Player Matchup

Zhong Kui
Zhong Kui
Budai_3
Zhong Kui
Level 11
God Stats
2W - 0L
1,509 SR
Queue Stats
4W - 3L
1,615 Elo+
Solo
Geb
Geb
FallenPP
Geb
Level 22
God Stats
8W - 4L
1,639 SR
Queue Stats
37W - 31L
1,478 Elo+
Party 2
Osiris
Osiris
Wh1teSh4d0w86
Osiris
Level 25
God Stats
6W - 4L
1,510 SR
Queue Stats
39W - 31L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
countbun
Baron Samedi
Level 16
God Stats
12W - 11L
1,439 SR
Queue Stats
71W - 92L
1,420 Elo+
Solo
Charybdis
Charybdis
ieatpizza4u
Charybdis
Level 17
God Stats
12W - 10L
1,633 SR
Queue Stats
123W - 120L
1,522 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,503 Elo+

VS

Team Averages
Level 14
1,485 SR
1,486 Elo+
Agni
Agni
AizYii
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 51L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
Stinkyketch
Cernunnos
Level 15
God Stats
18W - 12L
1,614 SR
Queue Stats
110W - 114L
1,441 Elo+
Solo
Bacchus
Bacchus
WeWereOnceOne
Bacchus
Level 6
God Stats
3W - 4L
1,477 SR
Queue Stats
59W - 49L
1,502 Elo+
Party 1
Anubis
Anubis
windward_region
Anubis
Level 27
God Stats
30W - 21L
1,483 SR
Queue Stats
167W - 164L
1,498 Elo+
Solo
Artemis
Artemis
xXNightwindXx19
Artemis
Level 8
God Stats
80W - 63L
1,353 SR
Queue Stats
147W - 145L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Budai_3
Zhong Kui
20
7 / 7 / 13
15,222
951
22,950
25,084
13,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 4 / 20
16,072
1,005
26,686
29,734
16,063
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 7 / 16
13,424
839
8,631
24,073
11,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
countbun
Baron Samedi
20
1 / 8 / 18
14,670
917
16,826
17,262
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ieatpizza4u
Charybdis
20
13 / 2 / 12
18,239
1,140
35,208
16,210
5,979
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AizYii
Agni
20
2 / 10 / 18
14,079
880
13,339
19,213
10,425
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Stinkyketch
Cernunnos
18
0 / 0 / 0
11,280
705
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Bacchus
20
2 / 2 / 26
17,768
1,111
25,409
35,888
61,070
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 6 / 9
17,367
1,085
32,792
28,454
14,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 7 / 12
15,935
996
32,801
31,327
13,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
93
25
Kills
28
28
Deaths
25
79
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Agni
AizYii
Agni
2
10
18
1.1
W
Zhong Kui
Budai_3
Zhong Kui
7
7
13
1.93
W
3
4
20
3.25
L
Cernunnos
Stinkyketch
Cernunnos
0
0
0
0
L
Bacchus
2
2
26
7.5
W
1
7
16
1.29
W
Baron Samedi
countbun
Baron Samedi
1
8
18
1.25
W
Charybdis
ieatpizza4u
Charybdis
13
2
12
9.5
L
16
6
9
3.42
L
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,301
Damage
104,341
112,363
Taken
114,882
53,106
Mitigated
99,733
16,604
Healing
31,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
AizYii
Agni
13,339
3,037
0
150
19,213
10,425
0
12,477
6,579
38,007
0
W
Zhong Kui
Budai_3
Zhong Kui
22,950
6,170
0
2,443
25,084
13,459
0
16,190
8,894
31,023
0
W
26,686
1,983
0
1,434
29,734
16,063
0
20,926
8,808
52,706
0
L
Cernunnos
Stinkyketch
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
25,409
3,269
65
11,086
35,888
61,070
0
21,248
13,494
37,897
0
W
8,631
2,007
0
687
24,073
11,834
0
16,012
8,061
0
19,302
W
Baron Samedi
countbun
Baron Samedi
16,826
2,470
4,997
2,366
17,262
5,771
0
11,113
6,149
50,922
0
W
Charybdis
ieatpizza4u
Charybdis
35,208
15,084
0
4,677
16,210
5,979
0
7,299
8,911
0
100,157
L
32,792
174
0
12,213
28,454
14,811
0
17,575
10,781
73,802
0
L
32,801
20,225
1,018
6,695
31,327
13,427
0
13,460
17,566
0
69,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,627
Gold Earned
76,429
319
Minions Killed
273
17
Camps Cleared
1
1,454,974
Distance Traveled
1,076,558
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,079
880
70
4
0
234,124
1
W
Zhong Kui
15,222
951
22
1
0
263,222
0
W
Geb
16,072
1,005
42
3
1
342,660
5
L
Cernunnos
11,280
705
0
0
0
1,103
0
L
Bacchus
17,768
1,111
19
1
1
297,818
0
W
Osiris
13,424
839
24
2
0
325,201
1
W
Baron Samedi
14,670
917
104
7
2
241,666
0
W
Charybdis
18,239
1,140
127
8
14
282,225
2
L
Anubis
17,367
1,085
119
7
0
277,157
0
L
Artemis
15,935
996
65
4
0
266,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role