Player Matchup

Arachne
Arachne
Blustrin
Arachne
Level 112
God Stats
4W - 2L
1,712 SR
Queue Stats
160W - 149L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
Kinmaria
Cernunnos
Level 18
God Stats
5W - 4L
1,630 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lenny547
Cu Chulainn
Level 31
God Stats
5W - 5L
1,545 SR
Queue Stats
168W - 166L
1,576 Elo+
Solo
Ra
Ra
Sagarda
Ra
Level 25
God Stats
0W - 3L
1,104 SR
Queue Stats
5W - 5L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
Vikaas
Cthulhu
Level 101
God Stats
9W - 5L
1,676 SR
Queue Stats
182W - 176L
1,611 Elo+
Party 1
Team Averages
Level 57
1,533 SR
1,582 Elo+

VS

Team Averages
Level 49
1,562 SR
1,513 Elo+
Mulan
Mulan
Bills123
Mulan
Level 61
God Stats
14W - 2L
1,451 SR
Queue Stats
190W - 194L
1,541 Elo+
Solo
Medusa
Medusa
ImmortalReks
Medusa
Level 29
God Stats
8W - 12L
1,532 SR
Queue Stats
146W - 170L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Shelman23
Baron Samedi
Level 42
God Stats
3W - 1L
1,727 SR
Queue Stats
31W - 46L
1,525 Elo+
Solo
Discordia
Discordia
dyingsword
Discordia
Level 75
God Stats
30W - 28L
1,561 SR
Queue Stats
511W - 510L
1,495 Elo+
Party 2
Terra
Terra
owarinoippo
Terra
Level 39
God Stats
13W - 2L
1,540 SR
Queue Stats
108W - 94L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blustrin
Arachne
16
3 / 1 / 1
9,969
997
7,579
11,552
4,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
Kinmaria
Cernunnos
15
0 / 2 / 2
8,699
870
4,340
9,475
3,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Lenny547
Cu Chulainn
15
1 / 8 / 2
9,130
913
11,612
26,135
21,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 1
8,774
877
6,774
9,031
3,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Vikaas
Cthulhu
16
0 / 4 / 5
9,470
947
17,829
17,995
14,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

182

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bills123
Mulan
16
3 / 1 / 12
9,928
993
15,612
13,836
13,746
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
5 / 2 / 12
10,787
1,079
19,021
10,376
5,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Shelman23
Baron Samedi
17
5 / 2 / 8
10,114
1,011
10,415
8,592
4,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
dyingsword
Discordia
16
4 / 0 / 12
10,426
1,043
13,613
2,800
1,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 0 / 17
10,372
1,037
12,343
16,464
18,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
5
Kills
18
18
Deaths
5
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bills123
Mulan
3
1
12
9
L
Arachne
Blustrin
Arachne
3
1
1
3.5
W
Medusa
5
2
12
5.5
L
Cernunnos
Kinmaria
Cernunnos
0
2
2
0.5
L
Cu Chulainn
Lenny547
Cu Chulainn
1
8
2
0.25
L
1
3
1
0.5
W
Baron Samedi
Shelman23
Baron Samedi
5
2
8
4.5
L
Cthulhu
Vikaas
Cthulhu
0
4
5
0.63
W
Discordia
dyingsword
Discordia
4
0
12
10
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
71,004
74,188
Taken
52,068
47,848
Mitigated
42,723
9,647
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bills123
Mulan
15,612
1,611
0
2,976
13,836
13,746
0
6,098
7,738
0
26,207
L
Arachne
Blustrin
Arachne
7,579
5,706
0
1,404
11,552
4,585
0
4,739
6,813
0
18,612
W
Medusa
19,021
10,382
0
987
10,376
5,190
0
4,533
5,843
0
41,316
L
Cernunnos
Kinmaria
Cernunnos
4,340
2,013
0
231
9,475
3,607
0
5,120
4,355
0
19,280
L
Cu Chulainn
Lenny547
Cu Chulainn
11,612
2,084
579
1,680
26,135
21,157
0
12,012
14,123
0
31,667
L
6,774
81
2,980
1,363
9,031
3,521
0
5,454
3,577
15,888
0
W
Baron Samedi
Shelman23
Baron Samedi
10,415
168
4,009
1,830
8,592
4,322
0
2,863
5,729
28,332
0
L
Cthulhu
Vikaas
Cthulhu
17,829
563
970
440
17,995
14,978
0
9,046
8,949
42,298
0
W
Discordia
dyingsword
Discordia
13,613
751
0
160
2,800
1,209
0
1,472
1,328
46,354
0
W
12,343
1,850
3,485
3,782
16,464
18,256
0
9,637
6,827
21,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,042
Gold Earned
51,627
190
Minions Killed
224
6
Camps Cleared
9
1,032,434
Distance Traveled
1,088,638
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,928
993
20
2
1
221,693
0
L
Arachne
9,969
997
28
3
4
260,798
0
W
Medusa
10,787
1,079
51
5
5
214,003
1
L
Cernunnos
8,699
870
56
6
2
191,793
0
L
Cu Chulainn
9,130
913
35
4
0
167,182
0
L
Ra
8,774
877
25
3
0
188,453
0
W
Baron Samedi
10,114
1,011
53
5
1
196,138
0
L
Cthulhu
9,470
947
46
5
0
224,208
0
W
Discordia
10,426
1,043
81
8
1
214,649
3
W
Terra
10,372
1,037
19
2
1
242,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role