Player Matchup

Kukulkan
Kukulkan
Lakr0s
Kukulkan
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 23L
1,546 Elo+
Solo
Medusa
Medusa
LikeTheSeeds
Medusa
Level 15
God Stats
5W - 3L
1,598 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 2
Cupid
Cupid
ManoSucia
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,468 Elo+
Solo
Yemoja
Yemoja
NinfaMarte
Yemoja
Level 10
God Stats
1W - 2L
1,362 SR
Queue Stats
7W - 12L
1,401 Elo+
Party 2
Thor
Thor
NoblrGeeko2
Thor
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 11L
1,169 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,411 Elo+

VS

Team Averages
Level 26
1,536 SR
1,608 Elo+
Ra
Ra
AsuraKazama
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,566 Elo+
Party 1
Thanatos
Thanatos
BRHU3HU3HU3
Thanatos
Level 68
God Stats
2W - 0L
1,699 SR
Queue Stats
7W - 4L
1,851 Elo+
Party 1
Ah Puch
Ah Puch
RafaelDrumond
Ah Puch
Level 12
God Stats
2W - 0L
1,769 SR
Queue Stats
5W - 1L
1,820 Elo+
Party 1
Merlin
Merlin
Tarako
Merlin
Level 18
God Stats
7W - 5L
1,312 SR
Queue Stats
87W - 81L
1,417 Elo+
Solo
Cliodhna
Cliodhna
zAsire
Cliodhna
Level 18
God Stats
12W - 9L
1,400 SR
Queue Stats
103W - 96L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lakr0s
Kukulkan
19
2 / 2 / 11
12,042
1,004
8,989
14,475
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
5 / 10 / 7
12,928
1,077
12,075
24,550
6,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
ManoSucia
Cupid
18
1 / 9 / 10
11,368
947
7,403
21,155
5,920
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
NinfaMarte
Yemoja
19
0 / 6 / 11
11,285
940
5,178
22,692
18,513
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 10 / 6
13,696
1,141
15,857
20,461
6,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 19
12,839
1,070
17,525
8,735
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BRHU3HU3HU3
Thanatos
19
10 / 6 / 15
13,522
1,127
14,424
13,995
6,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
20
0 / 1 / 17
11,907
992
16,530
8,169
3,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Tarako
Merlin
20
16 / 4 / 10
14,658
1,222
30,526
12,355
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
zAsire
Cliodhna
20
7 / 4 / 18
13,466
1,122
20,952
13,089
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
17
Kills
37
37
Deaths
17
45
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
Thanatos
BRHU3HU3HU3
Thanatos
10
6
15
2.92
L
Kukulkan
Lakr0s
Kukulkan
2
2
11
3.75
L
Medusa
5
10
7
0.85
L
Cupid
ManoSucia
Cupid
1
9
10
0.67
L
Yemoja
NinfaMarte
Yemoja
0
6
11
0.92
L
9
10
6
1.2
W
Ah Puch
0
1
17
8.5
W
Merlin
Tarako
Merlin
16
4
10
5.25
W
Cliodhna
zAsire
Cliodhna
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
99,957
103,333
Taken
56,343
41,375
Mitigated
24,403
7,227
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,525
983
2,202
2,301
8,735
3,495
0
4,296
4,439
54,330
0
W
Thanatos
BRHU3HU3HU3
Thanatos
14,424
3,016
0
6,231
13,995
6,485
0
2,511
11,172
0
22,510
L
Kukulkan
Lakr0s
Kukulkan
8,989
1,074
0
58
14,475
3,977
0
7,771
6,704
32,638
0
L
Medusa
12,075
5,154
0
428
24,550
6,454
0
15,845
8,705
0
49,878
L
Cupid
ManoSucia
Cupid
7,403
4,765
1,114
1,890
21,155
5,920
0
13,448
7,707
0
32,261
L
Yemoja
NinfaMarte
Yemoja
5,178
742
2,941
345
22,692
18,513
0
17,936
4,756
16,379
0
L
15,857
5,444
0
451
20,461
6,511
0
9,581
10,880
0
26,691
W
Ah Puch
16,530
116
0
845
8,169
3,450
0
1,744
6,425
39,684
0
W
Merlin
Tarako
Merlin
30,526
1,369
0
347
12,355
5,134
0
2,764
9,591
59,052
0
W
Cliodhna
zAsire
Cliodhna
20,952
1,374
0
311
13,089
5,839
0
2,852
10,237
0
34,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,319
Gold Earned
66,392
266
Minions Killed
259
7
Camps Cleared
10
1,103,172
Distance Traveled
1,082,556
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,839
1,070
81
7
3
238,768
0
W
Thanatos
13,522
1,127
15
1
6
195,561
2
L
Kukulkan
12,042
1,004
58
5
3
221,413
0
L
Medusa
12,928
1,077
98
8
0
239,823
0
L
Cupid
11,368
947
73
6
0
226,386
0
L
Yemoja
11,285
940
14
1
0
203,172
1
L
Thor
13,696
1,141
23
2
4
212,378
0
W
Ah Puch
11,907
992
76
6
0
214,167
0
W
Merlin
14,658
1,222
64
5
0
218,293
0
W
Cliodhna
13,466
1,122
23
2
1
215,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role