Player Matchup

Neith
Neith
Mayrain1515
Neith
Level 16
God Stats
7W - 2L
1,726 SR
Queue Stats
9W - 7L
1,533 Elo+
Solo
Osiris
Osiris
SHAMELESSGOD
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,624 Elo+
Party 1
Kukulkan
Kukulkan
Starlordwar
Kukulkan
Level 27
God Stats
1W - 5L
1,627 SR
Queue Stats
65W - 68L
1,522 Elo+
Solo
Cthulhu
Cthulhu
TheLastSaint
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,624 Elo+
Party 1
Thor
Thor
habolib
Thor
Level 8
God Stats
2W - 3L
1,559 SR
Queue Stats
70W - 79L
1,656 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,592 Elo+

VS

Team Averages
Level 15
1,481 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GetWireLess
Erlang Shen
Level 15
God Stats
1W - 2L
1,296 SR
Queue Stats
40W - 39L
1,330 Elo+
Solo
Artemis
Artemis
Inzynier
Artemis
Level 8
God Stats
3W - 2L
1,466 SR
Queue Stats
8W - 7L
1,550 Elo+
Solo
Ymir
Ymir
MaruTheMenace
Ymir
Level 21
God Stats
9W - 5L
1,645 SR
Queue Stats
113W - 108L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
5,193
519
3,433
6,122
1,599
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
9
4 / 5 / 0
5,658
566
4,632
7,922
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Starlordwar
Kukulkan
9
0 / 2 / 0
5,228
523
1,951
4,957
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
TheLastSaint
Cthulhu
7
1 / 5 / 5
4,719
472
5,112
8,331
4,999
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
habolib
Thor
9
1 / 3 / 2
5,354
535
2,770
6,422
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 0 / 1
7,418
742
6,487
5,526
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
 
Ravana
13
5 / 1 / 3
7,195
720
5,279
4,441
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
GetWireLess
Erlang Shen
10
3 / 3 / 1
6,265
627
3,429
6,239
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Inzynier
Artemis
10
4 / 3 / 2
5,886
589
5,619
6,538
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 6
6,144
614
4,427
8,505
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
9
Kills
18
18
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
1
4.5
W
Ravana
 
Ravana
5
1
3
6.5
W
Erlang Shen
GetWireLess
Erlang Shen
3
3
1
1.17
W
Artemis
Inzynier
Artemis
4
3
2
1.67
W
2
2
6
2.5
L
3
3
2
1.33
L
Osiris
4
5
0
0.8
L
Kukulkan
Starlordwar
Kukulkan
0
2
0
0
L
Cthulhu
TheLastSaint
Cthulhu
1
5
5
0.7
L
Thor
habolib
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,898
Damage
25,241
33,754
Taken
31,249
14,629
Mitigated
13,269
5,341
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,487
1,962
0
3,273
5,526
1,632
182
2,306
3,062
47,619
0
W
Ravana
 
Ravana
5,279
1,848
0
1,535
4,441
1,897
0
487
3,954
0
50,094
W
Erlang Shen
GetWireLess
Erlang Shen
3,429
1,933
0
1,229
6,239
2,658
670
0
6,239
0
28,940
W
Artemis
Inzynier
Artemis
5,619
2,409
268
2,809
6,538
1,690
801
1,928
4,422
0
26,304
W
4,427
986
0
1,571
8,505
5,392
179
1,973
6,509
21,446
0
L
3,433
1,826
0
1,943
6,122
1,599
0
2,085
4,013
0
16,158
L
Osiris
4,632
2,182
0
334
7,922
4,981
15
211
7,711
0
19,275
L
Kukulkan
Starlordwar
Kukulkan
1,951
159
0
1,274
4,957
1,398
0
3,718
1,035
32,476
0
L
Cthulhu
TheLastSaint
Cthulhu
5,112
499
180
1,350
8,331
4,999
0
2,900
5,379
15,734
0
L
Thor
habolib
Thor
2,770
1,019
0
260
6,422
1,652
0
1,702
4,702
0
25,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
32,908
209
Minions Killed
359
0
Camps Cleared
0
966,731
Distance Traveled
950,974
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,418
742
109
11
0
198,631
4
W
Ravana
7,195
720
97
10
0
233,878
4
W
Erlang Shen
6,265
627
61
6
0
194,385
0
W
Artemis
5,886
589
58
6
0
159,064
0
W
Ymir
6,144
614
34
3
0
165,016
3
L
Neith
5,193
519
34
3
0
187,292
0
L
Osiris
5,658
566
32
3
0
192,955
1
L
Kukulkan
5,228
523
66
7
0
186,818
3
L
Cthulhu
4,719
472
20
2
0
193,602
1
L
Thor
5,354
535
57
6
0
206,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role