Player Matchup

Thor
Thor
DeeplnThought
Thor
Level 42
God Stats
4W - 7L
1,438 SR
Queue Stats
218W - 204L
1,556 Elo+
Party 2
Izanami
Izanami
Druwski
Izanami
Level 131
God Stats
2W - 1L
1,715 SR
Queue Stats
34W - 25L
1,449 Elo+
Party 2
Achilles
Achilles
HoodieCrusader
Achilles
Level 26
God Stats
10W - 13L
1,485 SR
Queue Stats
33W - 39L
1,473 Elo+
Party 2
Sobek
Sobek
MikeGod242
Sobek
Level 39
God Stats
5W - 3L
1,852 SR
Queue Stats
42W - 57L
1,417 Elo+
Solo
Eset
Eset
SaintArmstrong
Eset
Level 135
God Stats
3W - 4L
1,771 SR
Queue Stats
46W - 58L
1,509 Elo+
Party 2
Team Averages
Level 75
1,652 SR
1,481 Elo+

VS

Team Averages
Level 51
1,523 SR
1,505 Elo+
Cerberus
Cerberus
DankMemestarmp4
Cerberus
Level 29
God Stats
2W - 3L
1,381 SR
Queue Stats
6W - 9L
1,391 Elo+
Party 1
Nike
Nike
Dasanmej
Nike
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 166L
1,542 Elo+
Solo
Charybdis
Charybdis
Picklebreath
Charybdis
Level 103
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 9L
1,391 Elo+
Party 1
Cliodhna
Cliodhna
kidthreez
Cliodhna
Level 60
God Stats
13W - 6L
1,713 SR
Queue Stats
39W - 30L
1,620 Elo+
Party 3
Sol
Sol
nikebones
Sol
Level 17
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 15L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 4
10,801
491
6,461
19,337
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Druwski
Izanami
16
3 / 2 / 2
10,175
463
11,091
11,802
2,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
13
1 / 8 / 1
9,015
410
9,822
21,785
18,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
16
3 / 5 / 3
10,683
486
6,185
22,101
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 1
11,242
511
15,046
18,159
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 4 / 13
9,450
430
7,097
18,615
17,668
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
19
6 / 2 / 3
12,259
557
12,561
18,282
19,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Picklebreath
Charybdis
17
6 / 1 / 5
11,450
520
18,845
20,963
7,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
kidthreez
Cliodhna
20
9 / 5 / 6
13,492
613
17,721
20,132
9,230
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 7
12,581
572
18,317
18,336
13,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
12
Kills
28
28
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
4
13
1.63
W
Nike
6
2
3
3.75
L
1
7
4
0.43
L
Izanami
Druwski
Izanami
3
2
2
2
L
Achilles
1
8
1
0.19
L
Sobek
3
5
3
0.9
W
Charybdis
Picklebreath
Charybdis
6
1
5
8.5
L
4
6
1
0.75
W
Cliodhna
kidthreez
Cliodhna
9
5
6
2.4
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,605
Damage
74,541
93,184
Taken
96,328
55,838
Mitigated
68,086
23,775
Healing
39,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,097
514
0
2,876
18,615
17,668
0
5,678
12,890
26,659
0
W
Nike
12,561
977
0
2,864
18,282
19,683
512
1,422
15,863
17,106
60,198
L
6,461
622
0
5,067
19,337
6,627
0
5,505
13,742
0
76,435
L
Izanami
Druwski
Izanami
11,091
5,633
0
2,113
11,802
2,848
2,636
3,490
8,312
0
70,055
L
Achilles
9,822
3,111
0
2,294
21,785
18,404
506
4,219
15,973
0
37,370
L
Sobek
6,185
190
590
5,926
22,101
21,075
529
5,170
16,877
12,608
0
W
Charybdis
Picklebreath
Charybdis
18,845
11,448
0
12,364
20,963
7,664
3,249
3,688
17,275
0
114,933
L
15,046
544
515
7,270
18,159
6,884
27
8,266
9,893
70,216
0
W
Cliodhna
kidthreez
Cliodhna
17,721
1,448
0
11,108
20,132
9,230
990
5,629
14,456
0
115,270
W
18,317
7,549
0
10,744
18,336
13,841
2,251
9,002
9,242
93,960
9,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
59,232
496
Minions Killed
624
0
Camps Cleared
0
1,937,953
Distance Traveled
2,239,222
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,450
430
38
2
0
452,925
6
W
Nike
12,259
557
135
6
0
460,196
6
L
Thor
10,801
491
138
6
0
385,488
7
L
Izanami
10,175
463
138
6
0
443,961
0
L
Achilles
9,015
410
72
3
0
330,322
3
L
Sobek
10,683
486
11
1
0
425,011
7
W
Charybdis
11,450
520
135
6
0
413,079
3
L
Eset
11,242
511
137
6
0
353,171
4
W
Cliodhna
13,492
613
174
8
0
480,447
12
W
Sol
12,581
572
142
6
0
432,575
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role