Player Matchup

Bellona
Bellona
 
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Andyst
Jing Wei
Level 26
God Stats
3W - 1L
1,896 SR
Queue Stats
137W - 117L
1,706 Elo+
Solo
Ra
Ra
CalistIomé
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,656 Elo+
Solo
Awilix
Awilix
NukeTown17
Awilix
Level 29
God Stats
4W - 7L
1,739 SR
Queue Stats
406W - 381L
1,652 Elo+
Solo
Yemoja
Yemoja
emp94
Yemoja
Level 21
God Stats
1W - 2L
1,762 SR
Queue Stats
28W - 18L
1,685 Elo+
Solo
Team Averages
Level 17
1,679 SR
1,640 Elo+

VS

Team Averages
Level 22
1,484 SR
1,567 Elo+
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DBrownStain
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Raijin
Raijin
NyxRebirth
Raijin
Level 29
God Stats
1W - 2L
1,551 SR
Queue Stats
134W - 103L
1,601 Elo+
Solo
Cliodhna
Cliodhna
Ripley123456
Cliodhna
Level 17
God Stats
1W - 3L
1,316 SR
Queue Stats
11W - 13L
1,542 Elo+
Solo
Thor
Thor
yaniyankov
Thor
Level 28
God Stats
85W - 103L
1,554 SR
Queue Stats
167W - 192L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 0 / 0
6,379
638
4,451
5,230
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Andyst
Jing Wei
11
0 / 2 / 1
5,732
573
1,158
4,804
1,013
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 3
6,481
648
3,199
5,348
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
NukeTown17
Awilix
10
6 / 1 / 2
6,209
621
5,562
5,185
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
emp94
Yemoja
7
0 / 0 / 5
4,587
459
2,975
2,538
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 1
6,120
612
3,075
3,261
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 3 / 2
4,314
431
1,632
5,345
2,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
NyxRebirth
Raijin
9
1 / 3 / 0
5,201
520
3,885
5,595
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Ripley123456
Cliodhna
5
0 / 3 / 0
4,058
406
1,488
3,352
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 5 / 0
4,353
435
1,297
7,748
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
L
Neith
 
Neith
2
1
1
2.5
W
Jing Wei
Andyst
Jing Wei
0
2
1
0.25
W
4
1
3
5.5
L
1
3
2
0.67
W
Awilix
NukeTown17
Awilix
6
1
2
7
L
Raijin
NyxRebirth
Raijin
1
3
0
0.33
L
Cliodhna
Ripley123456
Cliodhna
0
3
0
0
W
Yemoja
emp94
Yemoja
0
0
5
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,345
Damage
11,377
23,105
Taken
25,301
8,971
Mitigated
7,979
11,830
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,451
1,315
0
3,145
5,230
4,081
37
934
4,296
7,671
27,575
L
Neith
 
Neith
3,075
1,304
0
1,073
3,261
1,017
0
616
2,645
0
38,395
W
Jing Wei
Andyst
Jing Wei
1,158
815
0
1,602
4,804
1,013
0
596
4,208
0
35,638
W
3,199
479
147
2,680
5,348
1,831
256
2,367
2,981
43,512
0
L
1,632
786
111
249
5,345
2,310
0
2,639
2,706
5,819
0
W
Awilix
NukeTown17
Awilix
5,562
2,371
0
2,720
5,185
1,395
0
1,432
3,753
0
31,633
L
Raijin
NyxRebirth
Raijin
3,885
379
0
1,472
5,595
1,679
0
1,897
3,698
33,736
0
L
Cliodhna
Ripley123456
Cliodhna
1,488
45
0
515
3,352
1,076
0
505
2,847
0
10,522
W
Yemoja
emp94
Yemoja
2,975
950
647
889
2,538
651
0
188
2,350
12,036
0
L
1,297
190
0
1,722
7,748
1,897
0
1,151
6,597
0
16,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
24,046
357
Minions Killed
239
0
Camps Cleared
0
995,220
Distance Traveled
817,944
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,379
638
85
9
0
221,551
3
L
Neith
6,120
612
95
10
0
180,214
2
W
Jing Wei
5,732
573
84
8
0
202,907
4
W
Ra
6,481
648
101
10
0
199,617
6
L
Ymir
4,314
431
7
1
0
132,538
2
W
Awilix
6,209
621
63
6
0
219,526
4
L
Raijin
5,201
520
69
7
0
162,868
3
L
Cliodhna
4,058
406
29
3
0
158,025
0
W
Yemoja
4,587
459
24
2
0
151,619
2
L
Thor
4,353
435
39
4
0
184,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role