Player Matchup

Kumbhakarna
Kumbhakarna
GxNeRaL_507
Kumbhakarna
Level 10
God Stats
3W - 1L
1,878 SR
Queue Stats
14W - 8L
1,637 Elo+
Party 2
Yemoja
Yemoja
OhhCliipzZ
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 22L
1,695 Elo+
Party 2
Neith
Neith
OhhEagless
Neith
Level 20
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 8L
1,647 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OutlinedSilver
Tsukuyomi
Level 48
God Stats
4W - 2L
1,878 SR
Queue Stats
62W - 39L
1,628 Elo+
Party 2
Zeus
Zeus
Quiinton__
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,488 Elo+
Party 2
Team Averages
Level 27
1,698 SR
1,619 Elo+

VS

Team Averages
Level 26
1,498 SR
1,536 Elo+
Ymir
Ymir
AnanasDesBois
Ymir
Level 29
God Stats
4W - 5L
1,552 SR
Queue Stats
177W - 166L
1,577 Elo+
Solo
Kali
Kali
DemonsAllOver
Kali
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 20L
1,516 Elo+
Party 1
Janus
Janus
LuegenLanzeLord
Janus
Level 43
God Stats
8W - 4L
1,588 SR
Queue Stats
138W - 116L
1,530 Elo+
Party 1
Ravana
Ravana
SlashyMcTrashy
Ravana
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
206W - 124L
1,566 Elo+
Solo
Kukulkan
Kukulkan
geR_Siper400
Kukulkan
Level 16
God Stats
1W - 5L
1,129 SR
Queue Stats
36W - 31L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GxNeRaL_507
Kumbhakarna
10
1 / 4 / 2
6,621
441
3,284
12,319
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
OhhCliipzZ
Yemoja
13
3 / 3 / 3
8,275
552
8,381
11,248
5,812
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
13
4 / 6 / 2
7,933
529
7,827
10,175
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
OutlinedSilver
Tsukuyomi
11
0 / 4 / 2
6,438
429
2,023
10,144
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 1
7,425
495
7,148
10,068
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,989
533
2,708
9,216
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 2 / 4
8,883
592
6,978
10,951
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 2
8,662
577
4,669
9,302
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 5
9,803
654
11,676
9,780
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
geR_Siper400
Kukulkan
16
7 / 0 / 6
10,142
676
9,756
8,449
3,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
24
24
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
7
2
4
4.5
L
Kumbhakarna
GxNeRaL_507
Kumbhakarna
1
4
2
0.5
W
1
4
2
0.5
L
Yemoja
OhhCliipzZ
Yemoja
3
3
3
1.5
L
Neith
4
6
2
0.83
L
Tsukuyomi
OutlinedSilver
Tsukuyomi
0
4
2
0.25
L
1
7
1
0.21
W
9
1
5
11.5
W
Kukulkan
geR_Siper400
Kukulkan
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
35,787
53,954
Taken
47,698
23,268
Mitigated
23,274
9,693
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,708
123
0
2,185
9,216
7,734
330
2,452
6,764
33,043
0
W
6,978
3,216
0
5,362
10,951
4,747
0
3,209
7,742
0
50,551
L
Kumbhakarna
GxNeRaL_507
Kumbhakarna
3,284
815
0
931
12,319
8,702
0
2,839
9,408
14,294
0
W
4,669
669
0
3,905
9,302
3,035
0
4,811
4,491
54,459
0
L
Yemoja
OhhCliipzZ
Yemoja
8,381
2,210
184
2,590
11,248
5,812
37
4,508
6,442
43,887
0
L
Neith
7,827
3,643
0
969
10,175
3,308
0
3,279
6,822
0
60,215
L
Tsukuyomi
OutlinedSilver
Tsukuyomi
2,023
570
0
3,031
10,144
2,918
0
3,098
6,892
0
33,394
L
7,148
1,255
0
1,988
10,068
2,528
72
2,824
7,202
41,709
0
W
11,676
3,678
0
3,938
9,780
4,267
0
4,475
5,305
0
65,685
W
Kukulkan
geR_Siper400
Kukulkan
9,756
1,636
0
2,548
8,449
3,491
70
4,037
4,412
73,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
45,479
355
Minions Killed
503
0
Camps Cleared
0
1,417,686
Distance Traveled
1,533,812
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,989
533
57
4
0
295,362
4
W
Kali
8,883
592
91
6
0
298,425
3
L
Kumbhakarna
6,621
441
18
1
0
303,566
0
W
Janus
8,662
577
101
7
0
296,734
0
L
Yemoja
8,275
552
87
6
0
274,808
5
L
Neith
7,933
529
101
7
0
252,319
5
L
Tsukuyomi
6,438
429
71
5
0
338,421
4
L
Zeus
7,425
495
78
5
0
248,572
0
W
Ravana
9,803
654
120
8
0
337,769
1
W
Kukulkan
10,142
676
134
9
0
305,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role