Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PattyBouvier
Ares
Level 16
God Stats
2W - 1L
1,718 SR
Queue Stats
80W - 61L
1,698 Elo+
Party 1
Anubis
Anubis
habolib
Anubis
Level 7
God Stats
7W - 6L
1,820 SR
Queue Stats
70W - 79L
1,689 Elo+
Solo
Team Averages
Level 17
1,608 SR
1,577 Elo+

VS

Team Averages
Level 18
1,717 SR
1,701 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hedronics
Ullr
Level 28
God Stats
17W - 12L
1,665 SR
Queue Stats
101W - 92L
1,634 Elo+
Solo
Ra
Ra
Tarjanian
Ra
Level 22
God Stats
5W - 4L
1,509 SR
Queue Stats
46W - 30L
1,629 Elo+
Solo
Cliodhna
Cliodhna
VelaaaPapica
Cliodhna
Level 17
God Stats
5W - 1L
1,935 SR
Queue Stats
11W - 5L
1,839 Elo+
Solo
Olorun
Olorun
lacrosouwu
Olorun
Level 4
God Stats
38W - 18L
1,978 SR
Queue Stats
47W - 27L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 1 / 1
3,719
744
1,868
3,252
836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
 
Ne Zha
5
0 / 2 / 0
3,179
636
506
3,100
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
 
Mercury
1
0 / 1 / 0
2,554
511
0
686
196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
3,042
608
1,390
3,381
1,450
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
habolib
Anubis
6
1 / 3 / 0
3,488
698
1,101
2,941
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 2
3,264
653
1,061
2,057
1,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
6
0 / 0 / 0
3,560
712
525
1,667
384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
3 / 0 / 0
4,180
836
1,223
1,356
392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
VelaaaPapica
Cliodhna
7
4 / 1 / 4
4,630
926
3,235
2,946
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
lacrosouwu
Olorun
6
2 / 0 / 1
4,010
802
1,083
1,904
548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
9
9
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
1
0.5
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Mercury
 
Mercury
0
1
0
0
W
Cthulhu
 
Cthulhu
0
0
2
1
W
Ullr
0
0
0
0
L
0
2
0
0
W
3
0
0
3
W
Cliodhna
VelaaaPapica
Cliodhna
4
1
4
6
L
Anubis
habolib
Anubis
1
3
0
0.33
W
Olorun
lacrosouwu
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,865
Damage
7,127
13,360
Taken
9,930
4,109
Mitigated
3,337
3,258
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,868
728
0
1,444
3,252
836
0
864
2,388
16,225
0
L
Ne Zha
 
Ne Zha
506
301
0
762
3,100
672
0
68
3,032
0
10,764
L
Mercury
 
Mercury
0
0
0
43
686
196
0
175
511
0
1,056
W
Cthulhu
 
Cthulhu
1,061
68
45
780
2,057
1,192
0
670
1,387
6,163
0
W
Ullr
525
53
0
756
1,667
384
0
973
694
0
17,149
L
1,390
139
0
718
3,381
1,450
0
690
2,691
8,071
0
W
1,223
92
257
680
1,356
392
34
508
848
14,509
0
W
Cliodhna
VelaaaPapica
Cliodhna
3,235
1,172
0
1,090
2,946
821
0
1,008
1,938
0
18,486
L
Anubis
habolib
Anubis
1,101
0
0
291
2,941
955
0
1,336
1,521
10,463
0
W
Olorun
lacrosouwu
Olorun
1,083
545
66
1,078
1,904
548
0
1,154
704
12,944
1,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,982
Gold Earned
19,644
103
Minions Killed
156
0
Camps Cleared
0
413,815
Distance Traveled
556,353
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,719
744
34
7
0
88,322
2
L
Ne Zha
3,179
636
28
6
0
109,211
0
L
Mercury
2,554
511
4
1
0
22,504
1
W
Cthulhu
3,264
653
11
2
0
114,254
0
W
Ullr
3,560
712
41
8
0
107,688
3
L
Ares
3,042
608
17
3
0
101,217
2
W
Ra
4,180
836
27
5
0
105,514
0
W
Cliodhna
4,630
926
47
9
0
123,893
0
L
Anubis
3,488
698
20
4
0
92,561
1
W
Olorun
4,010
802
30
6
0
105,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role