Player Matchup

Cernunnos
Cernunnos
DIFFICULTYRAISER
Cernunnos
Level 103
God Stats
14W - 16L
1,497 SR
Queue Stats
453W - 548L
1,388 Elo+
Party 1
Khepri
Khepri
Kelicks
Khepri
Level 87
God Stats
8W - 16L
1,346 SR
Queue Stats
177W - 196L
1,366 Elo+
Party 1
Hades
Hades
gothmog1980
Hades
Level 128
God Stats
10W - 12L
1,369 SR
Queue Stats
811W - 972L
1,451 Elo+
Party 1
Team Averages
Level 106
1,404 SR
1,402 Elo+

VS

Team Averages
Level 60
1,511 SR
1,431 Elo+
Bacchus
Bacchus
Cr4zYx33
Bacchus
Level 77
God Stats
9W - 9L
1,629 SR
Queue Stats
149W - 185L
1,429 Elo+
Solo
Olorun
Olorun
DarkPrince11111
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 172L
1,393 Elo+
Solo
Bakasura
Bakasura
Mazeek
Bakasura
Level 34
God Stats
0W - 2L
1,404 SR
Queue Stats
19W - 18L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
14
5 / 0 / 9
9,681
745
12,829
6,165
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Kelicks
Khepri
14
5 / 3 / 10
10,560
812
6,956
15,322
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 4 / 8
9,275
713
9,106
7,670
3,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cr4zYx33
Bacchus
12
3 / 4 / 4
9,002
692
9,454
13,036
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 3
7,887
607
5,451
10,576
3,701
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Mazeek
Bakasura
11
2 / 5 / 3
7,878
606
6,209
11,690
4,973
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
7
7
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cr4zYx33
Bacchus
3
4
4
1.25
W
Cernunnos
5
0
9
9.5
L
2
6
3
0.58
W
Khepri
Kelicks
Khepri
5
3
10
3.33
L
Bakasura
Mazeek
Bakasura
2
5
3
0.7
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
21,114
29,157
Taken
35,302
15,622
Mitigated
23,120
9,660
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cr4zYx33
Bacchus
9,454
1,736
344
2,182
13,036
14,446
0
4,848
8,188
27,192
0
W
Cernunnos
12,829
6,347
422
1,044
6,165
2,523
1,114
4,415
1,750
0
39,270
L
5,451
3,076
652
1,785
10,576
3,701
0
5,424
5,152
29,785
0
W
Khepri
Kelicks
Khepri
6,956
795
0
4,967
15,322
9,448
321
5,414
8,514
21,882
0
L
Bakasura
Mazeek
Bakasura
6,209
4,685
202
2,109
11,690
4,973
54
6,250
5,440
0
11,450
W
9,106
400
890
2,337
7,670
3,651
984
5,488
2,109
21,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
24,767
132
Minions Killed
113
4
Camps Cleared
6
690,389
Distance Traveled
629,058
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,002
692
29
2
2
221,328
3
W
Cernunnos
9,681
745
68
5
2
216,708
4
L
Olorun
7,887
607
50
4
3
180,530
0
W
Khepri
10,560
812
31
2
0
257,079
4
L
Bakasura
7,878
606
34
3
1
227,200
3
W
Hades
9,275
713
33
3
2
216,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role