Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cr_gless
Cliodhna
Level 84
God Stats
18W - 14L
1,635 SR
Queue Stats
282W - 383L
1,408 Elo+
Party 1
Pele
Pele
Vintterz
Pele
Level 36
God Stats
9W - 14L
1,339 SR
Queue Stats
80W - 129L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
brother_javi_omg
Danzaburou
Level 68
God Stats
20W - 16L
1,585 SR
Queue Stats
214W - 311L
1,376 Elo+
Party 1
Scylla
Scylla
zJanpii--
Scylla
Level 61
God Stats
27W - 40L
1,040 SR
Queue Stats
227W - 354L
1,357 Elo+
Party 1
Team Averages
Level 64
1,420 SR
1,398 Elo+

VS

Team Averages
Level 90
1,403 SR
1,453 Elo+
Sylvanus
Sylvanus
Agro2532
Sylvanus
Level 70
God Stats
4W - 5L
1,418 SR
Queue Stats
254W - 264L
1,473 Elo+
Party 2
Serqet
Serqet
FourRaid
Serqet
Level 117
God Stats
1W - 6L
1,101 SR
Queue Stats
229W - 225L
1,476 Elo+
Party 3
Ymir
Ymir
Just_Dan_-_
Ymir
Level 100
God Stats
18W - 7L
1,707 SR
Queue Stats
378W - 373L
1,496 Elo+
Party 2
Ullr
Ullr
YouWillCringe
Ullr
Level 85
God Stats
16W - 20L
1,506 SR
Queue Stats
57W - 73L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
twirly_burley
Gilgamesh
Level 78
God Stats
3W - 7L
1,284 SR
Queue Stats
127W - 161L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 9 / 2
8,643
480
6,819
23,841
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Cr_gless
Cliodhna
15
5 / 5 / 2
9,587
533
8,220
11,623
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
15
3 / 4 / 1
9,200
511
5,256
13,031
5,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
brother_javi_omg
Danzaburou
11
0 / 10 / 3
6,976
388
7,898
14,187
3,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
zJanpii--
Scylla
14
1 / 4 / 2
8,252
458
7,622
8,680
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agro2532
Sylvanus
14
2 / 0 / 17
9,665
537
7,228
12,991
12,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
FourRaid
Serqet
15
7 / 1 / 6
9,894
550
9,683
9,945
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
4 / 3 / 9
10,437
580
10,422
14,891
7,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
12 / 3 / 5
10,870
604
16,280
10,725
4,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
twirly_burley
Gilgamesh
18
7 / 4 / 1
11,052
614
8,869
10,300
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
11
Kills
32
32
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
9
2
0.33
W
Sylvanus
Agro2532
Sylvanus
2
0
17
10.5
L
Cliodhna
Cr_gless
Cliodhna
5
5
2
1.2
W
Serqet
FourRaid
Serqet
7
1
6
10
W
4
3
9
2.83
L
Pele
3
4
1
0.88
W
12
3
5
4.83
L
Danzaburou
brother_javi_omg
Danzaburou
0
10
3
0.15
W
Gilgamesh
twirly_burley
Gilgamesh
7
4
1
1.88
L
Scylla
zJanpii--
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
52,482
71,362
Taken
58,852
31,287
Mitigated
37,851
18,905
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,819
1,019
0
4,784
23,841
16,776
156
6,598
17,079
24,064
0
W
Sylvanus
Agro2532
Sylvanus
7,228
2,839
2,809
5,873
12,991
12,884
62
3,858
9,040
28,773
0
L
Cliodhna
Cr_gless
Cliodhna
8,220
569
267
3,992
11,623
3,098
0
3,812
7,463
0
62,890
W
Serqet
FourRaid
Serqet
9,683
1,283
0
4,850
9,945
3,920
0
873
9,062
0
50,641
W
10,422
771
0
4,170
14,891
7,587
0
6,415
8,194
80,456
0
L
Pele
5,256
1,019
0
5,337
13,031
5,800
0
148
12,883
0
62,721
W
16,280
6,783
0
1,216
10,725
4,027
408
2,435
8,264
0
72,874
L
Danzaburou
brother_javi_omg
Danzaburou
7,898
3,163
721
1,328
14,187
3,456
1,027
2,432
11,620
0
31,741
W
Gilgamesh
twirly_burley
Gilgamesh
8,869
3,129
0
1,887
10,300
9,433
784
413
9,851
0
73,484
L
Scylla
zJanpii--
Scylla
7,622
722
0
2,476
8,680
2,157
198
4,660
4,020
41,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
51,918
402
Minions Killed
505
0
Camps Cleared
0
1,654,032
Distance Traveled
1,811,614
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,643
480
25
1
0
299,862
0
W
Sylvanus
9,665
537
51
3
0
330,527
1
L
Cliodhna
9,587
533
109
6
0
381,398
1
W
Serqet
9,894
550
85
5
0
435,852
8
W
Ymir
10,437
580
128
7
0
346,079
7
L
Pele
9,200
511
118
7
0
369,005
0
W
Ullr
10,870
604
103
6
0
344,295
4
L
Danzaburou
6,976
388
55
3
0
296,483
0
W
Gilgamesh
11,052
614
138
8
0
354,861
3
L
Scylla
8,252
458
95
5
0
307,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role