Player Matchup

Thoth
Thoth
Cheflautista
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Erick2025
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 1
Amaterasu
Amaterasu
N1NJAPYTHON
Amaterasu
Level 17
God Stats
2W - 1L
1,776 SR
Queue Stats
4W - 6L
1,720 Elo+
Party 2
Tiamat
Tiamat
NL LOCKETT
Tiamat
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 11L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
Venicio23
Cliodhna
Level 29
God Stats
1W - 4L
1,356 SR
Queue Stats
55W - 65L
1,310 Elo+
Solo
Team Averages
Level 28
1,527 SR
1,443 Elo+

VS

Team Averages
Level 26
1,491 SR
1,386 Elo+
Athena
Athena
ASAP_CROOKZ7
Athena
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 184L
1,377 Elo+
Solo
Neith
Neith
DeddKlick
Neith
Level 26
God Stats
5W - 5L
1,406 SR
Queue Stats
17W - 17L
1,283 Elo+
Solo
Cliodhna
Cliodhna
Fresh_Kaz
Cliodhna
Level 29
God Stats
3W - 1L
1,690 SR
Queue Stats
62W - 65L
1,390 Elo+
Solo
Hou Yi
Hou Yi
ImSoadmImSmrt
Hou Yi
Level 22
God Stats
8W - 17L
1,361 SR
Queue Stats
43W - 53L
1,400 Elo+
Solo
Discordia
Discordia
JaguarDRex
Discordia
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 81L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,042
411
6,746
13,556
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Erick2025
Danzaburou
15
2 / 10 / 1
9,635
438
7,720
16,358
5,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
N1NJAPYTHON
Amaterasu
14
2 / 12 / 2
9,136
415
4,200
21,320
9,983
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
NL LOCKETT
Tiamat
13
2 / 8 / 0
8,876
403
4,950
15,572
8,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Venicio23
Cliodhna
18
6 / 5 / 5
11,500
523
11,844
17,336
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
10 / 2 / 16
12,850
584
14,269
21,419
27,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
DeddKlick
Neith
20
6 / 3 / 6
13,477
613
12,120
13,987
6,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Fresh_Kaz
Cliodhna
18
6 / 8 / 5
11,892
541
10,094
17,266
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
18 / 1 / 7
13,244
602
19,172
12,597
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
JaguarDRex
Discordia
18
2 / 1 / 9
11,825
538
8,532
8,437
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
85
13
Kills
42
43
Deaths
15
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
10
2
16
9
L
1
8
3
0.31
W
Neith
DeddKlick
Neith
6
3
6
3
L
Danzaburou
Erick2025
Danzaburou
2
10
1
0.25
W
Cliodhna
Fresh_Kaz
Cliodhna
6
8
5
1.06
W
18
1
7
21.5
W
Discordia
JaguarDRex
Discordia
2
1
9
6.5
L
Amaterasu
N1NJAPYTHON
Amaterasu
2
12
2
0.25
L
Tiamat
NL LOCKETT
Tiamat
2
8
0
0.25
L
Cliodhna
Venicio23
Cliodhna
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
64,187
84,142
Taken
73,706
36,163
Mitigated
50,300
9,210
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
14,269
3,514
619
5,362
21,419
27,630
585
2,701
18,486
40,156
0
L
6,746
513
0
1,191
13,556
3,773
63
2,784
10,630
44,827
0
W
Neith
DeddKlick
Neith
12,120
8,062
0
9,174
13,987
6,116
6,166
2,407
11,380
0
109,380
L
Danzaburou
Erick2025
Danzaburou
7,720
3,271
0
2,283
16,358
5,723
0
5,261
10,941
0
54,438
W
Cliodhna
Fresh_Kaz
Cliodhna
10,094
900
0
2,426
17,266
8,321
318
2,111
14,953
0
89,009
W
19,172
10,841
0
6,849
12,597
5,440
3,276
1,509
10,990
0
83,404
W
Discordia
JaguarDRex
Discordia
8,532
859
0
2,329
8,437
2,793
2,588
2,163
6,149
64,896
0
L
Amaterasu
N1NJAPYTHON
Amaterasu
4,200
1,967
0
1,988
21,320
9,983
399
3,999
17,259
0
26,531
L
Tiamat
NL LOCKETT
Tiamat
4,950
564
0
2,186
15,572
8,475
251
5,093
9,896
40,959
0
L
Cliodhna
Venicio23
Cliodhna
11,844
718
0
1,562
17,336
8,209
0
4,786
12,436
0
78,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,189
Gold Earned
63,288
433
Minions Killed
639
0
Camps Cleared
0
1,887,758
Distance Traveled
1,950,574
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,850
584
65
3
0
388,870
4
L
Thoth
9,042
411
82
4
0
378,220
3
W
Neith
13,477
613
187
9
0
372,261
2
L
Danzaburou
9,635
438
102
5
0
383,716
1
W
Cliodhna
11,892
541
137
6
0
420,039
2
W
Hou Yi
13,244
602
119
5
0
385,687
0
W
Discordia
11,825
538
131
6
0
383,717
3
L
Amaterasu
9,136
415
35
2
0
377,406
1
L
Tiamat
8,876
403
91
4
0
301,915
0
L
Cliodhna
11,500
523
123
6
0
446,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role