Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MJamer
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,395 Elo+
Solo
Zeus
Zeus
memki2g
Zeus
Level 16
God Stats
44W - 21L
1,597 SR
Queue Stats
65W - 49L
1,442 Elo+
Party 2
Thanatos
Thanatos
onmonki
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 Elo+
Solo
Thor
Thor
plahoi96
Thor
Level 17
God Stats
3W - 2L
1,438 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,458 Elo+

VS

Team Averages
Level 26
1,433 SR
1,358 Elo+
Neith
Neith
ExeCutiez
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,385 Elo+
Party 1
Loki
Loki
InflatableShrimp
Loki
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
210W - 198L
1,474 Elo+
Solo
Anubis
Anubis
RujjI
Anubis
Level 17
God Stats
12W - 9L
1,538 SR
Queue Stats
36W - 51L
1,297 Elo+
Party 1
Tiamat
Tiamat
Sakuyann
Tiamat
Level 54
God Stats
5W - 8L
1,289 SR
Queue Stats
37W - 56L
1,295 Elo+
Party 1
Medusa
Medusa
cheezcakz
Medusa
Level 18
God Stats
1W - 1L
1,340 SR
Queue Stats
32W - 34L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
6 / 9 / 11
12,189
1,108
20,927
22,390
9,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MJamer
Cthulhu
18
2 / 10 / 9
10,917
992
10,605
25,509
24,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
memki2g
Zeus
19
10 / 11 / 9
13,611
1,237
23,465
24,422
7,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
onmonki
Thanatos
17
3 / 13 / 10
10,790
981
11,383
23,608
7,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
17
2 / 9 / 8
10,328
939
6,384
16,510
4,956
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ExeCutiez
Neith
20
11 / 6 / 23
13,865
1,260
20,303
14,907
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 1 / 17
13,293
1,208
18,825
10,016
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
RujjI
Anubis
20
9 / 7 / 30
12,813
1,165
14,101
16,477
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tiamat
Sakuyann
Tiamat
20
17 / 3 / 21
14,877
1,352
37,812
20,009
13,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
cheezcakz
Medusa
20
3 / 6 / 25
11,637
1,058
11,831
16,311
5,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
168
23
Kills
52
52
Deaths
23
47
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
9
11
1.28
W
Neith
ExeCutiez
Neith
11
6
23
3.75
W
12
1
17
20.5
L
Cthulhu
MJamer
Cthulhu
2
10
9
0.65
W
Anubis
RujjI
Anubis
9
7
30
3.43
W
Tiamat
Sakuyann
Tiamat
17
3
21
9.17
W
Medusa
cheezcakz
Medusa
3
6
25
2.58
L
Zeus
memki2g
Zeus
10
11
9
1.32
L
Thanatos
onmonki
Thanatos
3
13
10
0.62
L
Thor
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,764
Damage
102,872
112,439
Taken
77,720
53,802
Mitigated
35,010
10,092
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
20,927
1,123
1,744
2,494
22,390
9,209
0
10,256
12,134
44,504
0
W
Neith
ExeCutiez
Neith
20,303
11,623
0
2,285
14,907
4,745
0
10,416
4,491
0
50,625
W
18,825
5,494
0
677
10,016
3,926
0
4,273
5,743
0
38,342
L
Cthulhu
MJamer
Cthulhu
10,605
1,278
0
0
25,509
24,680
0
9,882
15,627
23,233
0
W
Anubis
RujjI
Anubis
14,101
506
0
1,882
16,477
7,183
0
14,009
2,468
28,324
0
W
Tiamat
Sakuyann
Tiamat
37,812
3,402
126
7,082
20,009
13,981
0
14,703
5,306
60,681
0
W
Medusa
cheezcakz
Medusa
11,831
7,524
0
1,812
16,311
5,175
0
11,596
4,715
0
21,201
L
Zeus
memki2g
Zeus
23,465
2,914
93
796
24,422
7,204
0
12,906
11,516
59,331
0
L
Thanatos
onmonki
Thanatos
11,383
3,062
0
4,965
23,608
7,753
0
9,795
13,813
0
19,375
L
Thor
6,384
1,424
0
0
16,510
4,956
0
9,074
7,436
0
18,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,835
Gold Earned
66,485
176
Minions Killed
208
5
Camps Cleared
11
996,470
Distance Traveled
1,015,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,189
1,108
51
5
0
209,201
0
W
Neith
13,865
1,260
71
6
3
183,945
0
W
Loki
13,293
1,208
29
3
6
242,485
0
L
Cthulhu
10,917
992
16
1
0
214,502
0
W
Anubis
12,813
1,165
40
4
0
197,579
0
W
Tiamat
14,877
1,352
42
4
1
211,530
0
W
Medusa
11,637
1,058
26
2
1
179,958
0
L
Zeus
13,611
1,237
82
7
0
178,103
0
L
Thanatos
10,790
981
14
1
1
213,414
1
L
Thor
10,328
939
13
1
4
181,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role