Player Matchup

Agni
Agni
 
Agni
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DeadSilence267
Ymir
Level 87
God Stats
25W - 21L
1,591 SR
Queue Stats
144W - 127L
1,513 Elo+
Party 2
Hercules
Hercules
LTMemories
Hercules
Level 68
God Stats
2W - 1L
1,570 SR
Queue Stats
22W - 21L
1,529 Elo+
Party 2
Team Averages
Level 87
1,554 SR
1,514 Elo+

VS

Team Averages
Level 71
1,572 SR
1,319 Elo+
Danzaburou
Danzaburou
Forsaken Kam
Danzaburou
Level 45
God Stats
2W - 2L
1,674 SR
Queue Stats
20W - 35L
1,289 Elo+
Party 1
Chiron
Chiron
beigbibvweg
Chiron
Level 126
God Stats
0W - 1L
1,923 SR
Queue Stats
18W - 20L
1,390 Elo+
Party 1
Neith
Neith
phaboggie145
Neith
Level 42
God Stats
0W - 1L
1,120 SR
Queue Stats
14W - 23L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
10 / 1 / 5
7,467
1,067
7,433
5,339
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 12
6,165
881
2,283
5,391
6,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
LTMemories
Hercules
10
3 / 1 / 11
6,314
902
7,407
6,693
6,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Forsaken Kam
Danzaburou
4
0 / 4 / 0
4,465
638
795
3,269
1,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
8
1 / 5 / 1
5,379
768
5,700
8,231
2,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 6 / 0
5,299
757
4,956
7,130
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
2
2
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
1
5
12.5
W
2
0
12
8
L
Danzaburou
Forsaken Kam
Danzaburou
0
4
0
0
W
Hercules
LTMemories
Hercules
3
1
11
8.5
L
Chiron
1
5
1
0.3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,123
Damage
11,451
17,423
Taken
18,630
14,798
Mitigated
6,502
3,254
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,433
1,053
0
1,104
5,339
1,898
456
27
5,312
22,395
0
W
2,283
253
0
62
5,391
6,162
216
148
5,243
8,396
0
L
Danzaburou
Forsaken Kam
Danzaburou
795
215
0
176
3,269
1,143
0
1,449
1,710
0
3,682
W
Hercules
LTMemories
Hercules
7,407
2,315
0
2,088
6,693
6,738
310
0
6,693
0
14,231
L
Chiron
5,700
2,421
462
1,996
8,231
2,593
0
4,004
3,871
0
14,130
L
4,956
1,780
0
533
7,130
2,766
0
3,921
2,949
0
15,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,946
Gold Earned
15,143
71
Minions Killed
59
5
Camps Cleared
2
432,578
Distance Traveled
304,776
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,467
1,067
46
7
3
144,740
3
W
Ymir
6,165
881
13
2
2
141,310
1
L
Danzaburou
4,465
638
4
1
1
48,605
0
W
Hercules
6,314
902
12
2
0
146,528
0
L
Chiron
5,379
768
20
3
0
137,854
2
L
Neith
5,299
757
35
5
1
118,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role