Player Matchup

King Arthur
King Arthur
B1ackButterCup
King Arthur
Level 16
God Stats
5W - 4L
1,508 SR
Queue Stats
103W - 75L
1,588 Elo+
Solo
Persephone
Persephone
IEa-ZyI
Persephone
Level 28
God Stats
24W - 17L
1,529 SR
Queue Stats
83W - 98L
1,431 Elo+
Solo
Jing Wei
Jing Wei
SNAKE289
Jing Wei
Level 29
God Stats
1W - 1L
1,880 SR
Queue Stats
99W - 58L
1,652 Elo+
Solo
Xing Tian
Xing Tian
Tsuna15
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,852 Elo+
Solo
Da Ji
Da Ji
Yaboyknives
Da Ji
Level 27
God Stats
6W - 10L
1,468 SR
Queue Stats
111W - 142L
1,384 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,581 Elo+

VS

Team Averages
Level 23
1,652 SR
1,544 Elo+
Skadi
Skadi
Angielewd
Skadi
Level 29
God Stats
2W - 0L
1,791 SR
Queue Stats
146W - 43L
1,797 Elo+
Solo
Mulan
Mulan
KingCloroxx
Mulan
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
4W - 5L
1,228 Elo+
Solo
Odin
Odin
MuscularFart
Odin
Level 21
God Stats
5W - 1L
1,731 SR
Queue Stats
47W - 31L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
SanguisRois
Baron Samedi
Level 18
God Stats
3W - 1L
1,931 SR
Queue Stats
35W - 15L
1,634 Elo+
Solo
Hachiman
Hachiman
Tip Snippa
Hachiman
Level 22
God Stats
7W - 5L
1,522 SR
Queue Stats
61W - 41L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B1ackButterCup
King Arthur
14
3 / 5 / 0
8,409
526
7,808
12,037
9,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
IEa-ZyI
Persephone
10
4 / 9 / 0
7,473
467
5,937
9,115
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
SNAKE289
Jing Wei
15
3 / 3 / 1
8,470
529
8,212
9,179
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Tsuna15
Xing Tian
10
0 / 3 / 3
6,533
408
1,627
10,090
7,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 1
7,432
465
2,828
9,435
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Angielewd
Skadi
16
3 / 1 / 3
9,848
616
7,578
9,858
5,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 9 / 1
5,957
372
2,579
8,163
2,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 1 / 3
8,682
543
5,059
9,442
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SanguisRois
Baron Samedi
12
1 / 2 / 10
8,500
531
5,060
9,718
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Tip Snippa
Hachiman
16
11 / 1 / 5
10,127
633
14,139
10,422
3,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
13
Kills
21
22
Deaths
14
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
Angielewd
Skadi
3
1
3
4.5
L
King Arthur
B1ackButterCup
King Arthur
3
5
0
0.6
L
Persephone
IEa-ZyI
Persephone
4
9
0
0.44
W
1
9
1
0.17
W
5
1
3
6.5
L
Jing Wei
SNAKE289
Jing Wei
3
3
1
1.17
W
Baron Samedi
SanguisRois
Baron Samedi
1
2
10
3
W
Hachiman
Tip Snippa
Hachiman
11
1
5
13.5
L
Xing Tian
Tsuna15
Xing Tian
0
3
3
0.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
34,415
49,856
Taken
47,603
25,660
Mitigated
22,947
11,257
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Angielewd
Skadi
7,578
3,341
0
1,938
9,858
5,123
654
61
9,797
0
69,691
L
King Arthur
B1ackButterCup
King Arthur
7,808
1,188
0
3,052
12,037
9,637
0
200
11,837
0
48,497
L
Persephone
IEa-ZyI
Persephone
5,937
230
0
199
9,115
1,762
370
403
8,703
33,412
0
W
2,579
812
0
370
8,163
2,216
43
1,697
6,366
0
5,203
W
5,059
516
0
2,079
9,442
4,332
0
1,708
7,634
0
52,146
L
Jing Wei
SNAKE289
Jing Wei
8,212
5,281
0
2,138
9,179
2,979
0
1,950
7,229
0
66,447
W
Baron Samedi
SanguisRois
Baron Samedi
5,060
563
1,012
4,438
9,718
7,609
772
1,293
8,333
31,556
0
W
Hachiman
Tip Snippa
Hachiman
14,139
6,898
0
5,960
10,422
3,667
1,047
2,343
7,909
0
78,726
L
Xing Tian
Tsuna15
Xing Tian
1,627
182
0
2,050
10,090
7,967
0
1,420
8,670
9,099
0
L
2,828
665
0
3,818
9,435
3,315
254
1,087
8,348
0
35,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
43,114
364
Minions Killed
397
0
Camps Cleared
0
1,429,678
Distance Traveled
1,517,883
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,848
616
143
9
0
293,631
2
L
King Arthur
8,409
526
83
5
0
290,973
2
L
Persephone
7,473
467
57
4
0
238,769
6
W
Mulan
5,957
372
8
1
0
311,694
2
W
Odin
8,682
543
83
5
0
310,374
2
L
Jing Wei
8,470
529
133
8
0
303,493
0
W
Baron Samedi
8,500
531
59
4
0
286,679
3
W
Hachiman
10,127
633
104
7
0
315,505
1
L
Xing Tian
6,533
408
15
1
0
286,769
3
L
Da Ji
7,432
465
76
5
0
309,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role