Player Matchup

Nu Wa
Nu Wa
AlphaWhiskey722
Nu Wa
Level 83
God Stats
1W - 1L
1,549 SR
Queue Stats
2W - 2L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
Ghost_x141xx
Heimdallr
Level 129
God Stats
1W - 1L
1,517 SR
Queue Stats
172W - 141L
1,590 Elo+
Party 1
Achilles
Achilles
Villuminisions
Achilles
Level 85
God Stats
9W - 15L
1,582 SR
Queue Stats
119W - 107L
1,555 Elo+
Party 1
Cerberus
Cerberus
darreinlynch
Cerberus
Level 140
God Stats
4W - 2L
1,647 SR
Queue Stats
110W - 104L
1,481 Elo+
Party 1
Raijin
Raijin
s stins 94
Raijin
Level 128
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 2
Team Averages
Level 113
1,577 SR
1,465 Elo+

VS

Team Averages
Level 115
1,485 SR
1,431 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AomiexVegeta
Hun Batz
Level 160
God Stats
2W - 7L
1,451 SR
Queue Stats
115W - 125L
1,395 Elo+
Party 3
Discordia
Discordia
Hennyzi
Discordia
Level 99
God Stats
0W - 3L
1,370 SR
Queue Stats
27W - 38L
1,396 Elo+
Party 3
Hercules
Hercules
Kidx JoKeR q
Hercules
Level 144
God Stats
2W - 2L
1,606 SR
Queue Stats
101W - 111L
1,420 Elo+
Party 3
Ullr
Ullr
MurkyBongWater2
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
8,169
681
7,339
8,130
2,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Ghost_x141xx
Heimdallr
17
11 / 4 / 13
12,032
1,003
18,132
13,903
5,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
16
7 / 0 / 7
10,711
893
10,152
8,563
8,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
darreinlynch
Cerberus
15
4 / 1 / 12
10,200
850
11,549
15,981
14,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Raijin
s stins 94
Raijin
16
4 / 6 / 14
9,597
800
10,388
12,140
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 5 / 4
7,682
640
5,268
9,763
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
AomiexVegeta
Hun Batz
15
6 / 7 / 4
9,830
819
12,150
14,192
4,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Hennyzi
Discordia
15
2 / 4 / 6
8,746
729
8,287
9,637
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Kidx JoKeR q
Hercules
15
5 / 6 / 6
9,192
766
10,056
21,161
15,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 5
8,188
682
8,772
11,436
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
27
Kills
15
16
Deaths
27
53
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
4
0.4
W
1
5
7
0.9
L
Hun Batz
AomiexVegeta
Hun Batz
6
7
4
1.14
W
Heimdallr
Ghost_x141xx
Heimdallr
11
4
13
4.38
L
Discordia
Hennyzi
Discordia
2
4
6
1.25
L
Hercules
Kidx JoKeR q
Hercules
5
6
6
1.33
L
2
5
5
0.9
W
Achilles
7
0
7
10.5
W
Cerberus
darreinlynch
Cerberus
4
1
12
10
W
Raijin
s stins 94
Raijin
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,560
Damage
44,533
58,717
Taken
66,189
35,728
Mitigated
28,899
14,777
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,268
432
1,023
2,719
9,763
3,097
0
4,105
5,610
33,169
0
W
7,339
2,812
0
0
8,130
2,164
1,873
845
7,236
23,290
0
L
Hun Batz
AomiexVegeta
Hun Batz
12,150
4,318
0
227
14,192
4,397
0
6,742
7,238
0
22,107
W
Heimdallr
Ghost_x141xx
Heimdallr
18,132
9,737
0
3,536
13,903
5,710
474
2,695
10,939
0
40,829
L
Discordia
Hennyzi
Discordia
8,287
222
0
0
9,637
2,727
1
4,961
4,582
28,931
0
L
Hercules
Kidx JoKeR q
Hercules
10,056
2,290
0
3,393
21,161
15,216
0
7,904
12,601
0
16,089
L
8,772
3,094
0
1,220
11,436
3,462
153
5,783
5,481
0
27,741
W
Achilles
10,152
2,376
0
1,592
8,563
8,703
70
2,195
6,287
0
22,334
W
Cerberus
darreinlynch
Cerberus
11,549
543
2,164
5,533
15,981
14,734
0
3,599
12,064
28,060
0
W
Raijin
s stins 94
Raijin
10,388
1,878
434
1,518
12,140
4,417
126
4,221
7,781
26,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
43,638
222
Minions Killed
216
5
Camps Cleared
6
1,090,709
Distance Traveled
1,128,260
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,682
640
75
6
0
250,749
1
W
Nu Wa
8,169
681
41
3
1
188,271
1
L
Hun Batz
9,830
819
19
2
0
227,895
2
W
Heimdallr
12,032
1,003
63
5
4
216,727
0
L
Discordia
8,746
729
50
4
1
232,495
0
L
Hercules
9,192
766
18
2
1
228,951
0
L
Ullr
8,188
682
54
5
4
188,170
4
W
Achilles
10,711
893
38
3
0
254,841
3
W
Cerberus
10,200
850
38
3
0
243,863
3
W
Raijin
9,597
800
42
4
0
187,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role