Player Matchup

Horus
Horus
Alam99
Horus
Level 120
God Stats
5W - 5L
1,193 SR
Queue Stats
223W - 211L
1,455 Elo+
Party 2
Izanami
Izanami
BBrnrd
Izanami
Level 68
God Stats
10W - 9L
1,534 SR
Queue Stats
241W - 237L
1,469 Elo+
Party 3
Yemoja
Yemoja
CapToons
Yemoja
Level 26
God Stats
3W - 2L
1,625 SR
Queue Stats
21W - 20L
1,481 Elo+
Party 3
Bakasura
Bakasura
JuanPepers
Bakasura
Level 29
God Stats
4W - 0L
1,710 SR
Queue Stats
100W - 103L
1,452 Elo+
Party 2
Chronos
Chronos
SGthomas2
Chronos
Level 88
God Stats
2W - 5L
1,360 SR
Queue Stats
396W - 362L
1,430 Elo+
Party 3
Team Averages
Level 66
1,484 SR
1,457 Elo+

VS

Team Averages
Level 47
1,505 SR
1,531 Elo+
Jing Wei
Jing Wei
LailaAlbagli
Jing Wei
Level 38
God Stats
0W - 1L
1,465 SR
Queue Stats
2W - 1L
1,788 Elo+
Party 1
Thor
Thor
MacacoFalante
Thor
Level 49
God Stats
5W - 4L
1,522 SR
Queue Stats
189W - 180L
1,564 Elo+
Party 4
Hades
Hades
PACHORROO
Hades
Level 72
God Stats
0W - 3L
1,312 SR
Queue Stats
175W - 181L
1,559 Elo+
Party 4
Osiris
Osiris
mauroangel360
Osiris
Level 49
God Stats
1W - 3L
1,380 SR
Queue Stats
182W - 207L
1,334 Elo+
Solo
Cthulhu
Cthulhu
vmoraesac
Cthulhu
Level 29
God Stats
1W - 1L
1,846 SR
Queue Stats
21W - 26L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alam99
Horus
20
8 / 0 / 2
14,449
602
12,328
14,356
14,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
BBrnrd
Izanami
19
9 / 3 / 10
12,455
519
24,925
20,545
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
CapToons
Yemoja
17
2 / 0 / 16
12,008
500
4,596
11,865
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
JuanPepers
Bakasura
20
7 / 3 / 9
13,333
556
13,555
16,906
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SGthomas2
Chronos
20
10 / 1 / 10
13,112
546
27,371
18,188
8,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LailaAlbagli
Jing Wei
15
2 / 9 / 0
9,621
401
6,635
19,812
6,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 1
12,102
504
11,067
22,910
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
PACHORROO
Hades
17
1 / 6 / 1
10,866
453
12,933
23,962
9,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 0
10,336
431
8,998
15,523
15,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
vmoraesac
Cthulhu
16
1 / 12 / 3
9,567
399
7,966
26,356
19,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
12
36
Kills
7
7
Deaths
37
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
Alam99
Horus
8
0
2
9
W
Izanami
BBrnrd
Izanami
9
3
10
4.67
W
Yemoja
CapToons
Yemoja
2
0
16
10
W
Bakasura
JuanPepers
Bakasura
7
3
9
3.83
L
Jing Wei
LailaAlbagli
Jing Wei
2
9
0
0.22
L
3
5
1
0.7
L
Hades
PACHORROO
Hades
1
6
1
0.25
W
Chronos
SGthomas2
Chronos
10
1
10
15
L
0
5
0
0
L
Cthulhu
vmoraesac
Cthulhu
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,775
Damage
47,599
81,860
Taken
108,563
55,384
Mitigated
58,419
35,031
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Alam99
Horus
12,328
5,664
2,361
8,302
14,356
14,517
1,287
2,727
11,611
0
80,337
W
Izanami
BBrnrd
Izanami
24,925
18,288
0
9,894
20,545
8,157
3,781
7,117
13,271
0
113,907
W
Yemoja
CapToons
Yemoja
4,596
1,657
2,640
1,818
11,865
15,251
476
3,143
8,564
14,389
0
W
Bakasura
JuanPepers
Bakasura
13,555
8,693
0
5,441
16,906
9,078
947
4,484
12,213
0
90,643
L
Jing Wei
LailaAlbagli
Jing Wei
6,635
5,163
0
0
19,812
6,001
1,707
4,664
15,005
0
63,338
L
11,067
2,382
0
4,929
22,910
8,229
0
7,623
14,376
0
98,064
L
Hades
PACHORROO
Hades
12,933
966
144
7,748
23,962
9,843
26
8,450
14,701
80,107
0
W
Chronos
SGthomas2
Chronos
27,371
14,596
0
4,575
18,188
8,381
3,019
5,336
12,468
123,863
0
L
8,998
2,392
0
846
15,523
15,206
2,669
1,581
13,219
12,883
54,087
L
Cthulhu
vmoraesac
Cthulhu
7,966
488
0
3,453
26,356
19,140
85
9,649
16,459
44,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,357
Gold Earned
52,492
678
Minions Killed
562
0
Camps Cleared
0
2,335,561
Distance Traveled
2,181,778
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,449
602
173
7
0
460,890
9
W
Izanami
12,455
519
155
6
0
404,340
0
W
Yemoja
12,008
500
23
1
0
461,782
1
W
Bakasura
13,333
556
163
7
0
474,490
5
L
Jing Wei
9,621
401
110
5
0
429,236
0
L
Thor
12,102
504
143
6
0
473,751
5
L
Hades
10,866
453
155
6
0
451,724
5
W
Chronos
13,112
546
164
7
0
534,059
3
L
Osiris
10,336
431
114
5
0
429,326
3
L
Cthulhu
9,567
399
40
2
0
397,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role