Player Matchup

Baron Samedi
Baron Samedi
CM CRAIG511
Baron Samedi
Level 114
God Stats
8W - 7L
1,757 SR
Queue Stats
217W - 178L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
HulbZz
Zhong Kui
Level 55
God Stats
37W - 34L
1,538 SR
Queue Stats
129W - 122L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
POV Vision
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 142L
1,518 Elo+
Party 2
Anhur
Anhur
Reddiboy1
Anhur
Level 129
God Stats
0W - 1L
1,669 SR
Queue Stats
379W - 290L
1,596 Elo+
Party 2
Ymir
Ymir
happyep
Ymir
Level 99
God Stats
4W - 2L
1,798 SR
Queue Stats
161W - 112L
1,588 Elo+
Party 2
Team Averages
Level 101
1,652 SR
1,546 Elo+

VS

Team Averages
Level 125
1,615 SR
1,576 Elo+
Ra
Ra
CSgladiator
Ra
Level 107
God Stats
6W - 9L
1,574 SR
Queue Stats
151W - 126L
1,615 Elo+
Party 1
Geb
Geb
Connor1797
Geb
Level 115
God Stats
1W - 0L
1,865 SR
Queue Stats
36W - 26L
1,404 Elo+
Solo
Amaterasu
Amaterasu
PxrtyWounds
Amaterasu
Level 154
God Stats
1W - 1L
1,505 SR
Queue Stats
241W - 205L
1,627 Elo+
Party 1
Charybdis
Charybdis
RosaParks11255
Charybdis
Level 107
God Stats
3W - 3L
1,490 SR
Queue Stats
166W - 144L
1,596 Elo+
Party 1
Arachne
Arachne
jungleboogie56
Arachne
Level 140
God Stats
2W - 0L
1,638 SR
Queue Stats
250W - 216L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CM CRAIG511
Baron Samedi
14
2 / 3 / 4
8,310
519
7,957
9,814
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
HulbZz
Zhong Kui
11
1 / 4 / 0
7,026
439
4,875
10,635
5,756
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
POV Vision
Tsukuyomi
13
7 / 4 / 1
8,239
515
10,918
11,783
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Reddiboy1
Anhur
12
2 / 8 / 2
7,192
450
4,936
10,568
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
happyep
Ymir
12
0 / 5 / 5
6,888
431
4,995
14,376
11,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
8,816
551
3,926
9,320
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 12
9,087
568
6,424
12,391
9,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
PxrtyWounds
Amaterasu
17
4 / 2 / 1
10,298
644
9,446
13,696
10,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
RosaParks11255
Charybdis
13
4 / 3 / 7
8,225
514
9,081
8,130
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 0 / 2
10,145
634
11,090
11,731
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
24
24
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CM CRAIG511
Baron Samedi
2
3
4
1.33
W
1
6
3
0.42
W
2
1
12
8
L
Zhong Kui
HulbZz
Zhong Kui
1
4
0
0.25
L
Tsukuyomi
POV Vision
Tsukuyomi
7
4
1
1.88
W
Amaterasu
PxrtyWounds
Amaterasu
4
2
1
2.25
L
Anhur
Reddiboy1
Anhur
2
8
2
0.38
W
Charybdis
RosaParks11255
Charybdis
4
3
7
2.5
L
Ymir
happyep
Ymir
0
5
5
0.5
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
39,967
57,176
Taken
55,268
27,631
Mitigated
30,069
13,415
Healing
24,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CM CRAIG511
Baron Samedi
7,957
550
273
3,556
9,814
3,912
0
2,519
7,129
57,983
0
W
3,926
169
433
2,297
9,320
3,280
0
4,573
4,747
57,582
0
W
6,424
1,137
2,030
3,309
12,391
9,391
0
3,899
8,492
27,846
0
L
Zhong Kui
HulbZz
Zhong Kui
4,875
710
0
3,313
10,635
5,756
486
602
10,033
37,688
0
L
Tsukuyomi
POV Vision
Tsukuyomi
10,918
3,480
0
4,030
11,783
3,539
0
2,242
9,366
0
41,726
W
Amaterasu
PxrtyWounds
Amaterasu
9,446
3,796
0
7,133
13,696
10,724
0
5,632
8,064
8,801
59,290
L
Anhur
Reddiboy1
Anhur
4,936
1,888
0
875
10,568
3,369
40
2,425
8,137
0
47,828
W
Charybdis
RosaParks11255
Charybdis
9,081
5,308
0
1,609
8,130
2,421
0
2,190
5,940
0
64,995
L
Ymir
happyep
Ymir
4,995
1,268
345
1,023
14,376
11,055
0
3,100
11,079
29,870
0
W
11,090
8,303
0
7,971
11,731
4,253
0
1,651
10,080
0
55,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
46,571
400
Minions Killed
529
0
Camps Cleared
0
1,426,714
Distance Traveled
1,611,394
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,310
519
113
7
0
284,339
5
W
Ra
8,816
551
117
7
0
305,002
5
W
Geb
9,087
568
29
2
0
318,083
6
L
Zhong Kui
7,026
439
76
5
0
253,175
0
L
Tsukuyomi
8,239
515
64
4
0
348,443
0
W
Amaterasu
10,298
644
155
10
0
334,405
2
L
Anhur
7,192
450
102
6
0
270,028
4
W
Charybdis
8,225
514
129
8
0
272,408
4
L
Ymir
6,888
431
45
3
0
270,729
0
W
Arachne
10,145
634
99
6
0
381,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role