Player Matchup

Izanami
Izanami
PeanutButterMen
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
Rillofttv
Nemesis
Level 15
God Stats
1W - 1L
1,250 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 3
Yemoja
Yemoja
ThreeApplesTall
Yemoja
Level 27
God Stats
17W - 4L
1,766 SR
Queue Stats
58W - 56L
1,368 Elo+
Party 1
Bellona
Bellona
blomdaddy
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,670 Elo+
Party 3
Sol
Sol
shreksmistress
Sol
Level 28
God Stats
28W - 18L
1,689 SR
Queue Stats
122W - 126L
1,465 Elo+
Party 1
Team Averages
Level 15
1,541 SR
1,469 Elo+

VS

Team Averages
Level 12
1,522 SR
1,365 Elo+
Discordia
Discordia
BarbaricJ
Discordia
Level 18
God Stats
2W - 8L
1,504 SR
Queue Stats
119W - 146L
1,421 Elo+
Party 2
Artemis
Artemis
Falcaosofi
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
GH0ST_SL4Y3R_267
Sun Wukong
Level 18
God Stats
32W - 41L
1,454 SR
Queue Stats
46W - 62L
1,330 Elo+
Solo
Sobek
Sobek
WolfPeeSipper
Sobek
Level 18
God Stats
8W - 13L
1,692 SR
Queue Stats
202W - 220L
1,393 Elo+
Party 2
Pele
Pele
whyxael
Pele
Level 5
God Stats
2W - 5L
1,458 SR
Queue Stats
5W - 7L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
7,470
575
5,231
5,316
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Rillofttv
Nemesis
12
3 / 1 / 1
7,275
560
6,331
6,195
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 1 / 9
7,532
579
2,308
9,274
8,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
blomdaddy
Bellona
11
0 / 3 / 4
6,535
503
4,734
7,602
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
12 / 1 / 1
8,529
656
10,797
8,730
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarbaricJ
Discordia
11
3 / 6 / 0
7,318
563
6,535
6,840
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Falcaosofi
Artemis
6
1 / 9 / 0
5,035
387
515
6,600
1,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
GH0ST_SL4Y3R_267
Sun Wukong
12
3 / 2 / 0
7,299
561
3,724
10,545
4,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,741
442
3,884
12,337
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
whyxael
Pele
9
0 / 3 / 2
5,945
457
2,649
6,991
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
24
Kills
8
8
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
BarbaricJ
Discordia
3
6
0
0.5
L
Artemis
Falcaosofi
Artemis
1
9
0
0.11
L
Sun Wukong
GH0ST_SL4Y3R_267
Sun Wukong
3
2
0
1.5
W
6
2
3
3.75
W
Nemesis
Rillofttv
Nemesis
3
1
1
3.5
W
3
1
9
7.5
L
1
4
1
0.38
W
Bellona
blomdaddy
Bellona
0
3
4
0.67
W
12
1
1
12.5
L
Pele
whyxael
Pele
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
17,307
37,117
Taken
43,313
23,164
Mitigated
19,491
11,075
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BarbaricJ
Discordia
6,535
976
0
483
6,840
2,090
0
3,802
3,038
29,112
0
L
Artemis
Falcaosofi
Artemis
515
515
0
240
6,600
1,499
0
2,513
4,087
0
5,663
L
Sun Wukong
GH0ST_SL4Y3R_267
Sun Wukong
3,724
1,018
0
4,651
10,545
4,934
542
1,142
9,403
0
38,397
W
5,231
3,672
0
550
5,316
1,566
2,532
1,136
4,158
0
38,875
W
Nemesis
Rillofttv
Nemesis
6,331
3,578
0
854
6,195
2,228
435
740
5,421
0
41,499
W
2,308
1,170
3,033
1,540
9,274
8,919
1,284
3,172
5,968
11,406
0
L
3,884
582
0
1,316
12,337
8,542
0
4,314
8,023
12,170
0
W
Bellona
blomdaddy
Bellona
4,734
1,322
0
653
7,602
6,726
93
332
7,252
7,068
18,299
W
10,797
3,711
0
4,445
8,730
3,725
2,770
4,507
3,899
52,913
5,953
L
Pele
whyxael
Pele
2,649
894
0
1,810
6,991
2,426
0
1,935
5,056
0
30,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,341
Gold Earned
31,338
318
Minions Killed
238
0
Camps Cleared
0
1,251,383
Distance Traveled
1,099,034
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,318
563
59
5
0
214,440
0
L
Artemis
5,035
387
7
1
0
143,868
0
L
Sun Wukong
7,299
561
90
7
0
237,199
0
W
Izanami
7,470
575
74
6
0
220,097
0
W
Nemesis
7,275
560
74
6
0
287,845
0
W
Yemoja
7,532
579
20
2
0
246,913
0
L
Sobek
5,741
442
20
2
0
261,799
0
W
Bellona
6,535
503
50
4
0
254,874
2
W
Sol
8,529
656
100
8
0
241,654
2
L
Pele
5,945
457
62
5
0
241,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role