Player Matchup

Danzaburou
Danzaburou
GusQ1771
Danzaburou
Level 41
God Stats
70W - 66L
1,343 SR
Queue Stats
319W - 349L
1,176 Elo+
Solo
Kumbhakarna
Kumbhakarna
I4613
Kumbhakarna
Level 53
God Stats
21W - 56L
1,267 SR
Queue Stats
69W - 213L
1,172 Elo+
Party 1
Achilles
Achilles
Infernal Jootz
Achilles
Level 65
God Stats
7W - 31L
1,250 SR
Queue Stats
129W - 344L
1,179 Elo+
Party 1
Kukulkan
Kukulkan
iSayUneedAlife
Kukulkan
Level 41
God Stats
6W - 7L
1,490 SR
Queue Stats
48W - 83L
1,299 Elo+
Party 1
Fenrir
Fenrir
lowmen110
Fenrir
Level 66
God Stats
27W - 66L
1,283 SR
Queue Stats
121W - 330L
1,181 Elo+
Party 1
Team Averages
Level 53
1,327 SR
1,201 Elo+

VS

Team Averages
Level 60
1,431 SR
1,311 Elo+
Anhur
Anhur
BlessedCxrry
Anhur
Level 77
God Stats
3W - 4L
1,322 SR
Queue Stats
83W - 96L
1,321 Elo+
Party 2
Geb
Geb
Foxy_VEVO
Geb
Level 44
God Stats
9W - 12L
1,450 SR
Queue Stats
11W - 17L
1,268 Elo+
Solo
Fenrir
Fenrir
Jacnn
Fenrir
Level 47
God Stats
1W - 4L
1,113 SR
Queue Stats
33W - 37L
1,269 Elo+
Party 2
Ymir
Ymir
LobCityJitt_
Ymir
Level 64
God Stats
8W - 8L
1,532 SR
Queue Stats
238W - 260L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
izrel-_-
Nu Wa
Level 69
God Stats
5W - 0L
1,737 SR
Queue Stats
155W - 160L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GusQ1771
Danzaburou
11
1 / 5 / 0
6,617
414
5,667
9,681
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
I4613
Kumbhakarna
11
0 / 3 / 1
6,339
396
3,969
7,818
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
12
4 / 5 / 1
8,090
506
7,432
12,129
8,057
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
2 / 8 / 0
7,653
478
3,093
9,661
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
lowmen110
Fenrir
11
1 / 8 / 4
7,283
455
3,951
12,283
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 1
6,434
402
3,067
3,024
697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 5
7,070
442
2,725
9,761
4,757
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Jacnn
Fenrir
14
14 / 2 / 3
9,435
590
12,249
9,079
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 3
9,406
588
8,732
11,155
11,496
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
izrel-_-
Nu Wa
16
6 / 3 / 10
9,897
619
12,208
7,721
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
29
29
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
1
1
5
3.5
L
Danzaburou
GusQ1771
Danzaburou
1
5
0
0.2
L
Kumbhakarna
I4613
Kumbhakarna
0
3
1
0.17
L
Achilles
4
5
1
0.9
W
Fenrir
Jacnn
Fenrir
14
2
3
7.75
W
5
2
3
3.25
L
Kukulkan
2
8
0
0.25
W
Nu Wa
izrel-_-
Nu Wa
6
3
10
3.67
L
Fenrir
lowmen110
Fenrir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,112
Damage
38,981
51,572
Taken
40,740
20,356
Mitigated
22,840
4,271
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,067
1,533
0
938
3,024
697
410
279
2,745
0
16,244
W
2,725
37
0
2,390
9,761
4,757
255
3,216
6,545
17,478
0
L
Danzaburou
GusQ1771
Danzaburou
5,667
1,703
0
2,681
9,681
2,529
543
3,139
6,542
0
36,473
L
Kumbhakarna
I4613
Kumbhakarna
3,969
316
0
0
7,818
2,343
407
3,509
4,309
27,621
0
L
Achilles
7,432
2,712
0
115
12,129
8,057
0
7,447
4,682
211
29,941
W
Fenrir
Jacnn
Fenrir
12,249
2,879
0
3,948
9,079
3,304
0
868
8,211
0
39,845
W
8,732
1,996
0
2,234
11,155
11,496
45
1,092
10,063
54,575
0
L
Kukulkan
3,093
204
0
123
9,661
2,655
0
5,356
4,305
44,437
0
W
Nu Wa
izrel-_-
Nu Wa
12,208
4,394
37
1,527
7,721
2,586
2,336
1,745
5,976
62,611
0
L
Fenrir
lowmen110
Fenrir
3,951
781
0
1,352
12,283
4,772
0
4,214
8,069
0
37,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
42,242
328
Minions Killed
323
0
Camps Cleared
0
1,321,745
Distance Traveled
1,285,053
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,434
402
32
2
0
132,879
0
W
Geb
7,070
442
31
2
0
300,109
1
L
Danzaburou
6,617
414
65
4
0
241,557
1
L
Kumbhakarna
6,339
396
45
3
0
288,623
4
L
Achilles
8,090
506
60
4
0
252,858
2
W
Fenrir
9,435
590
59
4
0
325,312
1
W
Ymir
9,406
588
91
6
0
268,546
1
L
Kukulkan
7,653
478
94
6
0
245,480
1
W
Nu Wa
9,897
619
110
7
0
258,207
1
L
Fenrir
7,283
455
64
4
0
293,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role