Player Matchup

Ra
Ra
Acidsshadow
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
OLDNimrodD
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
gigicozias
Sun Wukong
Level 5
God Stats
0W - 1L
1,632 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 7
1,544 SR
1,500 Elo+

VS

Team Averages
Level 18
1,357 SR
1,406 Elo+
Neith
Neith
Basaki13
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 56L
1,391 Elo+
Solo
Ares
Ares
PappaOwen
Ares
Level 29
God Stats
2W - 4L
1,296 SR
Queue Stats
106W - 81L
1,576 Elo+
Party 1
Anubis
Anubis
xChuPapiMunyanyo
Anubis
Level 6
God Stats
4W - 13L
1,275 SR
Queue Stats
4W - 18L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,592
690
6,310
9,771
3,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 10 / 1
6,401
582
4,115
17,005
13,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
gigicozias
Sun Wukong
9
1 / 11 / 2
6,877
625
5,452
14,201
5,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Basaki13
Neith
15
17 / 1 / 8
10,655
969
19,656
9,607
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
3 / 2 / 20
9,204
837
7,247
13,653
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
5 / 0 / 18
9,215
838
8,638
3,638
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
25
25
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Neith
Basaki13
Neith
17
1
8
21
L
0
10
1
0.05
W
Ares
3
2
20
6.5
L
Sun Wukong
gigicozias
Sun Wukong
1
11
2
0.18
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
35,541
40,977
Taken
26,898
22,267
Mitigated
22,039
2,571
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,310
438
437
1,517
9,771
3,253
0
4,049
5,722
30,087
0
W
Neith
Basaki13
Neith
19,656
12,457
0
4,441
9,607
4,189
2,495
3,519
6,088
0
51,750
L
4,115
470
0
359
17,005
13,142
0
8,343
8,662
9,832
0
W
Ares
7,247
1,179
0
1,971
13,653
15,740
370
5,340
8,313
12,500
0
L
Sun Wukong
gigicozias
Sun Wukong
5,452
1,047
0
258
14,201
5,872
0
4,071
10,130
0
13,966
W
8,638
572
0
1,496
3,638
2,110
220
2,044
1,594
33,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,870
Gold Earned
29,074
101
Minions Killed
128
3
Camps Cleared
4
491,259
Distance Traveled
579,452
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,592
690
70
6
2
188,925
0
W
Neith
10,655
969
73
7
2
198,627
1
L
Ares
6,401
582
6
1
1
160,809
0
W
Ares
9,204
837
4
0
1
206,611
0
L
Sun Wukong
6,877
625
25
2
0
141,525
1
W
Anubis
9,215
838
51
5
1
174,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role