Player Matchup

Odin
Odin
CRAINASAURUS-REX
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,167 Elo+
Party 2
Rama
Rama
ElSuperDorito
Rama
Level 63
God Stats
1W - 7L
1,500 SR
Queue Stats
236W - 373L
1,302 Elo+
Solo
Ra
Ra
KillerBee_AB_CLD
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,225 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,232 Elo+

VS

Team Averages
Level 52
1,455 SR
1,085 Elo+
Danzaburou
Danzaburou
BaconNinja7
Danzaburou
Level 89
God Stats
9W - 6L
1,573 SR
Queue Stats
258W - 247L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
Dead VoltageTV
Kuzenbo
Level 43
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 46L
905 Elo+
Party 1
Scylla
Scylla
LuckyLuchy4498
Scylla
Level 24
God Stats
18W - 19L
1,293 SR
Queue Stats
42W - 44L
905 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
9,079
649
8,562
12,543
4,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 2 / 1
8,104
579
4,240
10,174
3,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 4 / 5
9,005
643
4,702
7,779
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaconNinja7
Danzaburou
15
8 / 3 / 5
11,420
816
13,230
10,278
4,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 2 / 9
8,818
630
3,405
12,519
15,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 7
9,400
671
7,052
6,315
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
13
13
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaconNinja7
Danzaburou
8
3
5
3.5
L
4
7
2
0.71
W
1
2
9
2.75
L
1
2
1
0.75
L
2
4
5
1.13
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
23,687
30,496
Taken
29,112
10,489
Mitigated
22,456
4,888
Healing
4,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaconNinja7
Danzaburou
13,230
5,628
222
2,454
10,278
4,590
2,026
2,045
8,233
0
47,896
L
8,562
4,731
0
663
12,543
4,688
0
3,069
9,474
0
28,142
W
3,405
1,479
0
1,326
12,519
15,501
56
2,812
9,707
15,283
0
L
4,240
2,262
485
605
10,174
3,258
899
5,432
4,742
0
25,979
L
4,702
1,559
1,473
1,662
7,779
2,543
0
3,061
4,718
24,391
0
W
7,052
294
88
470
6,315
2,365
62
740
5,575
25,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,188
Gold Earned
29,638
137
Minions Killed
125
7
Camps Cleared
2
600,460
Distance Traveled
741,059
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,420
816
82
6
0
241,399
1
L
Odin
9,079
649
34
2
2
213,531
1
W
Kuzenbo
8,818
630
12
1
1
264,330
1
L
Rama
8,104
579
51
4
1
193,618
0
L
Ra
9,005
643
52
4
4
193,311
0
W
Scylla
9,400
671
31
2
1
235,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role