Player Matchup

Ullr
Ullr
Battman2004
Ullr
Level 18
God Stats
18W - 13L
1,476 SR
Queue Stats
65W - 65L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Stryker2175
Amaterasu
Level 18
God Stats
3W - 3L
1,301 SR
Queue Stats
131W - 159L
1,407 Elo+
Solo
Ra
Ra
Turm5101
Ra
Level 17
God Stats
2W - 2L
1,025 SR
Queue Stats
42W - 55L
1,325 Elo+
Party 2
Athena
Athena
YeS0SeS0
Athena
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
blaze424
Cliodhna
Level 13
God Stats
2W - 4L
1,072 SR
Queue Stats
10W - 18L
1,220 Elo+
Solo
Team Averages
Level 14
1,275 SR
1,353 Elo+

VS

Team Averages
Level 21
1,437 SR
1,332 Elo+
Loki
Loki
CerealKiIla
Loki
Level 25
God Stats
4W - 7L
1,465 SR
Queue Stats
17W - 33L
1,274 Elo+
Solo
Chiron
Chiron
SqooshDaddy
Chiron
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 68L
1,437 Elo+
Party 1
Bastet
Bastet
Tricky2122
Bastet
Level 24
God Stats
14W - 5L
1,783 SR
Queue Stats
81W - 72L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
dracoskeleto
Cthulhu
Level 10
God Stats
0W - 4L
1,149 SR
Queue Stats
8W - 14L
1,224 Elo+
Solo
Charybdis
Charybdis
yetiboi4229
Charybdis
Level 24
God Stats
0W - 1L
1,289 SR
Queue Stats
36W - 45L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 5
13,879
555
13,902
17,921
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Stryker2175
Amaterasu
20
14 / 1 / 4
13,846
554
18,505
15,452
18,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 6 / 9
13,318
533
11,500
15,973
5,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
YeS0SeS0
Athena
16
2 / 9 / 12
11,609
464
5,172
25,121
33,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
blaze424
Cliodhna
20
13 / 6 / 3
14,725
589
15,360
15,927
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
10,222
409
7,449
11,553
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
20
15 / 9 / 8
13,962
558
30,219
25,317
8,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Tricky2122
Bastet
20
13 / 5 / 11
14,310
572
26,449
19,280
8,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
dracoskeleto
Cthulhu
13
0 / 14 / 2
8,964
359
1,805
23,920
8,159
Charybdis
yetiboi4229
Charybdis
10
0 / 6 / 1
8,560
342
1,845
7,401
1,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
38
Kills
30
31
Deaths
39
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
9
5
0.94
L
2
5
1
0.5
L
Chiron
15
9
8
2.11
W
Amaterasu
Stryker2175
Amaterasu
14
1
4
16
L
Bastet
Tricky2122
Bastet
13
5
11
3.7
W
3
6
9
1.25
W
Athena
YeS0SeS0
Athena
2
9
12
0.89
W
Cliodhna
blaze424
Cliodhna
13
6
3
2.42
L
Cthulhu
dracoskeleto
Cthulhu
0
14
2
0.07
L
Charybdis
yetiboi4229
Charybdis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,439
Damage
67,767
90,394
Taken
87,471
67,970
Mitigated
30,050
13,370
Healing
16,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,902
3,571
0
297
17,921
6,633
9,148
0
17,921
0
80,237
L
7,449
2,311
0
3,396
11,553
3,313
136
1,943
9,610
0
54,903
L
Chiron
30,219
15,972
1,558
9,074
25,317
8,516
2,456
5,573
19,744
0
113,443
W
Amaterasu
Stryker2175
Amaterasu
18,505
9,530
0
1,170
15,452
18,098
5,610
1,634
13,818
5,656
80,455
L
Bastet
Tricky2122
Bastet
26,449
10,712
0
1,163
19,280
8,603
2,226
3,933
15,347
0
85,806
W
11,500
1,178
2,389
3,793
15,973
5,230
1,312
0
15,973
62,475
0
W
Athena
YeS0SeS0
Athena
5,172
2,033
0
1,578
25,121
33,427
1,079
171
24,950
19,654
0
W
Cliodhna
blaze424
Cliodhna
15,360
2,057
0
4,143
15,927
4,582
0
0
15,927
0
79,433
L
Cthulhu
dracoskeleto
Cthulhu
1,805
457
0
947
23,920
8,159
0
3,898
20,022
16,949
0
L
Charybdis
yetiboi4229
Charybdis
1,845
1,201
0
412
7,401
1,459
96
2,155
5,246
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,377
Gold Earned
56,018
544
Minions Killed
469
0
Camps Cleared
0
2,189,891
Distance Traveled
1,689,283
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,879
555
133
5
0
421,566
1
L
Loki
10,222
409
103
4
0
432,110
0
L
Chiron
13,962
558
154
6
0
382,611
1
W
Amaterasu
13,846
554
149
6
0
548,833
0
L
Bastet
14,310
572
107
4
0
449,289
3
W
Ra
13,318
533
107
4
0
427,813
1
W
Athena
11,609
464
39
2
0
414,652
1
W
Cliodhna
14,725
589
116
5
0
377,027
0
L
Cthulhu
8,964
359
42
2
0
232,454
3
L
Charybdis
8,560
342
63
3
0
192,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role