Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SeasonedQBeef
Rama
Level 109
God Stats
1W - 2L
1,400 SR
Queue Stats
88W - 88L
1,506 Elo+
Party 2
Anubis
Anubis
SilverSorcer
Anubis
Level 108
God Stats
14W - 13L
1,431 SR
Queue Stats
611W - 602L
1,528 Elo+
Solo
Vulcan
Vulcan
imafrickenninja
Vulcan
Level 66
God Stats
1W - 2L
1,511 SR
Queue Stats
58W - 51L
1,519 Elo+
Party 2
Scylla
Scylla
saltrat
Scylla
Level 123
God Stats
0W - 2L
1,401 SR
Queue Stats
32W - 42L
1,460 Elo+
Solo
Team Averages
Level 89
1,449 SR
1,503 Elo+

VS

Team Averages
Level 113
1,625 SR
1,514 Elo+
Agni
Agni
 
Agni
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blexman
Ah Puch
Level 152
God Stats
4W - 0L
1,895 SR
Queue Stats
68W - 68L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dr Quarters
Cu Chulainn
Level 129
God Stats
5W - 3L
1,769 SR
Queue Stats
458W - 462L
1,477 Elo+
Solo
Jormungandr
Jormungandr
SkyR4inbow
Jormungandr
Level 108
God Stats
9W - 9L
1,462 SR
Queue Stats
379W - 362L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 3 / 9
11,334
630
7,042
15,296
17,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 6 / 10
11,004
611
18,292
18,844
7,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
19
5 / 4 / 6
11,940
663
14,881
12,993
6,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 4 / 9
12,114
673
27,662
14,553
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
saltrat
Scylla
19
0 / 4 / 8
10,974
610
16,157
14,129
5,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 5 / 6
13,519
751
17,367
23,845
8,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
 
Yemoja
18
2 / 1 / 11
11,266
626
4,295
12,586
14,923
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Blexman
Ah Puch
20
4 / 2 / 15
13,059
726
26,618
16,807
6,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Dr Quarters
Cu Chulainn
20
4 / 3 / 15
12,227
679
12,928
27,448
26,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
SkyR4inbow
Jormungandr
18
3 / 5 / 15
11,706
650
11,619
25,043
28,622
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
83
16
Kills
21
21
Deaths
16
42
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
9
2.17
W
Agni
 
Agni
8
5
6
2.2
W
Yemoja
 
Yemoja
2
1
11
7.5
W
Ah Puch
Blexman
Ah Puch
4
2
15
5.75
W
Cu Chulainn
Dr Quarters
Cu Chulainn
4
3
15
3.83
L
4
6
10
1.5
L
Anubis
5
4
6
2
W
Jormungandr
SkyR4inbow
Jormungandr
3
5
15
2.1
L
5
4
9
2.38
L
Scylla
saltrat
Scylla
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,034
Damage
72,827
75,815
Taken
105,729
43,280
Mitigated
85,162
33,257
Healing
55,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,042
872
12,985
4,753
15,296
17,903
0
12,652
2,644
13,890
0
W
Agni
 
Agni
17,367
314
2,107
3,457
23,845
8,786
2,249
15,256
8,589
52,855
0
W
Yemoja
 
Yemoja
4,295
374
17,627
3,380
12,586
14,923
765
9,552
3,034
13,812
0
W
Ah Puch
Blexman
Ah Puch
26,618
142
3,739
5,684
16,807
6,332
1,945
13,421
3,386
63,390
0
W
Cu Chulainn
Dr Quarters
Cu Chulainn
12,928
1,063
3,343
6,812
27,448
26,499
487
12,585
14,863
0
33,471
L
18,292
15,298
648
3,275
18,844
7,477
1,136
14,656
4,188
0
28,350
L
Anubis
14,881
733
2,199
1,395
12,993
6,138
392
11,282
1,711
33,047
0
W
Jormungandr
SkyR4inbow
Jormungandr
11,619
711
4,319
4,984
25,043
28,622
384
14,928
10,115
26,784
0
L
27,662
12,833
1,401
2,138
14,553
6,609
51
10,679
3,874
52,760
0
L
Scylla
saltrat
Scylla
16,157
1,380
797
3,666
14,129
5,153
162
10,630
3,499
44,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,366
Gold Earned
61,777
214
Minions Killed
235
0
Camps Cleared
0
1,477,026
Distance Traveled
1,557,197
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,334
630
12
1
0
277,804
0
W
Agni
13,519
751
70
4
0
300,669
6
W
Yemoja
11,266
626
19
1
0
314,644
0
W
Ah Puch
13,059
726
83
5
0
324,657
0
W
Cu Chulainn
12,227
679
43
2
0
314,762
10
L
Rama
11,004
611
25
1
0
257,016
0
L
Anubis
11,940
663
50
3
0
286,151
3
W
Jormungandr
11,706
650
20
1
0
302,465
4
L
Vulcan
12,114
673
64
4
0
340,417
0
L
Scylla
10,974
610
63
4
0
315,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role