Player Matchup

Chaac
Chaac
Gold I
BobbyXXkingXX504
Chaac
Gold I
Level 157
God Stats
48W - 38L
1,676 SR
Queue Stats
724W - 736L
1,582 MMR
Solo
Bacchus
Bacchus
Gold III
Prime2O6
Bacchus
Gold III
Level 118
God Stats
11W - 15L
1,547 SR
Queue Stats
147W - 157L
1,526 MMR
Solo
Heimdallr
Heimdallr
Gold III
Zorro2013
Heimdallr
Gold III
Level 105
God Stats
0W - 2L
1,356 SR
Queue Stats
354W - 353L
1,551 MMR
Solo
Hel
Hel
Gold III
mister tmax13
Hel
Gold III
Level 141
God Stats
0W - 1L
1,655 SR
Queue Stats
63W - 67L
1,557 MMR
Solo
Nemesis
Nemesis
Gold II
xicor61y
Nemesis
Gold II
Level 120
God Stats
3W - 9L
1,413 SR
Queue Stats
301W - 306L
1,594 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,529 SR
1,562 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,460 SR
1,562 MMR
Kukulkan
Kukulkan
Gold IV
DarkShadow14369
Kukulkan
Gold IV
Level 112
God Stats
28W - 13L
1,636 SR
Queue Stats
88W - 88L
1,583 MMR
Solo
Ares
Ares
Gold III
JayLanallday
Ares
Gold III
Level 88
God Stats
3W - 3L
1,376 SR
Queue Stats
102W - 103L
1,577 MMR
Solo
Ravana
Ravana
Gold I
SomeoneStopKony
Ravana
Gold I
Level 108
God Stats
11W - 12L
1,379 SR
Queue Stats
153W - 147L
1,592 MMR
Solo
Odin
Odin
Gold II
imgeek97
Odin
Gold II
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 157L
1,548 MMR
Solo
Neith
Neith
Gold V
yayeet127
Neith
Gold V
Level 109
God Stats
1W - 0L
1,410 SR
Queue Stats
106W - 113L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
12,005
445
26,362
32,353
36,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Prime2O6
Bacchus
18
0 / 5 / 5
11,209
415
9,151
29,279
32,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Zorro2013
Heimdallr
19
2 / 7 / 2
11,853
439
14,774
24,101
9,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 5 / 3
11,592
429
17,838
22,205
8,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
xicor61y
Nemesis
19
7 / 7 / 1
12,607
467
16,464
26,855
11,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatGilgameshMorgan Le FaySet

VS

Bans
GebPersephoneSun WukongRaijinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 2 / 11
15,393
570
22,167
15,886
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 0 / 17
13,600
504
14,397
30,976
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 5 / 12
14,840
550
18,927
22,036
12,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
19
4 / 5 / 12
14,444
535
20,012
28,562
32,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
yayeet127
Neith
20
11 / 1 / 4
15,448
572
22,093
17,689
8,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
13
Kills
30
30
Deaths
13
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Kukulkan
6
2
11
5.75
W
2
0
17
10.5
L
Bacchus
Prime2O6
Bacchus
0
5
5
0.5
W
7
5
12
2.6
L
Heimdallr
Zorro2013
Heimdallr
2
7
2
0.43
W
Odin
4
5
12
2
L
1
5
3
0.5
L
Nemesis
xicor61y
Nemesis
7
7
1
1.07
W
Neith
yayeet127
Neith
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,589
Damage
97,596
134,793
Taken
115,149
98,810
Mitigated
87,962
44,341
Healing
40,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,362
2,547
0
11,757
32,353
36,870
59
10,350
19,766
20,100
64,873
W
Kukulkan
22,167
850
0
2,531
15,886
8,236
1,290
4,812
10,740
125,373
0
W
14,397
1,032
821
14,504
30,976
26,144
359
14,092
16,148
38,481
0
L
Bacchus
Prime2O6
Bacchus
9,151
835
2,211
3,970
29,279
32,181
256
12,041
16,752
45,269
0
W
18,927
4,322
0
7,361
22,036
12,760
1,709
8,034
13,519
0
108,836
L
Heimdallr
Zorro2013
Heimdallr
14,774
7,082
0
6,387
24,101
9,793
0
6,369
17,509
0
97,866
W
Odin
20,012
1,527
0
6,208
28,562
32,333
47
4,918
21,894
23,151
62,733
L
17,838
470
3,096
11,857
22,205
8,229
939
5,785
16,128
93,470
0
L
Nemesis
xicor61y
Nemesis
16,464
7,730
0
5,063
26,855
11,737
865
7,163
19,310
0
98,825
W
Neith
yayeet127
Neith
22,093
7,835
0
8,613
17,689
8,489
10,434
3,692
13,845
0
116,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
73,725
649
Minions Killed
673
0
Camps Cleared
0
2,336,249
Distance Traveled
2,760,666
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,005
445
144
5
0
434,319
2
W
Kukulkan
15,393
570
211
8
0
562,447
2
W
Ares
13,600
504
51
2
0
556,794
8
L
Bacchus
11,209
415
62
2
0
500,403
2
W
Ravana
14,840
550
126
5
0
579,761
7
L
Heimdallr
11,853
439
141
5
0
406,390
10
W
Odin
14,444
535
131
5
0
518,911
4
L
Hel
11,592
429
171
6
0
447,023
3
L
Nemesis
12,607
467
131
5
0
548,114
6
W
Neith
15,448
572
154
6
0
542,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role