Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kronosyke
Cliodhna
Level 25
God Stats
4W - 7L
1,284 SR
Queue Stats
53W - 70L
1,455 Elo+
Solo
Charybdis
Charybdis
Tanjwolf
Charybdis
Level 25
God Stats
4W - 6L
1,570 SR
Queue Stats
72W - 72L
1,464 Elo+
Solo
Guan Yu
Guan Yu
satoru0202
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,310 Elo+
Solo
Ares
Ares
xxRedsixx
Ares
Level 28
God Stats
2W - 2L
1,756 SR
Queue Stats
137W - 132L
1,534 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,453 Elo+

VS

Team Averages
Level 26
1,524 SR
1,502 Elo+
Neith
Neith
BrownBear420690
Neith
Level 27
God Stats
6W - 5L
1,397 SR
Queue Stats
27W - 33L
1,361 Elo+
Solo
Cabrakan
Cabrakan
Gooberbeans777
Cabrakan
Level 25
God Stats
23W - 4L
1,777 SR
Queue Stats
51W - 45L
1,498 Elo+
Solo
Guan Yu
Guan Yu
HUGO193912
Guan Yu
Level 28
God Stats
3W - 3L
1,282 SR
Queue Stats
145W - 161L
1,426 Elo+
Solo
Hera
Hera
T-eezee
Hera
Level 24
God Stats
5W - 3L
1,412 SR
Queue Stats
137W - 141L
1,516 Elo+
Solo
Ravana
Ravana
traplockmama
Ravana
Level 26
God Stats
4W - 1L
1,749 SR
Queue Stats
84W - 42L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 3 / 1
9,186
540
9,661
10,623
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kronosyke
Cliodhna
11
3 / 3 / 1
7,431
437
5,138
11,630
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Tanjwolf
Charybdis
15
8 / 4 / 1
9,497
559
7,798
8,951
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
satoru0202
Guan Yu
9
1 / 4 / 0
6,739
396
2,612
7,508
5,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
14
3 / 2 / 6
9,525
560
10,450
11,393
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
8,060
474
3,276
9,341
2,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
13
3 / 3 / 3
8,271
487
5,370
12,881
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
HUGO193912
Guan Yu
14
3 / 2 / 1
8,570
504
5,308
11,848
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
T-eezee
Hera
14
1 / 4 / 4
8,386
493
7,022
9,170
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
16
6 / 1 / 6
9,585
564
9,375
9,526
4,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
17
Kills
15
16
Deaths
17
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
3
1
0.83
W
2
7
1
0.36
W
Cabrakan
3
3
3
1.5
W
Guan Yu
HUGO193912
Guan Yu
3
2
1
1.75
L
Cliodhna
Kronosyke
Cliodhna
3
3
1
1.17
W
Hera
T-eezee
Hera
1
4
4
0.75
L
Charybdis
Tanjwolf
Charybdis
8
4
1
2.13
L
Guan Yu
satoru0202
Guan Yu
1
4
0
0.25
W
Ravana
6
1
6
9
L
Ares
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,659
Damage
30,351
50,105
Taken
52,766
23,546
Mitigated
33,218
12,226
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,661
815
0
2,905
10,623
3,464
0
4,078
6,321
73,066
0
W
3,276
1,090
0
1,984
9,341
2,477
1,385
3,197
6,098
0
42,172
W
Cabrakan
5,370
1,443
0
3,718
12,881
12,671
287
4,684
8,028
26,188
0
W
Guan Yu
HUGO193912
Guan Yu
5,308
1,504
73
2,482
11,848
10,830
252
3,418
8,430
0
39,699
L
Cliodhna
Kronosyke
Cliodhna
5,138
1,409
0
1,911
11,630
3,046
17
2,583
8,837
0
33,656
W
Hera
T-eezee
Hera
7,022
1,489
0
2,524
9,170
3,175
363
4,437
4,556
55,596
0
L
Charybdis
Tanjwolf
Charybdis
7,798
4,323
0
2,618
8,951
2,722
0
2,858
6,067
0
63,605
L
Guan Yu
satoru0202
Guan Yu
2,612
582
0
1,666
7,508
5,722
72
0
6,920
0
23,095
W
Ravana
9,375
1,899
0
3,341
9,526
4,065
0
3,993
5,264
0
56,976
L
Ares
10,450
518
0
3,126
11,393
8,592
0
2,405
8,749
42,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
42,872
454
Minions Killed
427
0
Camps Cleared
0
1,371,925
Distance Traveled
1,621,634
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,186
540
138
8
0
291,858
11
W
Neith
8,060
474
79
5
0
294,359
0
W
Cabrakan
8,271
487
36
2
0
302,888
0
W
Guan Yu
8,570
504
83
5
0
336,007
0
L
Cliodhna
7,431
437
64
4
0
280,891
0
W
Hera
8,386
493
113
7
0
311,150
4
L
Charybdis
9,497
559
125
7
0
305,603
4
L
Guan Yu
6,739
396
50
3
0
179,609
2
W
Ravana
9,585
564
116
7
0
377,230
6
L
Ares
9,525
560
77
5
0
313,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role