Player Matchup

Neith
Neith
BonnieHaruno
Neith
Level 82
God Stats
10W - 12L
1,496 SR
Queue Stats
245W - 219L
1,524 Elo+
Party 1
Nox
Nox
ItzHarley
Nox
Level 124
God Stats
1W - 0L
1,618 SR
Queue Stats
19W - 17L
1,560 Elo+
Party 1
Athena
Athena
VR Mystic3629
Athena
Level 128
God Stats
2W - 2L
1,315 SR
Queue Stats
28W - 24L
1,635 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,573 Elo+

VS

Team Averages
Level 101
1,447 SR
1,481 Elo+
He Bo
He Bo
TheMegatron88
He Bo
Level 76
God Stats
1W - 6L
1,406 SR
Queue Stats
521W - 501L
1,513 Elo+
Solo
Sylvanus
Sylvanus
VapeNationMason
Sylvanus
Level 78
God Stats
18W - 41L
1,419 SR
Queue Stats
406W - 470L
1,427 Elo+
Party 2
Hercules
Hercules
romblaster
Hercules
Level 149
God Stats
5W - 7L
1,517 SR
Queue Stats
389W - 431L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,401
673
5,873
4,082
1,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 4
7,919
720
7,781
5,827
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 1 / 6
8,880
807
8,340
8,354
8,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,657
605
1,323
5,691
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
10
2 / 4 / 2
7,290
663
3,741
11,133
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
romblaster
Hercules
11
2 / 6 / 2
7,612
692
5,246
11,535
7,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
4
4
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
5
2
4
3.5
L
0
3
4
0.67
W
6
1
6
9
L
Sylvanus
2
4
2
0.75
L
Hercules
romblaster
Hercules
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
10,310
18,263
Taken
28,359
12,052
Mitigated
17,525
2,475
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,873
1,924
0
1,206
4,082
1,633
645
1,397
2,654
0
26,051
W
7,781
256
0
89
5,827
2,288
357
1,721
3,998
15,974
0
L
1,323
201
0
0
5,691
1,884
23
3,650
1,920
13,285
0
W
8,340
2,881
230
950
8,354
8,131
186
2,914
5,400
18,967
0
L
Sylvanus
3,741
323
340
1,987
11,133
7,889
28
5,883
5,003
9,710
0
L
Hercules
romblaster
Hercules
5,246
1,221
0
2,204
11,535
7,752
52
6,347
4,854
1,810
20,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,200
Gold Earned
21,559
111
Minions Killed
85
4
Camps Cleared
4
611,748
Distance Traveled
514,303
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,401
673
67
6
2
202,038
0
W
Nox
7,919
720
23
2
2
197,582
0
L
He Bo
6,657
605
36
3
3
178,246
1
W
Athena
8,880
807
21
2
0
212,128
2
L
Sylvanus
7,290
663
18
2
0
165,555
0
L
Hercules
7,612
692
31
3
1
170,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role