Player Matchup

Jing Wei
Jing Wei
Armageddon511
Jing Wei
Level 39
God Stats
20W - 17L
1,500 SR
Queue Stats
62W - 62L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
BeansOnToast42
Sylvanus
Level 78
God Stats
10W - 9L
1,631 SR
Queue Stats
400W - 370L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
hench-irl
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 102L
1,385 Elo+
Party 3
Ravana
Ravana
jin2468
Ravana
Level 102
God Stats
2W - 2L
1,338 SR
Queue Stats
71W - 94L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
paolo130
Kukulkan
Level 31
God Stats
2W - 0L
1,725 SR
Queue Stats
64W - 74L
1,432 Elo+
Solo
Team Averages
Level 55
1,539 SR
1,443 Elo+

VS

Team Averages
Level 51
1,527 SR
1,447 Elo+
King Arthur
King Arthur
Nefarious4
King Arthur
Level 41
God Stats
1W - 3L
1,350 SR
Queue Stats
127W - 184L
1,333 Elo+
Solo
Fenrir
Fenrir
SpunkConsumer
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,434 Elo+
Party 2
Hera
Hera
TheButtonMasher0
Hera
Level 113
God Stats
0W - 3L
1,750 SR
Queue Stats
128W - 130L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
prostaatkalifaar
Cthulhu
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,502 Elo+
Party 2
Arachne
Arachne
xShiroi Okami
Arachne
Level 62
God Stats
1W - 2L
1,535 SR
Queue Stats
129W - 105L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Armageddon511
Jing Wei
9
2 / 1 / 3
5,521
552
2,410
3,203
920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
6 / 0 / 2
6,188
619
4,139
6,342
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
hench-irl
Sun Wukong
11
2 / 0 / 2
6,448
645
2,113
4,270
2,249
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
jin2468
Ravana
11
2 / 0 / 3
6,109
611
1,881
4,251
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
paolo130
Kukulkan
11
1 / 0 / 0
6,119
612
2,346
3,210
937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nefarious4
King Arthur
8
0 / 2 / 0
4,674
467
2,617
5,540
3,085
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
0 / 3 / 1
4,691
469
1,827
5,258
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,490
549
2,037
3,975
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 4 / 0
4,314
431
2,336
5,562
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Arachne
8
1 / 3 / 0
4,847
485
1,680
5,596
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Armageddon511
Jing Wei
2
1
3
3.5
W
Sylvanus
6
0
2
7
L
King Arthur
Nefarious4
King Arthur
0
2
0
0
L
0
3
1
0.17
L
0
1
0
0
W
Sun Wukong
hench-irl
Sun Wukong
2
0
2
3
W
Ravana
jin2468
Ravana
2
0
3
3.5
W
Kukulkan
paolo130
Kukulkan
1
0
0
1
L
0
4
0
0
L
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
10,497
21,276
Taken
25,931
12,109
Mitigated
11,014
10,001
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Armageddon511
Jing Wei
2,410
1,947
0
510
3,203
920
2,416
507
2,696
0
23,980
W
Sylvanus
4,139
1,468
550
3,405
6,342
6,637
434
1,829
4,513
20,379
0
L
King Arthur
Nefarious4
King Arthur
2,617
500
0
250
5,540
3,085
204
0
5,540
0
20,754
L
1,827
370
0
1,208
5,258
1,833
0
1,310
3,948
0
20,618
L
2,037
379
0
581
3,975
1,066
0
1,478
2,497
34,101
0
W
Sun Wukong
hench-irl
Sun Wukong
2,113
394
0
2,014
4,270
2,249
0
421
3,807
0
35,012
W
Ravana
jin2468
Ravana
1,881
430
0
2,812
4,251
1,366
0
743
3,438
0
36,113
W
Kukulkan
paolo130
Kukulkan
2,346
46
0
710
3,210
937
0
707
2,449
38,777
0
L
2,336
71
0
552
5,562
3,047
0
1,477
4,085
11,345
0
L
Arachne
1,680
1,271
0
1,855
5,596
1,983
13
2,220
3,376
0
17,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
24,016
350
Minions Killed
245
0
Camps Cleared
0
887,857
Distance Traveled
947,446
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,521
552
71
7
0
154,901
1
W
Sylvanus
6,188
619
35
4
0
159,587
2
L
King Arthur
4,674
467
48
5
0
198,891
0
L
Fenrir
4,691
469
49
5
0
195,588
4
L
Hera
5,490
549
85
9
0
196,481
2
W
Sun Wukong
6,448
645
73
7
0
208,270
2
W
Ravana
6,109
611
79
8
0
181,376
2
W
Kukulkan
6,119
612
92
9
0
183,723
1
L
Cthulhu
4,314
431
15
2
0
159,760
0
L
Arachne
4,847
485
48
5
0
196,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role