Player Matchup

Loki
Loki
CallOfTheHunt
Loki
Level 28
God Stats
10W - 5L
1,639 SR
Queue Stats
59W - 38L
1,577 Elo+
Party 3
Neith
Neith
DuckMilker
Neith
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 3
Poseidon
Poseidon
ShaddolI
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 17L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
arcaedin
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,687 Elo+
Party 3
Achilles
Achilles
edfear10
Achilles
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,655 Elo+
Party 2
Team Averages
Level 17
1,528 SR
1,614 Elo+

VS

Team Averages
Level 24
1,512 SR
1,607 Elo+
Erlang Shen
Erlang Shen
GrimeBot
Erlang Shen
Level 29
God Stats
9W - 5L
1,744 SR
Queue Stats
103W - 98L
1,634 Elo+
Party 1
Discordia
Discordia
Ironmike1232
Discordia
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,626 Elo+
Party 1
Bellona
Bellona
StrawHatAlek
Bellona
Level 16
God Stats
0W - 3L
1,315 SR
Queue Stats
93W - 116L
1,574 Elo+
Solo
Hou Yi
Hou Yi
TroubleOnix
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 70L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
cazador9812
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 76L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 13
14,671
543
11,540
19,939
10,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
20
12 / 2 / 9
15,110
560
24,897
13,878
6,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
ShaddolI
Poseidon
20
4 / 6 / 9
13,703
508
17,368
17,372
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
arcaedin
Cthulhu
20
3 / 3 / 15
13,057
484
12,982
22,036
26,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
edfear10
Achilles
20
6 / 2 / 17
15,121
560
23,886
29,060
41,341
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrimeBot
Erlang Shen
20
6 / 5 / 8
13,132
486
12,178
26,610
18,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Ironmike1232
Discordia
17
3 / 5 / 5
11,233
416
10,795
18,809
8,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
StrawHatAlek
Bellona
17
2 / 7 / 2
10,555
391
12,212
23,701
27,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
19
4 / 8 / 5
12,252
454
14,116
18,888
8,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
cazador9812
Sylvanus
17
3 / 9 / 10
11,123
412
16,426
28,300
36,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
34
Kills
18
18
Deaths
34
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
5
13
3.1
W
Neith
12
2
9
8.25
L
Erlang Shen
GrimeBot
Erlang Shen
6
5
8
2
L
Discordia
Ironmike1232
Discordia
3
5
5
1.1
W
Poseidon
ShaddolI
Poseidon
4
6
9
1.42
L
Bellona
StrawHatAlek
Bellona
2
7
2
0.43
L
Hou Yi
4
8
5
0.81
W
Cthulhu
arcaedin
Cthulhu
3
3
15
3.5
L
Sylvanus
cazador9812
Sylvanus
3
9
10
0.89
W
Achilles
edfear10
Achilles
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,673
Damage
65,727
102,285
Taken
116,308
92,820
Mitigated
100,705
26,712
Healing
21,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,540
4,382
0
3,086
19,939
10,365
0
4,967
14,972
0
117,556
W
Neith
24,897
16,092
0
6,838
13,878
6,289
3,242
4,606
9,272
0
124,967
L
Erlang Shen
GrimeBot
Erlang Shen
12,178
4,956
0
2,882
26,610
18,978
1,030
7,316
19,294
0
100,336
L
Discordia
Ironmike1232
Discordia
10,795
669
394
4,111
18,809
8,958
47
3,415
15,394
73,438
0
W
Poseidon
ShaddolI
Poseidon
17,368
1,407
0
3,658
17,372
8,485
864
7,058
10,314
118,490
0
L
Bellona
StrawHatAlek
Bellona
12,212
2,568
0
1,085
23,701
27,900
0
7,036
16,665
16,782
43,586
L
Hou Yi
14,116
7,015
0
2,967
18,888
8,217
978
4,722
14,166
0
76,302
W
Cthulhu
arcaedin
Cthulhu
12,982
1,044
1,945
4,846
22,036
26,340
583
6,596
15,440
57,177
0
L
Sylvanus
cazador9812
Sylvanus
16,426
3,956
3,782
6,095
28,300
36,652
0
8,098
20,202
47,167
14,166
W
Achilles
edfear10
Achilles
23,886
4,843
0
6,339
29,060
41,341
339
5,376
23,684
608
102,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,662
Gold Earned
58,295
789
Minions Killed
544
0
Camps Cleared
0
2,617,958
Distance Traveled
2,260,117
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,671
543
160
6
0
567,026
6
W
Neith
15,110
560
203
8
0
486,308
3
L
Erlang Shen
13,132
486
145
5
0
536,034
16
L
Discordia
11,233
416
117
4
0
430,870
2
W
Poseidon
13,703
508
177
7
0
497,450
11
L
Bellona
10,555
391
93
3
0
447,397
1
L
Hou Yi
12,252
454
114
4
0
449,509
2
W
Cthulhu
13,057
484
64
2
0
511,688
1
L
Sylvanus
11,123
412
75
3
0
396,307
0
W
Achilles
15,121
560
185
7
0
555,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role