Player Matchup

Bacchus
Bacchus
DetonateDemo
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 51L
1,699 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ktrix242
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,641 Elo+
Party 1
Tiamat
Tiamat
Noirhunter
Tiamat
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 37L
1,717 Elo+
Party 1
Ne Zha
Ne Zha
SamTheSandmann
Ne Zha
Level 28
God Stats
4W - 7L
1,330 SR
Queue Stats
107W - 114L
1,421 Elo+
Solo
Thor
Thor
zchxzm
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,825 Elo+
Party 1
Team Averages
Level 52
1,466 SR
1,661 Elo+

VS

Team Averages
Level 15
1,485 SR
1,507 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Botuist
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,659 Elo+
Party 2
Jormungandr
Jormungandr
Slambian
Jormungandr
Level 13
God Stats
4W - 2L
1,666 SR
Queue Stats
80W - 74L
1,394 Elo+
Party 2
Bellona
Bellona
StormGazer
Bellona
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 46L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Zerrox24
Kukulkan
Level 22
God Stats
1W - 1L
1,259 SR
Queue Stats
7W - 6L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DetonateDemo
Bacchus
19
3 / 1 / 28
11,960
1,087
12,517
15,184
23,112
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
Ktrix242
Ah Muzen Cab
20
17 / 2 / 17
14,274
1,298
30,573
15,235
5,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Noirhunter
Tiamat
20
15 / 0 / 22
14,657
1,332
22,996
6,530
5,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 16
10,624
966
9,507
15,353
5,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
zchxzm
Thor
18
3 / 6 / 17
10,725
975
5,277
14,606
4,633
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

185

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 2 / 7
10,181
926
10,177
9,883
3,208
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 12
10,080
916
8,131
11,095
3,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Slambian
Jormungandr
18
3 / 7 / 13
11,072
1,007
11,145
18,352
23,728
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
StormGazer
Bellona
18
2 / 15 / 13
11,277
1,025
13,652
32,545
27,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zerrox24
Kukulkan
17
9 / 9 / 4
12,219
1,111
16,633
13,430
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
65
40
Kills
16
16
Deaths
40
100
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
7
2.25
L
1
7
12
1
W
Bacchus
DetonateDemo
Bacchus
3
1
28
17
W
Ah Muzen Cab
Ktrix242
Ah Muzen Cab
17
2
17
12.75
W
Tiamat
Noirhunter
Tiamat
15
0
22
26
W
2
7
16
1.43
L
Jormungandr
Slambian
Jormungandr
3
7
13
1.36
L
Bellona
StormGazer
Bellona
2
15
13
0.57
L
Kukulkan
Zerrox24
Kukulkan
9
9
4
1.22
W
Thor
zchxzm
Thor
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,870
Damage
59,738
66,908
Taken
85,305
44,250
Mitigated
63,301
8,819
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,177
512
0
341
9,883
3,208
0
4,642
5,241
30,766
0
L
8,131
1,145
970
47
11,095
3,699
0
5,100
5,995
27,433
0
W
Bacchus
DetonateDemo
Bacchus
12,517
911
0
0
15,184
23,112
0
9,569
5,615
17,903
0
W
Ah Muzen Cab
Ktrix242
Ah Muzen Cab
30,573
18,910
0
5,463
15,235
5,453
0
10,668
4,567
0
57,259
W
Tiamat
Noirhunter
Tiamat
22,996
1,911
374
2,546
6,530
5,710
0
4,667
1,863
44,476
0
W
9,507
2,399
0
436
15,353
5,342
0
11,240
4,113
0
30,006
L
Jormungandr
Slambian
Jormungandr
11,145
2,283
0
60
18,352
23,728
0
5,769
12,583
30,155
0
L
Bellona
StormGazer
Bellona
13,652
2,843
1,279
1,692
32,545
27,785
0
12,386
20,159
0
25,604
L
Kukulkan
Zerrox24
Kukulkan
16,633
1,578
0
515
13,430
4,881
0
7,616
5,814
40,277
0
W
Thor
zchxzm
Thor
5,277
1,059
0
0
14,606
4,633
0
9,942
3,773
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,240
Gold Earned
54,829
195
Minions Killed
233
7
Camps Cleared
4
1,043,368
Distance Traveled
956,669
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,181
926
30
3
2
184,307
2
L
Ra
10,080
916
46
4
1
188,151
0
W
Bacchus
11,960
1,087
15
1
0
230,184
1
W
Ah Muzen Cab
14,274
1,298
59
5
2
218,150
0
W
Tiamat
14,657
1,332
61
6
1
231,372
0
W
Ne Zha
10,624
966
39
4
2
174,425
1
L
Jormungandr
11,072
1,007
46
4
0
203,675
1
L
Bellona
11,277
1,025
27
2
0
192,811
2
L
Kukulkan
12,219
1,111
84
8
1
187,725
0
W
Thor
10,725
975
21
2
2
189,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role