Player Matchup

King Arthur
King Arthur
HAR0LD SAX0N
King Arthur
Level 107
God Stats
46W - 52L
1,448 SR
Queue Stats
150W - 194L
1,363 Elo+
Party 2
Kuzenbo
Kuzenbo
Lovely Reign
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 210L
1,369 Elo+
Party 2
Agni
Agni
Reldalk
Agni
Level 28
God Stats
1W - 2L
1,320 SR
Queue Stats
13W - 19L
1,326 Elo+
Party 2
Nemesis
Nemesis
Yung Mucha
Nemesis
Level 93
God Stats
3W - 7L
1,224 SR
Queue Stats
79W - 111L
1,442 Elo+
Party 3
Neith
Neith
solarium1020
Neith
Level 24
God Stats
14W - 19L
1,466 SR
Queue Stats
30W - 48L
1,310 Elo+
Party 3
Team Averages
Level 71
1,391 SR
1,362 Elo+

VS

Team Averages
Level 52
1,403 SR
1,382 Elo+
Osiris
Osiris
AdrianMLG
Osiris
Level 64
God Stats
6W - 8L
1,500 SR
Queue Stats
82W - 96L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
Alex-Mapache-HD
Danzaburou
Level 18
God Stats
0W - 1L
1,248 SR
Queue Stats
22W - 30L
1,449 Elo+
Party 1
Bellona
Bellona
LightAnLDutchie
Bellona
Level 48
God Stats
0W - 5L
1,293 SR
Queue Stats
9W - 21L
1,495 Elo+
Solo
Agni
Agni
Niridio
Agni
Level 85
God Stats
2W - 2L
1,632 SR
Queue Stats
218W - 267L
1,416 Elo+
Party 1
Ymir
Ymir
the pope fool
Ymir
Level 44
God Stats
160W - 235L
1,339 SR
Queue Stats
193W - 295L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HAR0LD SAX0N
King Arthur
6
1 / 0 / 1
3,912
782
395
2,958
864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Lovely Reign
Kuzenbo
4
0 / 0 / 2
3,377
675
473
2,754
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Reldalk
Agni
7
1 / 0 / 2
4,000
800
1,205
2,026
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Yung Mucha
Nemesis
5
2 / 0 / 0
3,891
778
1,864
2,900
605
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
3 / 0 / 0
3,702
740
1,535
1,623
392
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AdrianMLG
Osiris
1
0 / 0 / 0
2,487
497
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Alex-Mapache-HD
Danzaburou
3
0 / 2 / 0
2,804
561
794
2,038
283
Short Bow

Short Bow

+15%
Attack Speed

4
0 / 1 / 0
3,076
615
220
1,810
938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
Niridio
Agni
3
0 / 3 / 0
2,673
535
319
1,683
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
2,995
599
1,235
3,563
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
AdrianMLG
Osiris
0
0
0
0
L
Danzaburou
Alex-Mapache-HD
Danzaburou
0
2
0
0
W
King Arthur
HAR0LD SAX0N
King Arthur
1
0
1
1.5
L
0
1
0
0
W
Kuzenbo
Lovely Reign
Kuzenbo
0
0
2
1
L
Agni
Niridio
Agni
0
3
0
0
W
Agni
Reldalk
Agni
1
0
2
2
W
Nemesis
Yung Mucha
Nemesis
2
0
0
2
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,472
Damage
2,568
12,261
Taken
9,094
3,805
Mitigated
4,209
4,208
Healing
558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AdrianMLG
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Alex-Mapache-HD
Danzaburou
794
557
0
149
2,038
283
0
229
1,809
0
4,745
W
King Arthur
HAR0LD SAX0N
King Arthur
395
48
0
1,067
2,958
864
24
0
2,958
0
11,933
L
220
23
0
88
1,810
938
0
0
1,810
0
7,039
W
Kuzenbo
Lovely Reign
Kuzenbo
473
388
0
1,267
2,754
1,437
342
377
2,277
4,965
0
L
Agni
Niridio
Agni
319
0
0
53
1,683
429
0
1,131
478
3,142
0
W
Agni
Reldalk
Agni
1,205
104
0
207
2,026
507
403
319
1,707
15,647
0
W
Nemesis
Yung Mucha
Nemesis
1,864
1,163
0
735
2,900
605
0
294
2,530
0
15,314
W
1,535
884
0
932
1,623
392
867
310
1,235
0
10,853
L
1,235
431
0
268
3,563
2,559
0
244
3,319
7,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
14,035
137
Minions Killed
50
0
Camps Cleared
0
520,517
Distance Traveled
285,368
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,487
497
0
0
0
12,062
0
L
Danzaburou
2,804
561
9
2
0
68,452
1
W
King Arthur
3,912
782
30
6
0
101,253
2
L
Bellona
3,076
615
15
3
0
64,911
0
W
Kuzenbo
3,377
675
11
2
0
95,157
1
L
Agni
2,673
535
5
1
0
52,381
0
W
Agni
4,000
800
37
7
0
109,685
0
W
Nemesis
3,891
778
35
7
0
124,996
0
W
Neith
3,702
740
24
5
0
89,426
0
L
Ymir
2,995
599
21
4
0
87,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role