Player Matchup

Jing Wei
Jing Wei
Bob Rossey
Jing Wei
Level 67
God Stats
0W - 1L
1,279 SR
Queue Stats
21W - 11L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
RvB Killer Ftw
Sylvanus
Level 29
God Stats
0W - 1L
1,581 SR
Queue Stats
10W - 2L
1,666 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sir Chanos
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,550 Elo+
Party 2
Team Averages
Level 46
1,453 SR
1,557 Elo+

VS

Team Averages
Level 81
1,528 SR
1,603 Elo+
Cliodhna
Cliodhna
ODST Reilly
Cliodhna
Level 127
God Stats
18W - 10L
1,583 SR
Queue Stats
339W - 288L
1,584 Elo+
Party 1
Ares
Ares
Predator732
Ares
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 83L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
Slurpmagerp
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bob Rossey
Jing Wei
16
2 / 6 / 0
11,789
589
8,867
18,145
5,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
0 / 4 / 1
11,345
567
7,025
21,199
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Sir Chanos
Morgan Le Fay
12
0 / 15 / 2
10,447
522
7,637
19,563
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ODST Reilly
Cliodhna
18
15 / 0 / 10
14,408
720
21,291
9,701
4,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 15
14,311
716
13,009
15,273
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
Slurpmagerp
Baron Samedi
17
4 / 2 / 15
13,245
662
16,144
15,533
9,484
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
25
25
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bob Rossey
Jing Wei
2
6
0
0.33
W
Cliodhna
ODST Reilly
Cliodhna
15
0
10
20
W
6
0
15
13.5
L
Sylvanus
0
4
1
0.13
L
Morgan Le Fay
Sir Chanos
Morgan Le Fay
0
15
2
0.07
W
Baron Samedi
Slurpmagerp
Baron Samedi
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
50,444
58,907
Taken
40,507
32,147
Mitigated
35,288
9,303
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bob Rossey
Jing Wei
8,867
5,840
0
1,373
18,145
5,735
0
8,312
9,833
0
44,378
W
Cliodhna
ODST Reilly
Cliodhna
21,291
296
0
4,195
9,701
4,283
341
4,295
5,406
0
60,773
W
13,009
339
0
3,177
15,273
21,521
1,125
4,748
10,525
24,957
0
L
Sylvanus
7,025
1,324
1,926
5,801
21,199
20,740
0
13,011
8,188
35,847
0
L
Morgan Le Fay
Sir Chanos
Morgan Le Fay
7,637
1,011
0
203
19,563
5,672
0
8,494
11,069
33,383
0
W
Baron Samedi
Slurpmagerp
Baron Samedi
16,144
618
2,667
7,528
15,533
9,484
910
6,410
9,123
71,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,581
Gold Earned
41,964
178
Minions Killed
216
4
Camps Cleared
14
995,776
Distance Traveled
1,090,314
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,789
589
92
5
1
376,047
3
W
Cliodhna
14,408
720
80
4
8
404,468
2
W
Ares
14,311
716
22
1
1
316,736
0
L
Sylvanus
11,345
567
48
2
2
326,423
5
L
Morgan Le Fay
10,447
522
38
2
1
293,306
4
W
Baron Samedi
13,245
662
114
6
5
369,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role