Player Matchup

Medusa
Medusa
Bronze III
Elucid Low
Medusa
Bronze III
Level 31
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,613 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,500 SR
1,500 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Elucid Low
Medusa
8
0 / 4 / 0
4,710
785
875
5,361
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
GilgameshChronosPoseidonChaacSkadi

VS

Bans
IzanamiAnubisSetTsukuyomiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 0 / 0
6,184
1,031
4,187
3,920
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
0
4
L
Medusa
Elucid Low
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

875
Damage
4,187
5,361
Taken
3,920
2,100
Mitigated
1,507
242
Healing
1,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,187
1,353
0
1,188
3,920
1,507
0
341
3,579
0
25,600
L
Medusa
Elucid Low
Medusa
875
211
0
242
5,361
2,100
0
75
5,286
0
18,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,710
Gold Earned
6,184
40
Minions Killed
59
0
Camps Cleared
6
129,238
Distance Traveled
130,965
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,184
1,031
59
10
6
130,965
2
L
Medusa
4,710
785
40
7
0
129,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role