Player Matchup

Mulan
Mulan
ArtemisMcClain
Mulan
Level 157
God Stats
7W - 4L
1,691 SR
Queue Stats
116W - 116L
1,661 Elo+
Party 1
Ymir
Ymir
Carcanaconda
Ymir
Level 29
God Stats
6W - 4L
1,438 SR
Queue Stats
130W - 144L
1,519 Elo+
Party 1
Scylla
Scylla
Exxtend
Scylla
Level 136
God Stats
2W - 0L
1,531 SR
Queue Stats
85W - 99L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
ForChainzz
Cernunnos
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
StyxxMcClain
Hun Batz
Level 68
God Stats
4W - 1L
1,538 SR
Queue Stats
33W - 30L
1,406 Elo+
Party 1
Team Averages
Level 102
1,540 SR
1,510 Elo+

VS

Team Averages
Level 32
1,503 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AlignedCellar82
Odin
Level 36
God Stats
0W - 3L
1,331 SR
Queue Stats
225W - 226L
1,508 Elo+
Solo
Cabrakan
Cabrakan
GoodxRiot
Cabrakan
Level 48
God Stats
3W - 3L
1,684 SR
Queue Stats
101W - 90L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
SenileCajin
Heimdallr
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 192L
1,532 Elo+
Party 2
Mercury
Mercury
dillonski22
Mercury
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 239L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 3
8,404
646
15,084
10,923
10,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 9
7,398
569
3,127
8,570
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Exxtend
Scylla
14
5 / 0 / 1
7,915
609
5,081
6,004
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ForChainzz
Cernunnos
12
6 / 2 / 2
6,902
531
9,479
5,490
1,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
StyxxMcClain
Hun Batz
12
2 / 2 / 9
7,128
548
5,004
9,397
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 1
6,256
481
3,896
8,234
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 1
5,782
445
4,515
11,101
8,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
GoodxRiot
Cabrakan
9
0 / 5 / 4
5,932
456
2,867
11,176
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
SenileCajin
Heimdallr
10
4 / 1 / 0
6,528
502
7,555
8,898
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
dillonski22
Mercury
9
2 / 10 / 2
6,651
512
4,158
10,728
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
25
Kills
6
6
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
L
0
5
1
0.1
W
10
1
3
11.5
W
2
1
9
6.5
W
Scylla
Exxtend
Scylla
5
0
1
5.5
W
Cernunnos
ForChainzz
Cernunnos
6
2
2
3.5
L
Cabrakan
GoodxRiot
Cabrakan
0
5
4
0.4
L
Heimdallr
SenileCajin
Heimdallr
4
1
0
4
W
Hun Batz
StyxxMcClain
Hun Batz
2
2
9
3.25
L
Mercury
dillonski22
Mercury
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
22,991
40,384
Taken
50,137
22,161
Mitigated
32,336
17,205
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,896
541
45
1,066
8,234
6,361
556
2,916
5,057
27,439
0
L
4,515
860
0
3,709
11,101
8,914
0
2,188
7,983
0
20,874
W
15,084
3,284
0
5,637
10,923
10,238
0
1,223
9,045
15,728
40,821
W
3,127
1,205
0
2,520
8,570
5,657
88
1,478
7,092
29,037
0
W
Scylla
Exxtend
Scylla
5,081
773
0
3,929
6,004
1,853
678
1,607
4,397
50,590
0
W
Cernunnos
ForChainzz
Cernunnos
9,479
5,163
0
2,156
5,490
1,531
732
620
4,870
0
35,825
L
Cabrakan
GoodxRiot
Cabrakan
2,867
724
0
3,398
11,176
10,507
116
2,842
8,252
14,550
0
L
Heimdallr
SenileCajin
Heimdallr
7,555
4,339
0
2,027
8,898
2,861
924
1,719
7,089
0
35,974
W
Hun Batz
StyxxMcClain
Hun Batz
5,004
976
0
2,963
9,397
2,882
0
1,873
7,317
0
37,254
L
Mercury
dillonski22
Mercury
4,158
1,490
0
1,322
10,728
3,693
0
1,392
9,042
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
31,149
390
Minions Killed
192
0
Camps Cleared
0
1,356,848
Distance Traveled
1,246,288
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,256
481
42
3
0
220,595
2
L
Odin
5,782
445
34
3
0
266,739
4
W
Mulan
8,404
646
101
8
0
265,447
1
W
Ymir
7,398
569
43
3
0
273,855
0
W
Scylla
7,915
609
120
9
0
257,665
2
W
Cernunnos
6,902
531
60
5
0
266,917
0
L
Cabrakan
5,932
456
22
2
0
243,766
3
L
Heimdallr
6,528
502
56
4
0
249,371
0
W
Hun Batz
7,128
548
66
5
0
292,964
1
L
Mercury
6,651
512
38
3
0
265,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role