Player Matchup

Ra
Ra
BaronChinese
Ra
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,619 Elo+
Party 1
Xing Tian
Xing Tian
Mufusu
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,505 Elo+
Party 2
Ymir
Ymir
TheGoldenWulf
Ymir
Level 20
God Stats
14W - 16L
1,569 SR
Queue Stats
33W - 39L
1,500 Elo+
Party 2
Nike
Nike
biribiribiiii
Nike
Level 17
God Stats
2W - 1L
1,668 SR
Queue Stats
2W - 6L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
oXRohXo
Sylvanus
Level 6
God Stats
2W - 5L
1,435 SR
Queue Stats
6W - 8L
1,403 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,529 Elo+

VS

Team Averages
Level 17
1,278 SR
1,354 Elo+
King Arthur
King Arthur
Brit5345234
King Arthur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,602 Elo+
Solo
Merlin
Merlin
Cubuh
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,504 Elo+
Solo
Medusa
Medusa
GnoleTTV
Medusa
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
13W - 12L
1,594 Elo+
Solo
Cerberus
Cerberus
SebaRemix
Cerberus
Level 18
God Stats
4W - 10L
1,067 SR
Queue Stats
31W - 62L
1,109 Elo+
Party 3
Olorun
Olorun
xfrankgamerxlu
Olorun
Level 14
God Stats
0W - 3L
1,050 SR
Queue Stats
2W - 24L
959 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 5
12,663
551
18,344
17,661
9,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Mufusu
Xing Tian
16
4 / 2 / 9
11,224
488
7,600
19,263
14,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 5 / 8
11,391
495
12,464
21,609
17,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 6
10,616
462
11,181
19,818
16,095
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
oXRohXo
Sylvanus
16
2 / 4 / 6
9,929
432
4,639
15,418
9,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brit5345234
King Arthur
16
3 / 1 / 5
10,545
458
13,521
16,060
12,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Cubuh
Merlin
17
3 / 6 / 0
10,241
445
18,214
14,765
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
GnoleTTV
Medusa
19
9 / 5 / 2
12,227
532
20,645
12,948
3,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SebaRemix
Cerberus
13
1 / 9 / 4
8,808
383
5,963
22,360
6,522
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 7 / 1
7,585
330
4,978
14,610
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
27
Kills
17
17
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
King Arthur
Brit5345234
King Arthur
3
1
5
5.5
L
Merlin
Cubuh
Merlin
3
6
0
0.5
L
Medusa
GnoleTTV
Medusa
9
5
2
2
W
Xing Tian
Mufusu
Xing Tian
4
2
9
4.25
L
Cerberus
SebaRemix
Cerberus
1
9
4
0.33
W
6
5
8
2
W
5
4
6
2
W
Sylvanus
oXRohXo
Sylvanus
2
4
6
1.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
63,321
93,769
Taken
80,743
66,908
Mitigated
31,215
33,171
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,344
4,145
1,803
9,487
17,661
9,047
1,871
8,081
9,084
93,236
0
L
King Arthur
Brit5345234
King Arthur
13,521
1,361
0
2,135
16,060
12,271
615
8,718
6,871
0
60,622
L
Merlin
Cubuh
Merlin
18,214
1,074
165
3,276
14,765
4,944
0
8,069
6,215
76,094
0
L
Medusa
GnoleTTV
Medusa
20,645
8,318
0
1,400
12,948
3,643
836
7,891
4,720
0
90,650
W
Xing Tian
Mufusu
Xing Tian
7,600
1,444
1,888
1,899
19,263
14,944
633
4,153
15,022
48,368
0
L
Cerberus
SebaRemix
Cerberus
5,963
468
0
1,490
22,360
6,522
358
12,279
9,681
40,879
0
W
12,464
4,646
0
4,065
21,609
17,310
660
6,272
15,173
50,062
0
W
11,181
1,919
0
3,760
19,818
16,095
0
4,762
14,868
9,097
52,362
W
Sylvanus
oXRohXo
Sylvanus
4,639
2,291
3,780
6,489
15,418
9,512
1,063
4,773
10,467
44,865
0
L
4,978
2,426
14
3,940
14,610
3,835
648
6,615
7,580
28,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,823
Gold Earned
49,406
477
Minions Killed
525
0
Camps Cleared
0
1,989,539
Distance Traveled
1,858,324
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,663
551
185
8
0
449,497
8
L
King Arthur
10,545
458
110
5
0
413,482
3
L
Merlin
10,241
445
147
6
0
364,402
2
L
Medusa
12,227
532
132
6
0
428,881
5
W
Xing Tian
11,224
488
62
3
0
393,284
0
L
Cerberus
8,808
383
84
4
0
410,482
0
W
Ymir
11,391
495
70
3
0
375,568
0
W
Nike
10,616
462
79
3
0
393,967
2
W
Sylvanus
9,929
432
81
4
0
377,223
0
L
Olorun
7,585
330
52
2
0
241,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role