,331
4,185
0
0
6,331
16,236
0
L
Horus
Gonpadi
Horus
1,733
827
784
2,177
8,973
4,009
0
3,500
5,359
0
9,772
L
Set
ImEnvi
Set
5,585
2,830
0
1,168
7,971
5,237
0
0
7,971
0
16,192
L
Scylla
323
37
0
250
5,061
1,150
0
2,754
2,037
19,549
0
W
Thanatos
Matrex2011
Thanatos
5,389
1,761
0
4,627
5,979
2,076
166
0
5,783
0
32,256
W
Hachiman
Semtäx
Hachiman
5,217
1,662
0
1,097
5,401
1,269
0
0
5,401
0
27,750
W
King Arthur
seds122
King Arthur
5,056
1,430
0
1,273
6,471
3,624
0
0
6,049
0
27,899
L
Thanatos
tommygun91
Thanatos
2,256
691
0
5,032
7,678
1,815
0
489
7,101
0
23,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
24,165
268
Minions Killed
186
0
Camps Cleared
0
947,009
Distance Traveled
903,256
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,738
674
66
7
0
208,810
3
L
Artemis
5,176
518
50
5
0
168,517
2
W
Sylvanus
5,805
581
28
3
0
180,560
4
L
Horus
4,792
479
15
2
0
200,154
0
L
Set
4,745
475
28
3
0
166,603
3
L
Scylla
4,529
453
36
4
0
176,344
0
W
Thanatos
6,438
644
53
5
0
179,689
3
W
Hachiman
5,426
543
54
5
0
173,318
3
W
King Arthur
6,761
676
67
7
0
204,632
1
L
Thanatos
4,923
492
57
6
0
191,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role