Player Matchup

Cthulhu
Cthulhu
Farmer31aaaq
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,590 Elo+
Party 1
Cliodhna
Cliodhna
JoshBekiIlinK
Cliodhna
Level 127
God Stats
12W - 6L
1,580 SR
Queue Stats
34W - 36L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
PUTHI_POUNDER
Guan Yu
Level 17
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 9L
1,770 Elo+
Party 1
Kali
Kali
Sl_utslayerxx
Kali
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,604 Elo+
Party 1
Anhur
Anhur
gerbil29
Anhur
Level 120
God Stats
5W - 0L
1,583 SR
Queue Stats
49W - 53L
1,469 Elo+
Party 1
Team Averages
Level 57
1,492 SR
1,588 Elo+

VS

Team Averages
Level 20
1,654 SR
1,545 Elo+
Guan Yu
Guan Yu
Alonzoharris95
Guan Yu
Level 0
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,665 Elo+
Solo
Artemis
Artemis
OneTimeChamp_
Artemis
Level 29
God Stats
2W - 6L
1,629 SR
Queue Stats
42W - 47L
1,469 Elo+
Solo
Amaterasu
Amaterasu
Skadi Solo Main
Amaterasu
Level 26
God Stats
8W - 4L
1,826 SR
Queue Stats
139W - 116L
1,593 Elo+
Solo
Vulcan
Vulcan
Wokss_Bendero
Vulcan
Level 29
God Stats
6W - 4L
1,799 SR
Queue Stats
104W - 109L
1,452 Elo+
Solo
Merlin
Merlin
ch1ll0ut---
Merlin
Level 16
God Stats
15W - 13L
1,519 SR
Queue Stats
104W - 93L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farmer31aaaq
Cthulhu
9
3 / 1 / 2
5,529
553
1,822
4,553
1,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
JoshBekiIlinK
Cliodhna
10
4 / 1 / 2
6,336
634
3,342
4,846
1,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
11
4 / 0 / 4
6,405
641
6,956
7,750
3,257
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 1 / 0
6,409
641
4,738
6,749
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
gerbil29
Anhur
10
2 / 4 / 0
5,774
577
2,550
6,100
1,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
3,545
355
911
4,321
708
Artemis
10
6 / 4 / 1
6,357
636
6,308
7,401
1,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Skadi Solo Main
Amaterasu
8
1 / 4 / 2
5,282
528
3,882
10,119
4,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 1 / 0
3,435
344
171
545
85
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
9
0 / 2 / 0
4,759
476
2,118
3,234
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
17
Kills
7
7
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cthulhu
Farmer31aaaq
Cthulhu
3
1
2
4
W
Cliodhna
JoshBekiIlinK
Cliodhna
4
1
2
5
L
Artemis
6
4
1
1.63
W
Guan Yu
4
0
4
6
L
Amaterasu
Skadi Solo Main
Amaterasu
1
4
2
0.5
W
4
1
0
4
L
0
1
0
0
L
Merlin
0
2
0
0
W
Anhur
gerbil29
Anhur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
13,390
29,998
Taken
25,620
12,312
Mitigated
7,647
9,770
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
911
323
119
277
4,321
708
0
232
4,089
0
2,368
W
Cthulhu
Farmer31aaaq
Cthulhu
1,822
481
119
1,385
4,553
1,829
187
155
4,391
13,799
0
W
Cliodhna
JoshBekiIlinK
Cliodhna
3,342
558
0
187
4,846
1,459
0
1,380
3,130
0
32,835
L
Artemis
6,308
3,031
0
1,413
7,401
1,659
575
303
7,098
0
29,656
W
Guan Yu
6,956
3,056
62
3,546
7,750
3,257
827
0
7,750
0
37,404
L
Amaterasu
Skadi Solo Main
Amaterasu
3,882
2,406
30
1,783
10,119
4,403
0
779
9,340
0
21,051
W
4,738
2,153
0
3,332
6,749
4,188
0
379
6,338
0
37,123
L
171
36
0
53
545
85
0
0
545
664
0
L
Merlin
2,118
40
0
250
3,234
792
0
508
2,726
21,862
0
W
Anhur
gerbil29
Anhur
2,550
1,334
0
1,139
6,100
1,579
622
0
6,100
0
35,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,453
Gold Earned
23,378
321
Minions Killed
155
0
Camps Cleared
0
962,979
Distance Traveled
700,096
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,545
355
3
0
0
130,374
0
W
Cthulhu
5,529
553
26
3
0
166,158
2
W
Cliodhna
6,336
634
77
8
0
189,030
0
L
Artemis
6,357
636
68
7
0
162,066
1
W
Guan Yu
6,405
641
79
8
0
207,743
3
L
Amaterasu
5,282
528
36
4
0
191,966
1
W
Kali
6,409
641
72
7
0
226,861
0
L
Vulcan
3,435
344
1
0
0
21,554
0
L
Merlin
4,759
476
47
5
0
194,136
0
W
Anhur
5,774
577
67
7
0
173,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role