Player Matchup

Achilles
Achilles
J0LLY FAWN
Achilles
Level 156
God Stats
10W - 6L
1,530 SR
Queue Stats
578W - 537L
1,607 Elo+
Party 1
Rama
Rama
Like Jeter
Rama
Level 154
God Stats
1W - 0L
1,891 SR
Queue Stats
75W - 65L
1,732 Elo+
Party 1
Zhong Kui
Zhong Kui
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Zhong Kui
Level 107
God Stats
4W - 2L
1,485 SR
Queue Stats
67W - 52L
1,514 Elo+
Party 1
Team Averages
Level 139
1,635 SR
1,618 Elo+

VS

Team Averages
Level 133
1,549 SR
1,538 Elo+
Sol
Sol
VG zBeAstN
Sol
Level 143
God Stats
4W - 4L
1,682 SR
Queue Stats
128W - 169L
1,552 Elo+
Solo
Loki
Loki
coloradoBStime
Loki
Level 157
God Stats
107W - 119L
1,466 SR
Queue Stats
136W - 158L
1,438 Elo+
Solo
Cthulhu
Cthulhu
xx EPICRIDER xx
Cthulhu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J0LLY FAWN
Achilles
12
4 / 0 / 16
9,522
732
9,223
10,882
6,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
12 / 0 / 10
10,813
832
16,993
7,595
2,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
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Zhong Kui
13
6 / 0 / 16
9,927
764
7,353
7,377
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,327
564
5,581
10,596
3,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 0
6,949
535
3,635
14,356
4,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 15 / 0
6,849
527
588
17,534
5,737

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
22
Kills
0
0
Deaths
24
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
J0LLY FAWN
Achilles
4
0
16
12
W
12
0
10
17
L
0
2
0
0
L
0
7
0
0
W
Zhong Kui
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Zhong Kui
6
0
16
14
L
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
9,804
25,854
Taken
42,486
14,016
Mitigated
13,427
9,737
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
J0LLY FAWN
Achilles
9,223
1,723
0
3,359
10,882
6,907
218
1,486
9,244
0
23,418
W
16,993
14,868
0
3,747
7,595
2,590
2,330
2,136
5,459
0
52,368
L
5,581
710
0
2,812
10,596
3,247
0
2,566
7,904
43,694
0
L
3,635
361
0
1,238
14,356
4,443
0
2,725
11,048
0
19,026
W
Zhong Kui
xXJAC0LBYXx
Zhong Kui
7,353
933
0
2,631
7,377
4,519
410
2,985
4,392
20,034
0
L
588
588
0
0
17,534
5,737
0
2,249
15,038
2,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
21,125
151
Minions Killed
97
8
Camps Cleared
3
711,081
Distance Traveled
592,269
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,522
732
29
2
4
252,343
2
W
Rama
10,813
832
91
7
4
216,314
1
L
Sol
7,327
564
71
5
3
213,671
3
L
Loki
6,949
535
23
2
0
254,296
3
W
Zhong Kui
9,927
764
31
2
0
242,424
0
L
Cthulhu
6,849
527
3
0
0
124,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role