Player Matchup

Thoth
Thoth
ReigenBoi
Thoth
Level 27
God Stats
0W - 1L
1,179 SR
Queue Stats
4W - 7L
1,453 Elo+
Party 1
Bacchus
Bacchus
alakazanx
Bacchus
Level 56
God Stats
2W - 4L
1,619 SR
Queue Stats
7W - 13L
1,325 Elo+
Party 1
Medusa
Medusa
misterzak4800
Medusa
Level 29
God Stats
5W - 5L
1,524 SR
Queue Stats
27W - 39L
1,361 Elo+
Solo
Team Averages
Level 37
1,441 SR
1,380 Elo+

VS

Team Averages
Level 31
1,668 SR
1,423 Elo+
Medusa
Medusa
Sator92
Medusa
Level 50
God Stats
8W - 6L
1,536 SR
Queue Stats
95W - 99L
1,472 Elo+
Solo
Cthulhu
Cthulhu
kalcid
Cthulhu
Level 7
God Stats
4W - 1L
1,790 SR
Queue Stats
7W - 4L
1,416 Elo+
Solo
Ah Puch
Ah Puch
kukuhkar
Ah Puch
Level 36
God Stats
3W - 1L
1,676 SR
Queue Stats
6W - 8L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ReigenBoi
Thoth
12
0 / 6 / 3
8,914
557
11,418
10,414
2,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
alakazanx
Bacchus
10
0 / 8 / 2
8,539
534
8,042
21,704
24,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 4 / 0
10,178
636
13,085
11,172
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sator92
Medusa
15
11 / 1 / 6
11,145
697
17,181
10,877
5,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
kalcid
Cthulhu
15
4 / 0 / 14
10,312
645
13,388
18,293
21,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
kukuhkar
Ah Puch
14
3 / 2 / 12
10,123
633
9,799
12,556
6,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thoth
ReigenBoi
Thoth
0
6
3
0.25
W
Medusa
Sator92
Medusa
11
1
6
14
L
Bacchus
alakazanx
Bacchus
0
8
2
0.13
W
Cthulhu
kalcid
Cthulhu
4
0
14
11
W
Ah Puch
kukuhkar
Ah Puch
3
2
12
4.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
40,368
43,290
Taken
41,726
31,240
Mitigated
32,820
2,247
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ReigenBoi
Thoth
11,418
635
0
226
10,414
2,782
0
6,715
3,425
31,987
0
W
Medusa
Sator92
Medusa
17,181
7,385
831
3,358
10,877
5,595
1,284
4,553
6,324
0
52,252
L
Bacchus
alakazanx
Bacchus
8,042
946
193
590
21,704
24,844
0
8,571
12,056
12,202
0
W
Cthulhu
kalcid
Cthulhu
13,388
746
1,161
3,112
18,293
21,036
32
8,862
9,431
22,284
0
W
Ah Puch
kukuhkar
Ah Puch
9,799
425
633
3,519
12,556
6,189
386
6,336
6,220
35,161
0
L
13,085
5,792
403
835
11,172
3,614
0
6,464
4,391
0
51,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,631
Gold Earned
31,580
160
Minions Killed
180
6
Camps Cleared
6
874,412
Distance Traveled
902,566
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,914
557
66
4
2
284,028
0
W
Medusa
11,145
697
79
5
2
283,771
2
L
Bacchus
8,539
534
10
1
0
302,964
2
W
Cthulhu
10,312
645
34
2
0
326,161
5
W
Ah Puch
10,123
633
67
4
4
292,634
0
L
Medusa
10,178
636
84
5
4
287,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role