Player Matchup

Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ElGüishero
Artemis
Level 5
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 0L
1,684 Elo+
Party 1
Olorun
Olorun
XeldoR7
Olorun
Level 54
God Stats
1W - 1L
1,404 SR
Queue Stats
59W - 65L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
clasicsadguy
Cu Chulainn
Level 45
God Stats
2W - 3L
1,444 SR
Queue Stats
36W - 44L
1,461 Elo+
Party 1
Chaac
Chaac
kOSSMICRON
Chaac
Level 5
God Stats
4W - 1L
1,804 SR
Queue Stats
4W - 1L
1,684 Elo+
Party 1
Team Averages
Level 25
1,576 SR
1,560 Elo+

VS

Team Averages
Level 23
1,458 SR
1,387 Elo+
Ares
Ares
BooM1917BooM
Ares
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
8W - 13L
1,361 Elo+
Solo
Agni
Agni
Servitor16
Agni
Level 22
God Stats
2W - 3L
1,414 SR
Queue Stats
14W - 21L
1,303 Elo+
Solo
Artemis
Artemis
gameaaa
Artemis
Level 27
God Stats
36W - 29L
1,697 SR
Queue Stats
172W - 161L
1,603 Elo+
Solo
Kukulkan
Kukulkan
hidensquid17
Kukulkan
Level 29
God Stats
68W - 43L
1,649 SR
Queue Stats
226W - 216L
1,507 Elo+
Solo
Izanami
Izanami
НайтКотик
Izanami
Level 22
God Stats
42W - 35L
1,262 SR
Queue Stats
54W - 40L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 3 / 25
10,847
1,085
4,383
12,692
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ElGüishero
Artemis
18
11 / 1 / 17
12,532
1,253
24,932
7,645
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
XeldoR7
Olorun
17
5 / 2 / 15
10,971
1,097
14,501
11,653
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
clasicsadguy
Cu Chulainn
18
8 / 3 / 18
11,727
1,173
11,511
12,123
11,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
17
3 / 3 / 20
10,538
1,054
7,618
11,959
9,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

208

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
9,974
997
7,163
20,595
22,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 8 / 7
10,224
1,022
9,721
12,035
5,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
gameaaa
Artemis
16
1 / 6 / 10
9,733
973
9,967
12,494
5,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
hidensquid17
Kukulkan
17
5 / 4 / 7
11,472
1,147
15,345
9,415
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 8
9,267
927
5,035
10,502
4,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
52
28
Kills
12
12
Deaths
28
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
25
4.5
L
2
7
8
0.86
W
Artemis
ElGüishero
Artemis
11
1
17
19.5
L
3
8
7
0.81
W
Olorun
XeldoR7
Olorun
5
2
15
6.25
W
Cu Chulainn
clasicsadguy
Cu Chulainn
8
3
18
5.67
L
Artemis
gameaaa
Artemis
1
6
10
1
L
Kukulkan
hidensquid17
Kukulkan
5
4
7
2.13
W
Chaac
3
3
20
4.33
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,945
Damage
47,231
56,072
Taken
65,041
42,509
Mitigated
42,134
11,957
Healing
2,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,383
762
0
884
12,692
12,979
0
7,584
3,641
101
9,266
L
7,163
579
0
0
20,595
22,677
0
9,415
11,180
15,718
0
W
Artemis
ElGüishero
Artemis
24,932
14,485
0
2,595
7,645
3,377
0
3,677
3,968
0
46,767
L
9,721
991
0
90
12,035
5,037
0
2,835
9,200
18,137
0
W
Olorun
XeldoR7
Olorun
14,501
9,178
970
4,891
11,653
5,250
0
8,321
3,332
41,688
3,154
W
Cu Chulainn
clasicsadguy
Cu Chulainn
11,511
1,301
0
343
12,123
11,026
0
6,549
4,548
4,984
19,974
L
Artemis
gameaaa
Artemis
9,967
2,014
0
647
12,494
5,275
0
1,544
10,950
0
23,586
L
Kukulkan
hidensquid17
Kukulkan
15,345
680
0
1,350
9,415
4,462
0
1,321
8,094
73,765
0
W
Chaac
7,618
357
0
2,274
11,959
9,877
0
6,098
5,233
2,332
26,299
L
5,035
3,264
0
29
10,502
4,683
0
1,563
8,939
0
9,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,615
Gold Earned
50,670
222
Minions Killed
216
8
Camps Cleared
4
943,195
Distance Traveled
924,955
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,847
1,085
11
1
1
178,750
2
L
Ares
9,974
997
17
2
0
188,234
2
W
Artemis
12,532
1,253
55
6
2
210,073
0
L
Agni
10,224
1,022
30
3
2
183,284
0
W
Olorun
10,971
1,097
71
7
3
182,465
0
W
Cu Chulainn
11,727
1,173
29
3
1
183,951
1
L
Artemis
9,733
973
27
3
1
181,128
3
L
Kukulkan
11,472
1,147
133
13
1
192,297
1
W
Chaac
10,538
1,054
56
6
1
187,956
0
L
Izanami
9,267
927
9
1
0
180,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role