Player Matchup

Baron Samedi
Baron Samedi
AcidVenox
Baron Samedi
Level 148
God Stats
1W - 0L
1,721 SR
Queue Stats
104W - 72L
1,692 Elo+
Solo
Hercules
Hercules
Louis54312
Hercules
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
2W - 2L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
Lukab66
Gilgamesh
Level 129
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
NukedGod
Agni
Level 129
God Stats
1W - 0L
1,537 SR
Queue Stats
9W - 6L
1,987 Elo+
Solo
Team Averages
Level 133
1,459 SR
1,682 Elo+

VS

Team Averages
Level 127
1,640 SR
1,436 Elo+
Susano
Susano
A Broken NPC
Susano
Level 138
God Stats
1W - 5L
1,571 SR
Queue Stats
58W - 68L
1,434 Elo+
Party 1
Vulcan
Vulcan
DownBadMace
Vulcan
Level 123
God Stats
2W - 3L
1,622 SR
Queue Stats
69W - 69L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LeBoneZone
Kumbhakarna
Level 117
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 34L
1,396 Elo+
Party 1
Mulan
Mulan
SteveHOnly
Mulan
Level 130
God Stats
2W - 5L
1,651 SR
Queue Stats
34W - 37L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AcidVenox
Baron Samedi
13
1 / 2 / 12
8,297
830
11,540
7,274
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Louis54312
Hercules
16
13 / 0 / 6
10,404
1,040
12,712
12,251
11,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Lukab66
Gilgamesh
15
3 / 0 / 13
9,352
935
4,750
9,917
5,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
4 / 2 / 4
8,376
838
7,848
6,180
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
0 / 7 / 1
6,677
668
5,358
10,231
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
12
1 / 4 / 0
7,149
715
7,029
9,966
3,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LeBoneZone
Kumbhakarna
10
0 / 7 / 0
6,419
642
2,678
12,543
10,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
13
3 / 3 / 1
7,506
751
5,127
12,822
10,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
21
Kills
4
4
Deaths
21
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
0
7
1
0.07
W
Baron Samedi
AcidVenox
Baron Samedi
1
2
12
3.5
L
Vulcan
1
4
0
0.25
L
Kumbhakarna
LeBoneZone
Kumbhakarna
0
7
0
0
W
Hercules
Louis54312
Hercules
13
0
6
16
W
Gilgamesh
Lukab66
Gilgamesh
3
0
13
9.5
W
Agni
4
2
4
3
L
Mulan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
20,192
35,622
Taken
45,562
22,769
Mitigated
30,381
15,206
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,358
445
0
1,409
10,231
5,611
0
4,036
6,067
0
15,862
W
Baron Samedi
AcidVenox
Baron Samedi
11,540
1,552
2,856
3,950
7,274
3,732
783
3,034
3,859
31,306
0
L
Vulcan
7,029
1,262
0
1,211
9,966
3,726
0
5,414
4,358
24,695
0
L
Kumbhakarna
LeBoneZone
Kumbhakarna
2,678
219
0
80
12,543
10,209
0
4,797
7,660
12,609
0
W
Hercules
Louis54312
Hercules
12,712
4,082
0
5,609
12,251
11,295
296
2,953
8,710
263
33,418
W
Gilgamesh
Lukab66
Gilgamesh
4,750
940
195
1,846
9,917
5,910
781
2,326
7,368
173
25,766
W
Agni
7,848
968
0
750
6,180
1,832
2,082
1,582
4,380
21,924
0
L
Mulan
5,127
624
0
3,210
12,822
10,835
72
5,297
7,333
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,429
Gold Earned
27,751
183
Minions Killed
116
10
Camps Cleared
6
835,497
Distance Traveled
626,716
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,677
668
27
3
1
149,758
0
W
Baron Samedi
8,297
830
47
5
0
185,800
4
L
Vulcan
7,149
715
32
3
1
160,939
1
L
Kumbhakarna
6,419
642
20
2
2
151,607
1
W
Hercules
10,404
1,040
44
4
3
217,397
0
W
Gilgamesh
9,352
935
46
5
4
239,257
0
W
Agni
8,376
838
46
5
3
193,043
1
L
Mulan
7,506
751
37
4
2
164,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role