Player Matchup

Tyr
Tyr
ArcheAngeI
Tyr
Level 149
God Stats
2W - 0L
1,712 SR
Queue Stats
50W - 43L
1,622 Elo+
Party 2
Ares
Ares
KurumuKorono
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,595 Elo+
Party 2
Agni
Agni
Lemmingfish
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 2
Chang'e
Chang'e
ShinyMist
Chang'e
Level 89
God Stats
4W - 0L
1,986 SR
Queue Stats
42W - 25L
1,674 Elo+
Party 2
Thor
Thor
Splergh
Thor
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
94W - 79L
1,622 Elo+
Party 2
Team Averages
Level 119
1,603 SR
1,623 Elo+

VS

Team Averages
Level 147
1,517 SR
1,552 Elo+
Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
RETROANGRY
Hades
Level 147
God Stats
2W - 1L
1,856 SR
Queue Stats
136W - 130L
1,627 Elo+
Solo
Ra
Ra
VéLkO
Ra
Level 157
God Stats
3W - 2L
1,649 SR
Queue Stats
162W - 155L
1,558 Elo+
Party 1
Agni
Agni
lWinsl
Agni
Level 129
God Stats
1W - 5L
1,080 SR
Queue Stats
269W - 259L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 14
9,726
884
5,958
15,829
16,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 13
9,002
818
5,944
12,723
13,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 2 / 11
9,515
865
10,144
8,304
4,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ShinyMist
Chang'e
15
0 / 2 / 8
8,729
794
4,803
10,066
9,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Splergh
Thor
17
10 / 3 / 8
10,132
921
14,843
11,425
5,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 3 / 5
8,431
766
7,521
7,524
2,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
 
Jing Wei
12
0 / 5 / 6
7,242
658
4,247
7,252
2,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
13
1 / 6 / 7
7,833
712
9,928
15,101
16,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
16
5 / 3 / 5
8,912
810
8,263
9,382
3,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
lWinsl
Agni
13
2 / 5 / 5
7,920
720
10,294
7,642
2,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
39
22
Kills
11
11
Deaths
22
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
5
1.83
L
Jing Wei
 
Jing Wei
0
5
6
0.6
W
6
3
14
4.33
W
1
1
13
7.5
W
5
2
11
5.25
L
Hades
1
6
7
0.75
W
Chang'e
ShinyMist
Chang'e
0
2
8
2
W
Thor
Splergh
Thor
10
3
8
4.67
L
Ra
5
3
5
2.5
L
Agni
lWinsl
Agni
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,692
Damage
40,253
58,347
Taken
46,901
49,551
Mitigated
27,758
18,789
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,521
4,550
599
844
7,524
2,707
55
2,363
5,087
0
13,704
L
Jing Wei
 
Jing Wei
4,247
2,549
467
972
7,252
2,361
206
3,530
3,578
0
12,252
W
5,958
683
786
2,612
15,829
16,451
361
5,499
10,330
0
11,462
W
5,944
349
2,159
2,330
12,723
13,810
990
6,559
6,164
8,740
0
W
10,144
154
0
0
8,304
4,405
966
4,849
3,455
23,275
0
L
Hades
9,928
585
237
2,072
15,101
16,091
240
6,991
7,793
17,708
0
W
Chang'e
ShinyMist
Chang'e
4,803
465
6,504
4,328
10,066
9,561
435
4,738
5,328
14,297
0
W
Thor
Splergh
Thor
14,843
2,454
0
70
11,425
5,324
1,050
6,840
4,585
0
26,541
L
Ra
8,263
968
2,956
2,463
9,382
3,956
786
4,239
4,945
21,559
0
L
Agni
lWinsl
Agni
10,294
388
888
699
7,642
2,643
0
2,911
4,607
18,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
40,338
93
Minions Killed
89
0
Camps Cleared
0
1,149,823
Distance Traveled
961,117
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,431
766
12
1
0
186,245
2
L
Jing Wei
7,242
658
15
1
0
198,541
4
W
Tyr
9,726
884
5
0
0
234,191
1
W
Ares
9,002
818
5
0
0
235,532
2
W
Agni
9,515
865
32
3
0
238,402
0
L
Hades
7,833
712
11
1
0
164,555
3
W
Chang'e
8,729
794
15
1
0
219,456
3
W
Thor
10,132
921
36
3
0
222,242
1
L
Ra
8,912
810
31
3
0
223,094
0
L
Agni
7,920
720
20
2
0
188,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role