Player Matchup

Skadi
Skadi
Gold IV
II Goku I7
Skadi
Gold IV
Level 160
God Stats
5W - 1L
1,764 SR
Queue Stats
425W - 448L
1,273 MMR
Party 2
Freya
Freya
Gold V
Nehxas
Freya
Gold V
Level 160
God Stats
30W - 24L
1,623 SR
Queue Stats
728W - 728L
1,420 MMR
Party 1
Mulan
Mulan
Gold V
Raguell
Mulan
Gold V
Level 146
God Stats
6W - 1L
1,813 SR
Queue Stats
17W - 15L
1,609 MMR
Solo
Artio
Artio
Gold IV
TBlackHammer
Artio
Gold IV
Level 158
God Stats
40W - 38L
1,569 SR
Queue Stats
611W - 607L
1,315 MMR
Party 2
Loki
Loki
Silver I
shakuro2077
Loki
Silver I
Level 91
God Stats
29W - 19L
1,616 SR
Queue Stats
60W - 56L
1,183 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,677 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,550 SR
1,418 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
Chris41397
Sylvanus
Silver IV
Level 141
God Stats
19W - 20L
1,519 SR
Queue Stats
48W - 64L
1,260 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Travis5050
Hou Yi
Gold IV
Level 158
God Stats
12W - 10L
1,610 SR
Queue Stats
400W - 414L
1,554 MMR
Solo
Khepri
Khepri
Silver V
ilrer
Khepri
Silver V
Level 108
God Stats
3W - 5L
1,619 SR
Queue Stats
11W - 16L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
4 / 3 / 0
13,838
629
10,177
13,532
4,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Nehxas
Freya
19
6 / 3 / 10
13,767
626
23,466
20,771
7,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Raguell
Mulan
19
9 / 5 / 9
14,133
642
19,667
20,606
14,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 8
11,694
532
6,257
20,260
22,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 3 / 6
13,456
612
15,591
16,321
7,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatScyllaMorgan Le FayGilgameshUllr

VS

Bans
GebHun BatzSetKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
3 / 4 / 6
11,519
524
9,538
21,077
10,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
 
Thoth
16
5 / 8 / 2
10,263
467
16,294
13,888
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Chris41397
Sylvanus
15
2 / 7 / 3
9,880
449
10,036
19,143
24,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Travis5050
Hou Yi
17
6 / 5 / 3
10,909
496
12,161
18,337
6,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ilrer
Khepri
13
1 / 4 / 7
8,684
395
4,149
20,279
22,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
28
Kills
17
17
Deaths
28
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
6
1.5
L
Thoth
 
Thoth
5
8
2
0.75
L
Sylvanus
Chris41397
Sylvanus
2
7
3
0.5
W
Skadi
4
3
0
1.33
W
Freya
Nehxas
Freya
6
3
10
3.67
W
Mulan
Raguell
Mulan
9
5
9
2.7
W
3
3
8
2.33
L
Hou Yi
Travis5050
Hou Yi
6
5
3
1.5
L
Khepri
ilrer
Khepri
1
4
7
1.13
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,158
Damage
52,178
91,490
Taken
92,724
55,482
Mitigated
68,886
30,495
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,538
2,066
0
8,074
21,077
10,231
0
5,337
15,740
0
98,669
L
Thoth
 
Thoth
16,294
791
0
947
13,888
5,380
0
7,640
6,248
71,186
0
L
Sylvanus
Chris41397
Sylvanus
10,036
1,778
905
3,838
19,143
24,191
130
5,036
14,107
44,298
10,841
W
Skadi
10,177
4,593
0
1,978
13,532
4,428
9,303
825
12,707
0
125,810
W
Freya
Nehxas
Freya
23,466
7,629
0
10,753
20,771
7,326
1,745
10,121
10,532
91,600
0
W
Mulan
Raguell
Mulan
19,667
4,389
0
5,466
20,606
14,194
535
9,695
10,740
0
98,123
W
6,257
1,151
1,491
4,770
20,260
22,152
447
5,002
15,258
35,805
0
L
Hou Yi
Travis5050
Hou Yi
12,161
4,686
0
4,849
18,337
6,190
630
2,770
15,567
0
69,968
L
Khepri
ilrer
Khepri
4,149
673
0
2,375
20,279
22,894
0
8,940
11,339
15,724
0
W
15,591
5,815
0
6,037
16,321
7,382
2,118
6,223
10,052
0
102,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,888
Gold Earned
51,255
646
Minions Killed
537
0
Camps Cleared
0
2,225,869
Distance Traveled
1,990,566
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,519
524
164
7
0
470,076
1
L
Thoth
10,263
467
127
6
0
397,533
10
L
Sylvanus
9,880
449
107
5
0
322,992
6
W
Skadi
13,838
629
170
8
0
397,331
5
W
Freya
13,767
626
138
6
0
431,246
5
W
Mulan
14,133
642
135
6
0
453,497
4
W
Artio
11,694
532
60
3
0
466,853
12
L
Hou Yi
10,909
496
122
6
0
378,182
4
L
Khepri
8,684
395
17
1
0
421,783
4
W
Loki
13,456
612
143
7
0
476,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role