Player Matchup

Agni
Agni
Bousq
Agni
Level 127
God Stats
9W - 4L
1,691 SR
Queue Stats
120W - 122L
1,633 Elo+
Party 1
Guan Yu
Guan Yu
The4skinKnight
Guan Yu
Level 138
God Stats
13W - 7L
1,528 SR
Queue Stats
297W - 242L
1,623 Elo+
Solo
Ganesha
Ganesha
boataholicinatx
Ganesha
Level 132
God Stats
2W - 0L
1,746 SR
Queue Stats
78W - 59L
1,705 Elo+
Party 1
Team Averages
Level 132
1,655 SR
1,654 Elo+

VS

Team Averages
Level 95
1,536 SR
1,573 Elo+
Geb
Geb
PringlesWizard
Geb
Level 109
God Stats
7W - 9L
1,585 SR
Queue Stats
30W - 32L
1,590 Elo+
Party 2
Izanami
Izanami
Railuki
Izanami
Level 75
God Stats
22W - 22L
1,524 SR
Queue Stats
30W - 33L
1,573 Elo+
Party 2
Cliodhna
Cliodhna
ShadowOfApophis
Cliodhna
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 25L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bousq
Agni
12
7 / 1 / 6
8,124
812
13,604
5,738
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
7 / 1 / 4
8,126
813
5,991
7,958
8,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 13
7,728
773
3,938
9,399
8,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,769
577
3,495
11,638
9,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Railuki
Izanami
9
0 / 4 / 2
5,823
582
5,637
9,615
2,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
10
2 / 6 / 0
6,459
646
5,703
8,375
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
Bousq
Agni
7
1
6
10
L
0
4
1
0.13
L
Izanami
Railuki
Izanami
0
4
2
0.25
L
Cliodhna
2
6
0
0.33
W
7
1
4
9
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
14,835
23,095
Taken
29,628
19,607
Mitigated
14,207
7,869
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bousq
Agni
13,604
2,626
0
772
5,738
2,076
548
1,155
4,583
41,685
0
L
3,495
972
465
345
11,638
9,768
0
7,240
4,044
9,895
0
L
Izanami
Railuki
Izanami
5,637
3,335
0
1,740
9,615
2,367
0
6,075
3,180
0
19,741
L
Cliodhna
5,703
337
0
1,621
8,375
2,072
0
4,761
3,466
0
11,559
W
5,991
640
2,323
2,809
7,958
8,579
392
1,395
6,563
5,268
13,525
W
3,938
793
0
1,965
9,399
8,952
0
1,515
7,884
13,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
18,051
124
Minions Killed
55
7
Camps Cleared
2
567,762
Distance Traveled
496,241
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,124
812
82
8
2
175,920
1
L
Geb
5,769
577
6
1
0
154,230
2
L
Izanami
5,823
582
39
4
1
174,898
0
L
Cliodhna
6,459
646
10
1
1
167,113
0
W
Guan Yu
8,126
813
39
4
5
199,206
3
W
Ganesha
7,728
773
3
0
0
192,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role