Player Matchup

Merlin
Merlin
DakotaDKT
Merlin
Level 17
God Stats
29W - 23L
1,547 SR
Queue Stats
40W - 41L
1,458 Elo+
Party 2
Hachiman
Hachiman
LavaCactus
Hachiman
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 30L
1,503 Elo+
Solo
Chaac
Chaac
SmOkEmAgE
Chaac
Level 28
God Stats
22W - 7L
1,848 SR
Queue Stats
109W - 145L
1,501 Elo+
Party 2
Team Averages
Level 21
1,631 SR
1,487 Elo+

VS

Team Averages
Level 63
1,769 SR
1,452 Elo+
Baron Samedi
Baron Samedi
CrashDavis22
Baron Samedi
Level 155
God Stats
7W - 6L
1,720 SR
Queue Stats
179W - 155L
1,660 Elo+
Solo
Pele
Pele
GrimesRhymes
Pele
Level 21
God Stats
1W - 5L
1,762 SR
Queue Stats
5W - 17L
1,196 Elo+
Party 1
Geb
Geb
Jakearoo3009
Geb
Level 13
God Stats
1W - 4L
1,825 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DakotaDKT
Merlin
19
10 / 4 / 6
14,830
706
34,879
15,924
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
LavaCactus
Hachiman
13
4 / 3 / 4
12,046
574
12,608
9,780
3,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SmOkEmAgE
Chaac
19
4 / 2 / 11
13,745
655
21,322
30,674
39,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrashDavis22
Baron Samedi
17
4 / 4 / 5
13,120
625
22,201
28,358
12,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 9 / 4
12,265
584
11,239
22,436
8,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 5 / 7
11,631
554
8,549
26,325
29,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
8
9
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrashDavis22
Baron Samedi
4
4
5
1.63
W
Merlin
DakotaDKT
Merlin
10
4
6
3.25
L
3
9
4
0.56
L
1
5
7
0.9
W
Hachiman
LavaCactus
Hachiman
4
3
4
2
W
Chaac
SmOkEmAgE
Chaac
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,809
Damage
41,989
56,378
Taken
77,119
48,448
Mitigated
50,563
12,831
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrashDavis22
Baron Samedi
22,201
1,304
4,590
8,800
28,358
12,422
1,022
14,655
12,913
65,894
0
W
Merlin
DakotaDKT
Merlin
34,879
1,948
0
363
15,924
5,778
1,443
11,453
3,983
77,454
0
L
11,239
2,164
0
2,368
22,436
8,405
125
9,843
12,083
0
39,337
L
8,549
818
99
448
26,325
29,736
95
10,904
14,554
19,479
0
W
Hachiman
LavaCactus
Hachiman
12,608
7,974
0
2,622
9,780
3,408
46
5,487
4,109
0
37,966
W
Chaac
SmOkEmAgE
Chaac
21,322
3,521
0
9,846
30,674
39,262
718
13,554
15,643
0
60,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
37,016
248
Minions Killed
195
11
Camps Cleared
5
1,056,984
Distance Traveled
1,118,458
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,120
625
124
6
3
316,612
1
W
Merlin
14,830
706
112
5
2
335,082
4
L
Pele
12,265
584
59
3
2
372,055
6
L
Geb
11,631
554
12
1
0
429,791
4
W
Hachiman
12,046
574
60
3
4
282,232
2
W
Chaac
13,745
655
76
4
5
439,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role